It's already been announced. Dark Souls 3: The Fire Fades (which will include both DLCS) will release April 21.Avnger said:Honestly, I'm still waiting for the PtD/SOFS edition to appear, and this DLC's release means that its coming ever closer.
I'm honestly surprised they're dropping it so soon. Most companies wait a while to milk the final piece of DLC before compiling everything into the final "GOTY" edition. I guess I should give FROM a Kudos for that? Or maybe they really are done with the series and just want to do something else.ChupathingyX said:It's already been announced. Dark Souls 3: The Fire Fades (which will include both DLCS) will release April 21.Avnger said:Honestly, I'm still waiting for the PtD/SOFS edition to appear, and this DLC's release means that its coming ever closer.
Whelp, shows how much I pay attention. Guess its time to switch back to ramen and mac&cheese cups for a few weeks.ChupathingyX said:It's already been announced. Dark Souls 3: The Fire Fades (which will include both DLCS) will release April 21.Avnger said:Honestly, I'm still waiting for the PtD/SOFS edition to appear, and this DLC's release means that its coming ever closer.
Dalisclock said:I'm honestly surprised they're dropping it so soon. Most companies wait a while to milk the final piece of DLC before compiling everything into the final "GOTY" edition. I guess I should give FROM a Kudos for that? Or maybe they really are done with the series and just want to do something else.ChupathingyX said:It's already been announced. Dark Souls 3: The Fire Fades (which will include both DLCS) will release April 21.Avnger said:Honestly, I'm still waiting for the PtD/SOFS edition to appear, and this DLC's release means that its coming ever closer.
I am happy though. The complete game was the one I was waiting for before purchasing it. I won't play it until after I finish Bloodborne though(which I'm starting this weekend).
Personally, I would suggest you go and finish Bloodborne before returning to Souls. As I'm sure you noticed, Bloodborne is much faster than the Souls games and it can be a bit tricky to adjust to the difference, especially if you're jumping back and forth. So I'd say just finish Bloodborne to get it out of the way and then move on to Scholar.hanselthecaretaker said:Dalisclock said:I'm honestly surprised they're dropping it so soon. Most companies wait a while to milk the final piece of DLC before compiling everything into the final "GOTY" edition. I guess I should give FROM a Kudos for that? Or maybe they really are done with the series and just want to do something else.ChupathingyX said:It's already been announced. Dark Souls 3: The Fire Fades (which will include both DLCS) will release April 21.Avnger said:Honestly, I'm still waiting for the PtD/SOFS edition to appear, and this DLC's release means that its coming ever closer.
I am happy though. The complete game was the one I was waiting for before purchasing it. I won't play it until after I finish Bloodborne though(which I'm starting this weekend).
I took a break from Bloodborne to 100% DkS1, but am now debating if I should finish it next (after my Tomb Raider Reboot and GoW1/2 binge) or SotFS edition. I've heard some good things about the gameplay but that the rest of it feels very uninspiring and lacking cohesiveness. I might just go through BB, but part of me wants to hold off and finish in order of release to appreciate the natural progression in design.
I honestly think he's easier to be solo than co-op. It's a lot easier to read his moves if he's only focused on you. When you get other people involved, it can be hard to tell when it's safe to go in for a hit or two.Sniper Team 4 said:Midir can suck and die though. Never managed to beat him, not even in other people's games, so I gave up and figure he can rot down there for the rest of time.
I played DS2 because it was in progression, because I hadn't picked up a PS4 at the time and because DS2 is the Black sheep of the series. I figured I might as well get it out of the way before moving onto BB, instead of playing BB and then being inevitably disappointed in SOTFS(moreso).Sniper Team 4 said:Personally, I would suggest you go and finish Bloodborne before returning to Souls. As I'm sure you noticed, Bloodborne is much faster than the Souls games and it can be a bit tricky to adjust to the difference, especially if you're jumping back and forth. So I'd say just finish Bloodborne to get it out of the way and then move on to Scholar.hanselthecaretaker said:I took a break from Bloodborne to 100% DkS1, but am now debating if I should finish it next (after my Tomb Raider Reboot and GoW1/2 binge) or SotFS edition. I've heard some good things about the gameplay but that the rest of it feels very uninspiring and lacking cohesiveness. I might just go through BB, but part of me wants to hold off and finish in order of release to appreciate the natural progression in design.
I found he was easier to solo than co-op because of his titanic health pool - adding 2-3 people just seemed to jack it up to ridiculous levels, dragging the fight out to the point that someone was going to inevitably fuck up and die. Solo he's much easier to manage since his health isn't so massive and he's easier to read.RedDeadFred said:I honestly think he's easier to be solo than co-op. It's a lot easier to read his moves if he's only focused on you. When you get other people involved, it can be hard to tell when it's safe to go in for a hit or two.Sniper Team 4 said:Midir can suck and die though. Never managed to beat him, not even in other people's games, so I gave up and figure he can rot down there for the rest of time.
Dalisclock said:I played DS2 because it was in progression, because I hadn't picked up a PS4 at the time and because DS2 is the Black sheep of the series. I figured I might as well get it out of the way before moving onto BB, instead of playing BB and then being inevitably disappointed in SOTFS(moreso).
DS2 isn't bad, but it feels like a downgrade from DS1 in many areas. There's a lot more there but very little of it feels better(such as the map design or boss fights). Not to mention the NPC's feel a bit lackluster in comparison to DS1. Besides Lucatiel and maybe Venrick, most of the characters are rather one note. And then there's the stupid immortal cat that exists for some reason.
I still have demons souls as well, but I ran up against a wall with that stupid long bridge(yes, I know it's 1-2) and stopped and haven't quite worked up the patience to get going again(which must sound wierd when I bashed my head against the fume knight and the ivory king god knows how many times before beating them). That seems to be the big problem Demons souls has. It feels like getting to the boss can be such a big pain at times(and time consuming) that the game is a much bigger time commitment then Dark Souls(1 or 2) was.
Or maybe it gets better as you go in. Maybe it's just that bridge is obnoxious because you can't make it shorter, the "safe" route is full of dogs and the door before the boss is protected by archers and a bunch of dudes(which makes it really hard to engage one by one).
It's a fun covenant, but it's kinda dumb that the only rewards you get are to make you better at the fight. You really do feel like a boss if you're up against one person. Going up a gank squad on the other hand just feels like a waste of time.Wrex Brogan said:I found he was easier to solo than co-op because of his titanic health pool - adding 2-3 people just seemed to jack it up to ridiculous levels, dragging the fight out to the point that someone was going to inevitably fuck up and die. Solo he's much easier to manage since his health isn't so massive and he's easier to read.RedDeadFred said:I honestly think he's easier to be solo than co-op. It's a lot easier to read his moves if he's only focused on you. When you get other people involved, it can be hard to tell when it's safe to go in for a hit or two.Sniper Team 4 said:Midir can suck and die though. Never managed to beat him, not even in other people's games, so I gave up and figure he can rot down there for the rest of time.
Still, fun fight. Kinda annoying that the new covenant was locked behind him, but meh, wasn't too interested in that coven to begin with.
Well, they did kind of succeed in that. I swear the first two opening areas(beyond the tutorial area which leads right into the hub) felt way harder then the undead burg ever did. The forest of fallen giants tends to force you to deal with packs of mobs on a regular basis(and is maze-like to boot) while Heide's tower of flame is much easier to navigate, but most of the enemies are huge armored dudes not unlike the AL giant soldiers(at least these guys don't work in pairs). It makes it feel like the difficulty is badly skewed for the opening areas. One youtube video talking about DS2 early game vs. DS1 early game said it made DS2 feel sadistic by comparison and it's hard not to say he has a point.hanselthecaretaker said:In any case, it's kinda encouraging that DkS2 sounds pretty manageable, especially considering the B team's main goal was apparently to make it more difficult for the sake of it alone.