Vault101 said:
I'm not talking about $20 a CD, I'm talking about any money at all
but 20 a CD is the only thing they offer for the most part! Thats the issue here.
I'm not sure to the extent of the DRM on songs, if streaming isn't an issue there is spotify which is built like itunes where you can find practically anything and its free (the only thing is you have to listen to an add every now and again if your not subscribed)
It appears you did not read what i said:
"Can you tell me a single website that has a decent collection of music that i could legally
buy and download? Oh and Itunes wont work because:
1. Itunes DRM
2.
Terrible quality"
Baldr said:
Let put this into perspective for some of you Nay-sayers.
Compared to the launch of the Sony Playstation 3 and the original Xbox, The Xbox One is a hit.
http://www.vg247.com/2009/10/30/sony-ps-division-has-lost-4-7-billion-since-launching-ps3/
irrelevant comparison. marked was many times smaller than it is now. that is like saying that some obscure car manufcaturer selling 500 cars is a hit because 100 years ago there were only 500 total sold.
The_Kodu said:
Except even most modern consoles don't have a large amount of apps still open running in the background at the same times.
Yes console do more but most aren't doing it all at once.
Also I think console graphics have evolved beyond nearly square heads and non moving lips.
did you know that there are 16GB of hard drive reserved for OS only? did you know that out of 8GB of ram, only 5GB is available for games because OS eats the other 3? Did you know that 4 of the 16 processor cores are not available because they are reserved for OS? Did you know that unlike PC, OS for console always runs its GUI in the background, loading it with useless stuff? console OS is worse in resource management than PC OS if we take Xbox One as an example.
The fact that it cant run large amount of apps while gobbling these kind of resources can only mean incompetence in the developer. Its like consoles are finally catching up to functionality of windows 95 but using more resources than windows vista.
Yes, moving lips and round heads technology has been ported to console after games with this technology got popular on PC and people saw how cool it is. for moving lips for example you should thank HL2.
The_Kodu said:
They have to develop and design them and the operating systems this isn't android on the consoles.
They have to engineer it all in and develop and sort out what processor and GPU they want in the system which are often actually custom jobs.
R&D is a cost sustained before release and should not figure out in hardware sales costs unless microsoft wants to get fined for bad accounting reports.
These latest consoles are much less costum job than you think. standard architecture, standard parts, the only costum thing is the APU.
Ultratwinkie said:
prebuild money pit stories
I have different experience with prebuilds. im know as "that computer guy" for my extended family, so whenever somone wants to buy a computer im the one they turn to. so ive seen quite a few prebuilds, both from myself when i was young and my family that wanted to "just buy a computer".
the first prebuild was a Pentium 1. After it was retired without failure it sat for a long time till after 15 or so years i decided to give it away to recycling, but i wanted to see if it still works. it did. wasnt much use anymore though so i still gave it away. not a single failure and 4 members of my family had used it after i moved on to a newer one (were poor, ok).
Second prebuild was run by Athlon Xp 1700+
It had GPU heating issues. the issues went mostly unnoticed untill i literally burned the 440mx that sat there playing san andreas. with smoke and everything. replaced with 7300 and didnt have problems there since. the original hard drive gave up, after 8 years of service, but i couldnt ask for more out of how much i task my hard drives and by that time 60gb hard drive wasnt a big loss. I did frankenstein that computer with ram. by the end it ran 4 different frequency DDR sticks with different size. totalled at 868 Mb of RAM. worked flawlessly
My dad still uses that computer which is now 11 years old. The heating issues were solved simply - removing the sidepanel and exposing inner parts to air. no more overheating.
A mode modern prebuilts were the ones i got for my cousins (ill ignore laptops for adults because laptops are laptops). I dont remmeber the specs now, but after many years of service they still all work fine. so no problems with those there. i even postured about buying one of them off my cousin when she moved to laptop because "PC is too big" but decided against it was it was getting quite dated by then.
Then there was one recent prebuilt thats been working fantastically. it performed like costum build and had no cooling problems despite using stock coolers. the only problem was that prebuilt came with too short monitor cable so i had to replace that for a longer one for the setup needed. Of course that is is still less than a year old but no problems can be observed yet.
So as you see i had quite a pleasant exprience with prebuids and i think for a first time PC gamer its a very possible choice. Not all of them are good, obviuosly, but not all of them are terrible either.
joest01 said:
I'm not cutting anything, you are. if their balance sheet puts these Ferraris at 10bn then thats what it is. That money shifts does not make it disappear. Part of the drop might even be down to them holding some of their own stock.
Still not a good development for them but lets not take bits and pieces and interpret them out of context.
But surely a lot better situation than Sony is in, trust me, I bought some of their stock back when they owned the living room. Good thing I diversify because I would be a very poor man now.
there is difference level of liquidity in assets, and ferarris would be very low liquidity and would not count to operating cash regardless of the sum in the assets sheet (not that it always refpect reality either, especially in short term assets part where most of it is mainly investories and in production, whose price is unstable and are often hard to liquidate at that price.
So no, for the purpose of "how much nintendo has cash" you should only look at cash, not assets.
I do agree that financial-wise they are much better off than Sony, but sony bleeds in places that arent gaming meanwhile Nintendo has ONLY gaming.
Zachary Amaranth said:
Strazdas said:
Consoles are closed propriatary systems that all must be identical.
Irrelevant unless the Wii U and Xbox One are identical hardware that must meet the same standards. I mean, the issue here was the assumption that two different boxes from two different manufacturers would have similar dev costs because it is convenient to tar them with the same brush. And ponies. Because brushes and ponies.
I explained how console building costs are different from PC building costs, without invoking ponies. I was not comparin WiiU to Xbox. Nor was i talking about SonyPonies.