Those Call of Duty: WWII Images Are Related to This Year's Game, Sources Say

The Rogue Wolf

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Every last thing about this- the artwork, the title- screams "generic". I fear that we'll see a rehash of the original Call of Duty with 3000% more setpieces, but without any of the good parts.

CyanCat47 said:
I hope they add a punch button
Don't be silly. Punching wasn't invented until 1968.

Sniper Team 4 said:
Also--and here's a fun thought for original--no U.S. forces for the campaign. And no Russian either. Give us a new country. Britain, France, China, or even some of the smaller players from Africa or Europe.
A bunch of people lost their shit at there being black people in a World War 1 game. Having Chinese people in a World War 2 game would probably make them explode.

...so yeah, let's do it!
 

MeatMachine

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Bindal said:
I'd go with ignorant, then as there are some distinct differences between some itterations.
For example, classes and killstreaks weren't part of the franchise until CoD4. Black Ops 2 replaced the classes (one primary with up to two attachments, one secondary with one attachment, one lethal grenade, one tactical grenade, three seperate types of perks) with the so-called "Pick 10" system (giving you 10 points and you just take what you like - don't want tactical grenades? Leave them out, gives you a point you can use to add a sight to your gun) and Advanced Warfare then added the Advanced Movement (double jumps, wallrunning and ground sliding). And then Black Ops 3 added the Specialists (specific characters with a dedicated ability) which IW renamed combat rigs due not having unique characters for multiplayer anymore.
Then there were a few other minor changes like killstreaks now also getting progression from doing the objective instead of kills, slight alterations how the prestige works and so on, but those aren't that big or noteworthy and change back and forth on a per-game-basis at times.

So saying that the series never tried to innovate is objectively false and you deliberately ignoring it when some of that stuff is well known or in one case even a selling point...
Those are all really good points that I've never heard brought up. I've played 4 of the games, and have seen the commercials and a few YouTube videos of multiplayer matches, but for one reason or another, the differences made in the series were never made clear to me by anyone, outside of a few images or mentions of new features that seemed like underwhelming or tacky additions.

Maybe I'll look into it more, or try playing a few of them back-to-back to see how much they've really changed.

simply because you obviously don't like the franchise to begin with
Yeah, I played Modern Warfare, Black Ops, Black Ops 2, and Ghosts, and found them all to be very unexciting and samey - whatever differences that were in the multiplayer were so underwhelming to me that I either barely noticed or totally forgot about. Those experiences colored my opinion of the rest of the franchise as dismissable, but again, I was repeatedly too unimpressed to invested enough to attention into taking note of new or altered features that improved the gameplay.

which you probably do due it being "in" to hate on CoD.
Don't go there. My opinion is superficial and quite possibly unfair, but my superficial and unfair opinion is mine alone. Even if I'm disillusioned, I think for myself.
 

TheMysteriousGX

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The Rogue Wolf said:
Sniper Team 4 said:
Also--and here's a fun thought for original--no U.S. forces for the campaign. And no Russian either. Give us a new country. Britain, France, China, or even some of the smaller players from Africa or Europe.
A bunch of people lost their shit at there being black people in a World War 1 game. Having Chinese people in a World War 2 game would probably make them explode.

...so yeah, let's do it!
Despite it meaning that I wouldn't get to shoot Nazis for that portion of the game, playing a lady Chinese resistance fighter for any length of time would be worth it for the popcorn alone.
 

Hawki

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altnameJag said:
The Rogue Wolf said:
Sniper Team 4 said:
Also--and here's a fun thought for original--no U.S. forces for the campaign. And no Russian either. Give us a new country. Britain, France, China, or even some of the smaller players from Africa or Europe.
A bunch of people lost their shit at there being black people in a World War 1 game. Having Chinese people in a World War 2 game would probably make them explode.

...so yeah, let's do it!
Despite it meaning that I wouldn't get to shoot Nazis for that portion of the game, playing a lady Chinese resistance fighter for any length of time would be worth it for the popcorn alone.
What's funny is that in the second Medal of Honour game, you played a female French resistance fighter. Not that the Internet had really taken off back then, but I can't help but wonder if there was anyone crying foul at the shift in nationality and gender.

Because as we all know, playing as a female in an FPS is a sign of a political agenda. 0_0
 

Leg End

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Sniper Team 4 said:
Also--and here's a fun thought for original--no U.S. forces for the campaign. And no Russian either. Give us a new country. Britain, France, China, or even some of the smaller players from Africa or Europe.
I love the intention but ignoring two of(with one being THE) the biggest contributors in the allied war effort would be insane. Instead, make it the first Call of Duty that tackles all of the major fronts and some minor. Get proper views from the Chinese front and some actual French resistance. Russians fighting the Japanese. Hell, the Pacific front in general which World at War was the first in the series to actually know it existed. I'd be even more impressed if they had the balls to have a few chapters from the Axis side, in a bit more of a humanizing effort of people that fought because they were swept up in the firestorm. I'd pay some real money for that.

And for the love of God, bring back the Afrika Korp and the Crusader Charge.
Include a secret bonus mission that actually has Patton fighting Rommel one on one.
 

CyanCat47_v1legacy

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The Rogue Wolf said:
Every last thing about this- the artwork, the title- screams "generic". I fear that we'll see a rehash of the original Call of Duty with 3000% more setpieces, but without any of the good parts.

CyanCat47 said:
I hope they add a punch button
Don't be silly. Punching wasn't invented until 1968.
A hip thrusting button then. I don't care which hard mass of my body is doing it so long as i'm knocking a nazi's teeth out
 

Hawki

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MC1980 said:
Yeah, why would anyone possibly get pissed at them putting black guys in the game while omitting the existance of the French in WW1. Despite said black guys serving under the French during the war due to era specific racism. Whoops.

Better yet, how about including the most important participants in WW1 instead of going for this obscure&trivia crap on the first fucking AAA game set in WW1.

It seems like the people in favour of immediately going for the obscure shit have not realised how malicious and fucking repugnant they are. How nice of you to ignore the literal millions of dead boring fucking honkeys of who cares what nationality in Europe, in favour making your diversity panties moist by focusing on sub 0.1% trivialities and made up fantasy stories. How can some be so oblivious to how disgusting a piece of shit they are when they think this, I don't know. Probably the same thing that makes racists oblivious to similar things.

GG, you reaffirmed your modern day politics to feel better about yourselves on the corpses of millions dead, for whom you don't even want to give a cursory amount of respect to.

Sorry for the rant. Obviously, it wasn't aimed at you for the most part, you didn't do anything to illicit such a response. Just venting in general about the subject.
Those things are barely comparable. You're assuming that making non-white soldiers is somehow mutually exclusive with excluding the French. No coding expert, but making a character model seems a bit less time-intensive than designing a faction, maps for that faction, weapons, vehicles, etc. You'd have an easier time asking why the US is a playable faction and not the French, as the former was a late entry into the war, while the latter was there from the start. Now, there's an obvious reason why the US is a playable faction from the start, since that's where a large bulk of the game's audience is going to come from, but are you really suggesting that the time spent on black soldiers was so labour intensive that it meant the French faction had to be implemented as DLC?

Also, if black soldiers in a WWI game is "tokenism," then it's a form of tokenism that existed long beforehand. You need look no further for the Medal of Honour games, how they have to get creative for inserting American soldiers into fronts/operations that they historically took no part in. Or, citing Rising Sun specifically, we have an American soldier in the Pacific theatre (logical protagonist), fighting alongside British, Nisei, and Indian soldiers. Funny how no-one seemed to have a problem with "tokenism" then.
 

008Zulu_v1legacy

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Silentpony said:
Hopefully they bother to put in a full length campaign and not just a 3 hour practice level.
Hopefully they get Jason Statham back to do the voice work for the English.
 

munx13

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Sniper Team 4 said:
Okay, but hopefully you guys can recapture the fun of the campaigns from those early days. The ones where you're just a regular soldier in a massive army, not some covert one man "I'm taking this entire base by myself in stealth mode" killing machine that you've turned into the past few games. Lord, I want to storm a beach again and hope that I'm one of the lucky ones that make it.
Narrative wise you're right, however from a gameplay perspective, the old AI was just as dumb as in the current games and the player would kill thousands of enemies all by himself. The big problem with CoD games is that the gameplay hasn't changed for well over 10 years now, just the setting.