ArcaneFyre said:
5: Stop making foreign countries into your patriot scapegoats.
I'm looking at you, America. Games like Homefront are honestly the most sickening and horrible examples of what I hate about war games: the use of actual contries as the villains. COD did it with Russia, Homefront with North Korea, and so on. I get using the Middle East as a setting, because that's a little more topical considering America has real conflicts going on there, but Russia and North Korea? Come on. America hasn't been at war with either (the Cold War doesn't count), and in Russia's case is even on good terms with them. Why make people of other nations out to be barbaric and inhumane when things like that have not even happened?
America actually has been at war with North Korea.
http://en.wikipedia.org/wiki/Korean_War And yes it does count, the Cold War wasn't actually a war in the sense of armies duking it out, but the Korean War was.
Aside from that though, what we really need is less damn realistic war games. If it's not other countries, then it ends up being PMCs, because we can never get enough PMCs. I'd rather see more fantasized things like Halo's aliens or Gears' monster things from under the planet's surface. Sure, people will whine about that too and lump them all in as aliens, but it's better than another fucking PMC or country's army and it also allows for more variation in enemy types than "generic foot soilder #24,568,283" or "time for a boss fight with a dude on a helicopter". All of this is pretty much why the only FPS I play with humans VS humans is Killzone. I likely would not be able to put up with any others.
...Anyway, on to what I came in here to say in the first place.
[HEADING=2]Quick Time Events[/HEADING]
In cutscenes, anyway. Get these the hell out of my game already. When it's cutscene time, I want to sit back and watch as it should be a nice little break from gameplay. If you wanted me to keep playing, you shouldn't have started a cutscene. Save quick time events for God of War type stuff when you're already playing and it doesn't feel like this "Oh did you want to watch that cutscene TOO BAD you died because you didn't see this coming and now you get to watch it all over from the start."
And that brings me to another thing: all cutscenes should be skippable. Just take some care in making sure they aren't too easily skippable. Don't make the skip button the R2 or L2 button on a PS3 game where those buttons are so sensitive that you can activate them just by setting the controller down. Many games will let you push one button to bring up a little thing that asks you to push another button to skip. Say, B on the 360 controller is skip, but first you have to push any button on the controller but B to bring up the option.
Tutorials need to be skippable too. Not nonexistant: just skippable. Sometimes we're returning fans of a franchise who already know how to play. Sometimes we're replaying a game after we beat it. But we don't always need to be taught how to play, so if you could just include a skip button for those who don't need a tutorial, that would be grand.