Hey wait, I do have another, but I'll keep this one short and not as angry.
Street Fighter has been dead to me since original IV dropped. First the aesthetics: it includes the entire cast of Super Turbo, plus Gouken and Bison/Vega (Dictator) who should both be fucking dead. Also, the characters from other games show no change in design showing their growth, especially the characters from the Alpha series - Sakura still has her schoolgirl outfit (battle ready deez nuts, Capcom just got lazy), Cody is apparently still in prison, at this point Gen should probably also be dead if only from age, the original characters are lame save maybe Abel and Juri, etc.
Then there's the gameplay itself. The game borrows heavily from 2 with a heavy emphasis on projectile zoning. With all the talks of balance and whatnot, what no one seems to realize is that characters who are not projectile-reliant (i.e. my personal favorite Fei Long) are at a great disadvantage since there's no guaranteed way to avoid projectiles without eating focus damage, chip damage, or getting an anti-air up the rectum. Add to that some characters have really wonky hitboxes that keep certain attacks from connecting or comboing correctly and the game just becomes a mess.
I will happily pay money for when SFIII Online finally drops. And it will be glorious.