You know how it goes. You are playing your new RPG and are considering what spells to equip, learn, or whatever system the game uses to determine magic. You see healing magic, something only a fool would bypass. Elemental attack magic, vital to mages, and especially useful if you take advantage of enemy weaknesses. Support magic, that can give you the edge in battle, especially against bosses.
And Debuffing magic. You skip this crap every time.
That's right. Debuffing magic sucks. I'd rather just bash the enemy with my sword, then take a chance of maybe putting them to sleep. Often it would only take one or two blows to kill him anyway. Poison spells tend to be worthless against most enemies as they don't have the large amount of health to make it worthwhile. And silence never seems to work on magic using enemies. And Instant Death spells may work 10% of the time (forget it on bosses). Usually, you're better off just beating and nuking them to death.
I will admit that this does not count in MMOs where debuffing is vital. And more recent games have made it somewhat more viable. But I still think of debuffing as less useful then just nuking or bashing enemies. It's what you resort to when the enemy is too strong, but most enemies are not deserving of that treatment. And often they are immune to the spells or the spells have a low success rate.
What do you think, escapists?
And Debuffing magic. You skip this crap every time.
That's right. Debuffing magic sucks. I'd rather just bash the enemy with my sword, then take a chance of maybe putting them to sleep. Often it would only take one or two blows to kill him anyway. Poison spells tend to be worthless against most enemies as they don't have the large amount of health to make it worthwhile. And silence never seems to work on magic using enemies. And Instant Death spells may work 10% of the time (forget it on bosses). Usually, you're better off just beating and nuking them to death.
I will admit that this does not count in MMOs where debuffing is vital. And more recent games have made it somewhat more viable. But I still think of debuffing as less useful then just nuking or bashing enemies. It's what you resort to when the enemy is too strong, but most enemies are not deserving of that treatment. And often they are immune to the spells or the spells have a low success rate.
What do you think, escapists?