Only played the beta so my experiences with it are limited. Love the presentation and aesthetic as well as the core combat experience but if your not going to play online I wouldnt bother with it. I do think they have done a good job of making it more accessible to new players without making it shallow and have shown respect to the source material. That said I would have liked some more varied characters in the roster even if they dont make sense such as Bulma and Chichi. Master Roshi would also be great.
MC1980 said:
And the last 'SP' mode is challenge mode. Remember the challenge tower in MK9? How they had fun with it, and you fought Johnny Cage's stuntman who wanted to take his role in a movie? Or the actual challenge of having to fight 3 Shao Kahns with a single character? Maybe a game of test your sight? DBFZ gives you fucking combo practice. That it. Soulless, joyless busywork pile of garbage
Loved MK9s challenge tower and hated when they ripped it out and replaced it with the low level no effort bs ones of MKX and multiverse of IJ. My favourite still has to be the ones in the Soul Calibur series at least up to 5 (especially SC1 and 2) where you go on a quest and have different types of fights across the map. i.e you sink in the ground here so you have to keep moving, mines are on the ground here so if you get knocked down you suffer big damage etc. Hoping SC6 has a mode like that again as most dont seemt to bother anymore even Netherealms dont seem to have cared much after MK9 and even less after Injustice. I liked it when you had to give the other character the teddy bear in MK9.
Combo practice is fine especially if they are practical its almost a staple at this point tbh but it doesnt mean they cant have a fun single player mode like the one you said as well.
I dont like the bs DLC that they are pulling with this game and indeed most fighters (games) atm so am sticking to my guns and not getting it until its reduced or I can buy the complete edition.