...How exactly was Brutal Legend 'the most restrictive RTS ever'? You had just as much freedom as in any other RTS-type game, just in different places. I could just as well say that Starcraft is the most restrictive RTS ever because you can't even do teamup attacks with your units, land on the ground to kill stuff yourself, fight your opponent head-on to take them out of the battle for a few moments or to distract them while your guys kill their base... Like I said, freedom in different places and directions.Leemaster777 said:Brutal Legend's premise. Brutal Legend started off strong with a fun little hack-and-slash game, but quickly turned into the most restrictive and annoying RTS games I've ever played. But the premise itself, of being trapped in a heavy metal-inspired fantasy world resonated with me. The comedy aspect could have also been great... if it had managed to stay funny for longer than 30 minutes.
But anyway, Bioshock 2's hacking system was an improvement over the first game's one IMO. But that's pretty much the only thing I liked about it.