Three Dog Teases Fallout 4

Genocidicles

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Great... guess I'll have to kill him again...

They better not bring back that overly happy cow that runs the shop in megaton too.

Hopefully it'll be more like New Vegas, but I find that unlikely.
 

felbot

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well fuck, more Bethesda fallout, i guess obsidian really couldn't be bothered to make a new game for them since they're making there own game but couldn't they have waited?
 

War Penguin

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Aaaaaand the Fallout 3/New Vegas bashing begins...

OT: Yes. Yes! YES!!! Three Dog was the best part of Fallout 3! God almighty I hope he's in the next one and this isn't just a cheap publicity stunt!
 

Quazimofo

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Ldude893 said:
All hail 3-Dog, glorious DJ of the atomic wastes and player of catchy 50s music.

Seriously, I'd love to see him come back for a sequel. Perhaps they're setting the next game in New York? Then again, that city's been incredibly overused in gaming.
But this will be a bit different, as it will be a post-apocalypse new york, which is markedly less popular of a setting.

I was hoping for something in the commonwealth honestly, since there is some pretty fuckin' sweet stuff up in there. But I'm probably going to be happy wherever they wind up going.

I just wish they would license more music to play on the radio. More roaring 20s music! Billie Holiday, Louie Armstrong, basically anyone and everyone who was a jazz musician between 1910 and 1940, and then some of that quintessential 50s music to top it off. THAT would be sexy.
 

Soviet Heavy

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felbot said:
well fuck, more Bethesda fallout, i guess obsidian really couldn't be bothered to make a new game for them since they're making there own game but couldn't they have waited?
Obsidian doesn't own the rights to the Fallout Franchise. They were contracted by Bethesda to make New Vegas, since Obsidian is built out of former Interplay and Black Isle developers, but they are not the IP owners.

As long as Bethesda stays the fuck away from the West Coast and continues with their ultra nuked Atlantic, they can do whatever they want.
 

felbot

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Soviet Heavy said:
felbot said:
well fuck, more Bethesda fallout, i guess obsidian really couldn't be bothered to make a new game for them since they're making there own game but couldn't they have waited?
Obsidian doesn't own the rights to the Fallout Franchise. They were contracted by Bethesda to make New Vegas, since Obsidian is built out of former Interplay and Black Isle developers, but they are not the IP owners.

As long as Bethesda stays the fuck away from the West Coast and continues with their ultra nuked Atlantic, they can do whatever they want.
i know, when i was asking for them to wait i meant bethesda to wait until obsidian is done and then let them do it.

could be good.
 

Quazimofo

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Doom972 said:
Ernil Menegil said:
Nonsensical.

Fallout New Vegas was so far above Fallout 3 in every respect imaginable it's not even funny. EVERYTHING MADE MORE SENSE, for starters. Fallout 3 collapses under the tiniest bit of scrutiny.

As for Fallout 4 ... well, as others have expressed, I would much rather have Obsidian handling the story.
Me too. I loved the redone weapon skills, multiple factions, hardcore mode and many other mechanics. I hoped Obsidian would handle the next Fallout game while BGS would develop the next Elder Scrolls game. It seems Obsidian is preoccupied with Another Generic Fantasy RPG (aka Project Eternity), so let's hope BGS makes Fallout 4 more like NV in terms of game mechanics.
Yeah, the game mechanics in NV were, for the most part, vastly improved. However, I just liked the setting and characters in fallout 3 so much more! I like both games, but the gameplay versus story makes it impossible for me to pick one that I prefer decisively over the other.

But hey, looks like more east coast shenanigans, which I totally love, because the east coast shenanigans of fallout 3 had a better atmosphere. Less dry

badum tish.
 

Soviet Heavy

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felbot said:
Soviet Heavy said:
felbot said:
well fuck, more Bethesda fallout, i guess obsidian really couldn't be bothered to make a new game for them since they're making there own game but couldn't they have waited?
Obsidian doesn't own the rights to the Fallout Franchise. They were contracted by Bethesda to make New Vegas, since Obsidian is built out of former Interplay and Black Isle developers, but they are not the IP owners.

As long as Bethesda stays the fuck away from the West Coast and continues with their ultra nuked Atlantic, they can do whatever they want.
i know, when i was asking for them to wait i meant bethesda to wait until obsidian is done and then let them do it.

could be good.
But Bethesda isn't going to do that. If they don't have to pay a freelance developer, they can take as long as they want to make their game. If they did the Beth/Obsidian/Beth game cycle, I wouldn't mind.

However, with Obsidian explaining that Bethesda all but deliberately screwed them out of their payment bonus with their Quality Assurance/Metacritic stunt, I have a bad feeling it will be a long time until Obsidian gets to touch Fallout again.
 

Cowabungaa

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More of Three Dog? No there won't be.

Quazimofo said:
Yeah, the game mechanics in NV were, for the most part, vastly improved. However, I just liked the setting and characters in fallout 3 so much more! I like both games, but the gameplay versus story makes it impossible for me to pick one that I prefer decisively over the other.

But hey, looks like more east coast shenanigans, which I totally love, because the east coast shenanigans of fallout 3 had a better atmosphere. Less dry

badum tish.
Eh, I feel like Washington DC left a lot to be desired environment-wise. If you're going to do a metropolitan area I actually want to explore said metropolitan area. Not be stuck in the bloody subway as I would likely be in real life. DC felt too limited.

But so did New Vegas. Or rather, it didn't have to be if only they hadn't cut it up into teeny tiny bits.
 

Quazimofo

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Proverbial Jon said:
Seriously? People actually LIKED Three-Dog? His voice grated on me after only a few hours in. I'll be excited for some more Fallout but Three-Dog isn't going to be the thing that sells it.
Nothing wrong with not liking him, but dont bash people that do, since it is honestly no surprise that people did enjoy him (me included), since he was just a happy voice with a bit of comedy to brighten up an otherwise bleak atmosphere.

Also, you can just blow his ass up if you dont like him. maybe have some fun with landmines and lure him on to them, because that's always fun to see.
 

Kurt Cristal

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Genocidicles said:
They better not bring back that overly happy cow that runs the shop in megaton too.

I'm looking forward to a new location hopefully. And as many people in the thread expressed, improved graphics like Skyrim vs Oblivion.
 

Soviet Heavy

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One thing that I want to see is A FUCKING CHARACTER CREATION SYSTEM THAT DOESN'T SUCK.

Seriously, why do I have to go into the bloody G.E.C.K to make a character that doesn't look like absolute shit?
 

Quazimofo

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Cowabungaa said:
snip
Quazimofo said:
Yeah, the game mechanics in NV were, for the most part, vastly improved. However, I just liked the setting and characters in fallout 3 so much more! I like both games, but the gameplay versus story makes it impossible for me to pick one that I prefer decisively over the other.

But hey, looks like more east coast shenanigans, which I totally love, because the east coast shenanigans of fallout 3 had a better atmosphere. Less dry

badum tish.
Eh, I feel like Washington DC left a lot to be desired environment-wise. If you're going to do a metropolitan area I actually want to explore said metropolitan area. Not be stuck in the bloody subway as I would likely be in real life. DC felt too limited.

But so did New Vegas. Or rather, it didn't have to be if only they hadn't cut it up into teeny tiny bits.
Yeah, It was a bit limited, but I very much enjoyed the areas above ground that I WAS able to explore. That, and the subway tunnels aren't to bad, they are just all the same (but of course, thats kinda how it should be).

Though I agree that new vegas was much more open (with the exception of new vegas itself ironically). It was just more open in a bad way, which is to say it felt much more empty. But that's mostly just a by-product of it taking place in the friggin desert. If new vegas had a bit more foliage, or some trees or little mini-oasis type places to break up the monotony of the desert, then I would have loved it much much more. Grand open plains are great, just if they have more than dirt and sand.

In settlements or other, more densely packed areas, in which there were people or buildings and such, then it was fantastic not having rubble piles block access, forcing you to walk 2 miles through subway tunnels to get on the other side of some rubble which would have been child's play to climb over. Like, DC5 climb check kinda child's play.
 

Quazimofo

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Soviet Heavy said:
One thing that I want to see is A FUCKING CHARACTER CREATION SYSTEM THAT DOESN'T SUCK.

Seriously, why do I have to go into the bloody G.E.C.K to make a character that doesn't look like absolute shit?
not to mention the "screen" they had to let you view your character made it fucking impossible to see what you actually made before it was too late. I mean, i get immersion and all that by having a character creation screen be some kinda device they have in the game, but I'm more than willing to ignore that little detail if I can actually see my goddamn character before I hit the OK button.
 

Bvenged

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They don't have to have him appear in the game in person, like he did in F3. If the game's set 5, 10 or even 20 years in the future they could just come up with some lore like "Three-dog now has continent-wide coverage for his radio station after a band of volunteers set up radio masts every 10 km".

This is good news though!
 

VeryOddGamer

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I actually kind of preferred Mr. New Vegas, but I liked 3 Dog as well.

I've known it for some time, but I'm still kind of disappointed it's not Obsidian doing Fallout 4.
As for the setting, I have absolutely no idea where it should be, due to my distinct lack of knowledge or interest in American cities.

Although I'd kind of like it somewhere snowy, to remind me of home.
 

Cowabungaa

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Quazimofo said:
Yeah, It was a bit limited, but I very much enjoyed the areas above ground that I WAS able to explore. That, and the subway tunnels aren't to bad, they are just all the same (but of course, thats kinda how it should be).

Though I agree that new vegas was much more open (with the exception of new vegas itself ironically). It was just more open in a bad way, which is to say it felt much more empty. But that's mostly just a by-product of it taking place in the friggin desert. If new vegas had a bit more foliage, or some trees or little mini-oasis type places to break up the monotony of the desert, then I would have loved it much much more. Grand open plains are great, just if they have more than dirt and sand.
Dirt and sand can be great. World of Warcraft succeeded fantastically with the Tanaris area, especially combined with that haunting music [http://www.youtube.com/watch?v=Eemwik5vzBY] playing. But New Vegas' desolation felt a bit...eh, off to me. Not really very desolate. Tanaris had a lot of ambiance while the Mojave lacked any of it.

I'm somehow inclined to blame the engine as I felt 3 lacked ambiance as well (except for the Dunwich building...) but then I'm reminded of every New Vegas expansion out there and I remember that it was quite possible to create meaningful environments with the tools at hand.

Still, I'm extremely curious about what they're going to do with the new engine. Skyrim presented a world of possibilities. Though with a bit less (though not free of) hilarious bugs. Ahhhh I'm going to miss you Moira:
 

Quazimofo

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Cowabungaa said:
Quazimofo said:
Yeah, It was a bit limited, but I very much enjoyed the areas above ground that I WAS able to explore. That, and the subway tunnels aren't to bad, they are just all the same (but of course, thats kinda how it should be).

Though I agree that new vegas was much more open (with the exception of new vegas itself ironically). It was just more open in a bad way, which is to say it felt much more empty. But that's mostly just a by-product of it taking place in the friggin desert. If new vegas had a bit more foliage, or some trees or little mini-oasis type places to break up the monotony of the desert, then I would have loved it much much more. Grand open plains are great, just if they have more than dirt and sand.
Dirt and sand can be great. World of Warcraft succeeded fantastically with the Tanaris area, especially combined with that haunting music [http://www.youtube.com/watch?v=Eemwik5vzBY] playing. But New Vegas' desolation felt a bit...eh, off to me. Not really very desolate. Tanaris had a lot of ambiance while the Mojave lacked any of it.

I'm somehow inclined to blame the engine as I felt 3 lacked ambiance as well (except for the Dunwich building...) but then I'm reminded of every New Vegas expansion out there and I remember that it was quite possible to create meaningful environments with the tools at hand.

snippity
Oh yeah! I completely forgot about Tanaris. I haven't played Wow in years, and it was even longer before that when I ventured into that area.

I really do wonder what it was exactly that made new vegas feel so bland with the large desert then.... Because I really cannot remember why I liked Tanaris, but disliked new vega...... OH YEAH! MOUNTS! I never had to put up with that much footslogging through nothing in Tanaris.
But even when I did, unless a path was specifically chosen to avoid all of the ruins and oasis(oases? I dont know the plural) and settlements or even just terrain details like an oil derrick, you would run into oodles of said structures, or even just details like bleached bones of great beasts that used to live there, that made the terrain much less boring. That and the sand was a better color, but thats more because of the wildly differing art style. Still, made the desert MUCH more fun to be in.