Others have mentioned it already - Mass Effect.
The first game had problems. Oh boy did it. But some of them were worth it. The game had a character all of its own, and while that included a lot of warts, I was ok with that.
Mass Effect 2 got rid of the weapon system entirely. I agree, it needed work, but I liked it, particular the replacement of ammo with heat. The Mako was removed entirely, which while understandable, was just sad, especially since it'r replacement (Probing for resources rather then exploring for stuff) was just as tedious as the worst of the Mako bits, but without the joy of being able to jump around.
I can continue, but I think people get the point. By the time you get to Mass Effect 3, you've lost a lot of character that defined the first game. The design choices they made probably did improve the series mechanically, but I think it made it a lot less interesting.
The first game had problems. Oh boy did it. But some of them were worth it. The game had a character all of its own, and while that included a lot of warts, I was ok with that.
Mass Effect 2 got rid of the weapon system entirely. I agree, it needed work, but I liked it, particular the replacement of ammo with heat. The Mako was removed entirely, which while understandable, was just sad, especially since it'r replacement (Probing for resources rather then exploring for stuff) was just as tedious as the worst of the Mako bits, but without the joy of being able to jump around.
I can continue, but I think people get the point. By the time you get to Mass Effect 3, you've lost a lot of character that defined the first game. The design choices they made probably did improve the series mechanically, but I think it made it a lot less interesting.