Tips for TF2?

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Feb 13, 2008
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orannis62 said:
Now I'm really, really confused.
Heh. Ok, Sasha is the gun the heavy gets to start with. Natasha is the upgrade that does 25/50% damage but slows your speed by half.

Linkage : http://www.steamgames.com/tf2/heavy/natascha.htm
 
Feb 13, 2008
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Indigo_Dingo said:
As an engineer, try to find the spot that bottlenecks your opponents and yet doesn't leave your sentry open.
Also crouch behind your sentry (hopefully being fed by your vender) wrenching and tell the others to keep an eye out for demos.
 

Theo Samaritan

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Jul 16, 2008
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I do believe the unlocks are PC only currently.

Also the best suggestion I can give for TF2 is also the simplest. Have. Fun.
 
Feb 13, 2008
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Theo Samaritan said:
I do believe the unlocks are PC only currently.

Also the best suggestion I can give for TF2 is also the simplest. Have. Fun.
That and don't be afraid to swap classes. Engineer is pretty useless to start with on Offence, as is Spy; but they come into their own in late game.
 

Anarchemitis

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Dec 23, 2007
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curlycrouton post=9.75980.886216 said:
When Scout, use the baseball bat. And nothing else.
[http://www.steampowered.com/status/tf2/public_graphs/ofattackscritical.png]
 

Jolly Madness

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Mar 21, 2008
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Can't be of much help since I hate being a scout and is generally a sniper whore. But the baseballbat is definetly your friend, and scouts changing direction in the air is bloody annoying when you're trying to rip his intestines out... Oh, and stay the hell away from pyros.
 

the monopoly guy

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May 8, 2008
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The_root_of_all_evil said:
10 achievements gets you Natasha, 20 for the Sandvich, 30 for the Boxing Gloves, or something similar.
The sandvich is the first thing you get.

Medics are surprisingly good in firefights (1 on 1, 2 on 1, 2 on 2, small ones like that).
As a demoman, never stop moving. Demomen are the easiest to pick off as a sniper and spy.
Scouts are a pyros worst enemy if you keep enough distance between you and them.
Always go for the medic first, always.
The sniper's machete is better in a pinch then the SMG (for anything under a medic).
Never stop moving, only engineers are allowed to stop moving.
As a demoman, never use more then 2 sticky bombs to bomb jump.
 

Travisa

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Oct 23, 2008
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Run in circles around slower classes and jump over them/on their heads if you can. Also, another useful tip is that as a scout you can run faster than a level 1 sentry gun can turn, so it's possible to run around it (if you're close enough) and kill it without getting hit, no guarentee that the engineer sitting nearby won't blast you in the mouth with his shotgun though...
 

Sir_Montague

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Oct 6, 2008
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Never, stop, moving. As a scout, that really is your advantage... Use your shotgun up close to people, and if you're in a fight and need to reload, don't be afraid to use your pistol also...
 

Yx0que

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May 20, 2008
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Tips in general:
-Try out every class so you know what their strenghts and weaknessess are.
-Know your med-kits.
-Assume everyone else is a total idiot (PS3-version)
Tips for Scout:
-Keep moving (obviously)
-Try to get close and shoot your enemies point-blanc with your shattergun
-Run away to a med-kit when you're dying and come back with more health
-Try to get behind your enemies defense and shoot them in the back
 

gibboss28

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Feb 2, 2008
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Don't take the bloody teleporter, you're the fastest class out there. Run you lazy, baseball bat wielding basta...

*ahem*

Sorry i got a little carried away there. I hate scouts so very much.
 

the monopoly guy

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May 8, 2008
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Oh, yes, and as a spy, don't teleport, you can see the trail.
If you are going to use a teleport and you see an engineer coming, let him use it, that way he can get to his buildings faster.
 

spazzattack

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Mar 25, 2008
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When running from combat, backpedal and fire at your enemy.

Zig-zag unpredictably, people will see where your going and hit you before you get there if you don't.

Stay out of close quarters combat if you can help it. Scouts are best if they have plenty of room to run.

As a scout your health is precious, so avoid pyros who can just tap you with flame, and ruin your kill streak.

Don't teleport, because people will yell at you if you do.

Your bat can dish out lots of damage pretty quickly if you're accurate with it. It is a good friend for finishing enemies or fighting in hallways or small rooms.