That's actually a much, much better idea. And what if that map worked like in WoW, by having it so parts of the map aren't revealed until you go there, and until then it's just a blank, but if you haven't discovered the location of a quest objective yet the quest giver puts it there for you but you still don't get the EXP for doing so until you go there yourself?Bad Jim said:As someone who loves Morrowind, I'd still have to say that the directions were frequently terrible and the vast majority of players looked at faqs for better directions. A quest marker is unrealistic, but it is equally unrealistic that you can't go back to the quest giver and ask for better directions.
What I would do is have quest markers, but confine them to the map and not have them floating in view like you're wearing some medieval fantasy Google Glass. It wouldn't really make it any harder to find places, but I think people would be far more likely to accept it because it is realistic for quest givers to mark locations on your map, and also because people only look at the map when they are trying to find a place. People never complain that your own location is always marked on the map, something a paper map does not do.
I know, can you believe there are people who think Double Fine is indie?Redryhno said:Really gonna have to agree with this. Indies are far from the saviors of gaming people so desperately want them to be(to the point some have deluded themselves into thinking that anything not EA or Ubisoft is somehow indie). Sure, we get an Undertale every once in a while, but if you look at any release schedule, you realize how fucking insignificant a single good indie is in the grand scheme of things. It comes at like a 1 to 100 exchange rate in regards to good indies to trash indies.
I know the Escapist has a hard-on for AAA to the point that if it has and E in the company name people largely turn their noses up at it after pissing, but c'mon, it's not like people remember a huge amount of indies any given year. And half of the ones remembered are actually backed by AAA in some way. Both have largely the same problems, only difference honestly is that you can be guaranteed a largely polished experience with AAA because they've rubbed their worry stone so much it might as well be crystal.
Edit:
And this is ignoring that there's a startlingly large amount of indies that are just flash games from fifteen years ago with more levels.
"Backed by AAA in some way" Yep, some good examples of that are Bastion and Brothers, both indie games backed by Microsoft.
"flash games from fifteen years ago with more levels" Didn't Edmund McMillen release a compilation of his flash games on Steam or something?