My concern with this is that DLC would tempt users with overpowered items, such that not partaking of DLC puts the user at a competitive disadvantage. In Free-To-Play games, the user goes in with this knowledge, but if you're paying $40 (which to a PC user such as myself is full price for anything not "AAA") you might expect to compete on a level playing field with all the other users.
For single-player games I see no problem with these, I personally believe people are ruining the game experience by buying items that the game wasn't balanced around, but it isn't exactly hurting me. For multi-player games, I would be annoyed if I had purchased the base product only to find other people had better stuff than I could get by playing the base product; seems tantamount to cheating to me.
For single-player games I see no problem with these, I personally believe people are ruining the game experience by buying items that the game wasn't balanced around, but it isn't exactly hurting me. For multi-player games, I would be annoyed if I had purchased the base product only to find other people had better stuff than I could get by playing the base product; seems tantamount to cheating to me.