My D&D main is a halfling monk, and, as a friend of mine thinks he'll eventually die due to my reckless playstyle, can anyone give me advice on good Monk play?
In particular, which level should I start abusing Step of the Wind for "attack of opportunity"-free hit and run tactics?, how often should I be using Stunning Fist (particularly when up against enemies like ogres, which should logically have good CON) compared to the Flurry of Blows dex save? (knocked prone, gives advantage, doesn't stun).
Those points, and more, I ask you doods.
In particular, which level should I start abusing Step of the Wind for "attack of opportunity"-free hit and run tactics?, how often should I be using Stunning Fist (particularly when up against enemies like ogres, which should logically have good CON) compared to the Flurry of Blows dex save? (knocked prone, gives advantage, doesn't stun).
Those points, and more, I ask you doods.