The Covenant Fleet attacked Reach, the first planet colonised by Earth. As a precaution, all ships have protocols to jump in any direction that DOESN'T lead to a human controlled planet (especially Earth) when fleeing the Covenant. That's why the Pillar of Autumn ended up in Halo's system, they chose a random direction and took it. Sadly, the Covenant ships are faster than the Pillar of Autumn (which is an old retrofitted ship, it was redesigned to be stronger and more durable than standard ships, but it is still slower) and a breakaway part of the Covenant fleet were there waiting for them on the far side of the planet.Khell_Sennet said:Haliwali, you could very well be right, it's been a while since I played Halo or read the books. I do recall a huge fleet, but I believe the jump that begins the game was the Pillar jumping AWAY from the fleet, and the Truth following them. Either way, a playthrough is over due again for me.
Cortana reports several Covenant battlecruisers to Keyes. I can't remember how many, something like 6 ships iirc, but there were definantly way too many for the Pillar to handle. She managed to destroy a couple of them, and heavily damaged the Truth and Reconciliation, but the rest were relatively unscathed and put themselves in orbit around the main planet (not the ringworld), and were on the other side of the planet at the time of Halo's destruction.