Iwata said:
ResonanceGames said:
I generally avoid bad games, but I did pick up two total stinkers this year: Duke Nukem Forever and Homefront.
Homefront was a massive letdown as well. I liked the premise, I liked the fact that it has a John Milius script, and the gameplay itself wasn't bad, the but at the end, the whole experience felt like a tutorial for a better game you didn't get to play.
I agree with both brink and homefront, I didn't play DNR in the end due to hearing everywhere how much it sucked.
Brink was just boring, it's main trick (the so called smart button) was no where near as developed as it should have been.
Homefront I think had major potential, but was just a huge let down. What should have been a stealthy, freedom fighter-esque objective based game with morale of citizens and revolutionaries (kind of like red faction guerrilla on earth or the ps2/xbox freedom fighters game) turned into just another dumb first person shooter.
For the record, I have nothing against first person shooters, I just don't like it when games like homefront are hyped up to be something they are not. What should have been done was an update or sequel to freedom fighters with more varied objectives and the ability to properly command squads to complete the missions (whilst also having side missions from civilian or military npc's which are picked up by exploring the environment), now that would have rocked if done properly.
I am still holding on to the possibility of that game being released, preferably in third person format. However, to shake things up, how about you get to play as a korean/japanese freedom fighter in a game where the US are the invaders? That could be an interesting change of pace.