Meh, it's hyperbolic language used to condemn EA, and while it's a bit silly to compare a totalitarian state to a power-hungry and somewhat stupid corporation it really isn't anything new. Although I find it interesting that in the 1950s the book was written in fear of excessive governmental control, while nowadays the terms are used to describe excessive corporate control.
Really though, DRM isn't the problem, it's intrusive DRM. Steam did it right by making a free, mostly reliable platform that allows usage of one account to pretty much any multiplayer game available while (with the exception of the "do you really own your games controversy") retaining most of the consumer control that purchasing the product entails. And while not everybody is willing to use Steam, it's definitely attractive. Contrast this with EA and Simcity, whose DRM is not just draconian, but rather pointless and stupid so due to the fact the backlash from PR probably hurt sales more then piracy would in addition to the fact that both pirates and legit modders have cracked the always-online part of the game already.
Really though, DRM isn't the problem, it's intrusive DRM. Steam did it right by making a free, mostly reliable platform that allows usage of one account to pretty much any multiplayer game available while (with the exception of the "do you really own your games controversy") retaining most of the consumer control that purchasing the product entails. And while not everybody is willing to use Steam, it's definitely attractive. Contrast this with EA and Simcity, whose DRM is not just draconian, but rather pointless and stupid so due to the fact the backlash from PR probably hurt sales more then piracy would in addition to the fact that both pirates and legit modders have cracked the always-online part of the game already.