I second this,olikunmissile said:Originality.
Yeah I would like to see a realistic criple system in fps's(not like getting crippled in Fallout 3) but if you got shot in the foot you would basicly fall to the floor in pain and loss of blood until somone came along and patched you up or you perfomed a self surgery style thing lo. I really dont think One hit kill weapons are right unless they are extremely hard to master then id put up with it.Davey Woo said:I say this all the time.
Damage that makes sense. I'm tired of being killed by shots to the foot. Yea sure the gun does OMG UBER1337SZOR damage, but I'm not going to instantly die from a bullet hitting my foot, I'd accept being crippled, bleeding to death and crying out in agony, but instant death isn't right.
Another thing, sensible accuracy. If the gun is pointing towards the centre of the screen (which in 99% of FPS's it is), then that is where bullets will go. Sniper rifles are the worst for this, countless times I'll be right behind someone (within a few inches) and the bullet will miss, because some intervention of God meant that the bullet came out at a near 90degree angle and missed the guy.
So in summary.
Damage and effects on the body relative to where you are hit.
Guns that are actually as accurate as they are in real life.
I would like it to be permanent, it would be amazing if there was gradual rebuild and towns that just build randomly.Pandalisk said:Something unique, like settings, game play, something we haven't seen before, im not the how, or what guy, im just the vague idea guy.
Real time game play, with permanent destruction and a large environment
OoO I like the sound of this ive seen Free downloadable leveling FPS And TPS games but never one where its based upon pure skill would be even better if it was sandbox with Roleplay servers Like WoW kinda reminds me of Garry's Mod DarkRp On steam.D4zZ said:Or a MMOFPS to combine the RPG/Multiplayer, Id love it if it was done well and not based on XP levels but just your own FPS skill.