I'm surprised at that your surprised that DOTA 2 is running off the source engine. I mean DOTA 2 is made by valve who make the source engine, but I doubt Sherlock Holmes himself could make that connection. And that's still not a popular opinion to have round these parts, even if it true don't going round dissing portal or Half-life otherwise the hive-mind wont like that.Strazdas said:You are right, i was suprised, DOTA 2 is running source. Not that i played it. The sentence still stands, i havent liked a single game i played with it. Not that i played most of those really. Quite a few i never even heard of.Andy of Comix Inc said:You'd be surprised. http://en.wikipedia.org/wiki/Category:Source_engine_gamesStrazdas said:BUt then, source engine... ech i havent liked a single game i played with it.
Vampire: The Masquerade - Bloodlines, Dark Messiah of Might and Magic, The Ship, Hybrid... why, even everyone's favourite, Postal III!
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My point is that Source is, itself, a game engine, same as any other engine. Many people associate Source with Valve's first-person shooters, which do all, for the most part, have similar movement physics, jumping physics, weapon physics, and... you know. Valve's games have basically been cut from the Half-Life 2 mould for the better half of a decade now. But Source is used for all kinds of games, it can be tweaked to do... well... anything other game engines can.Strazdas said:You are right, i was suprised, DOTA 2 is running source. Not that i played it. The sentence still stands, i havent liked a single game i played with it. Not that i played most of those really. Quite a few i never even heard of.Andy of Comix Inc said:You'd be surprised. http://en.wikipedia.org/wiki/Category:Source_engine_gamesStrazdas said:BUt then, source engine... ech i havent liked a single game i played with it.
Vampire: The Masquerade - Bloodlines, Dark Messiah of Might and Magic, The Ship, Hybrid... why, even everyone's favourite, Postal III!
...
...yay!
i never cared for DOTA and as such i didnt really look into it, though knowign that DOTA ran on WC3 engine i expected a similar engine instead. I never said it was some hard thing to find or anything, merely that i personally was surprised.Gammayun said:I'm surprised at that your surprised that DOTA 2 is running off the source engine. I mean DOTA 2 is made by valve who make the source engine, but I doubt Sherlock Holmes himself could make that connection. And that's still not a popular opinion to have round these parts, even if it true don't going round dissing portal or Half-life otherwise the hive-mind wont like that.Strazdas said:You are right, i was suprised, DOTA 2 is running source. Not that i played it. The sentence still stands, i havent liked a single game i played with it. Not that i played most of those really. Quite a few i never even heard of.Andy of Comix Inc said:You'd be surprised. http://en.wikipedia.org/wiki/Category:Source_engine_gamesStrazdas said:BUt then, source engine... ech i havent liked a single game i played with it.
Vampire: The Masquerade - Bloodlines, Dark Messiah of Might and Magic, The Ship, Hybrid... why, even everyone's favourite, Postal III!
...
...yay!
I understand that. but the only other engine we really saw being "versatile" is unreal engine that just refuses to become obsolete. most engines are built with certain game style in mind and not much else, as doing a all purpose engine is of course harder. I am also not saying source engine cant be used for a good game, merely that i never played one like that.Andy of Comix Inc said:My point is that Source is, itself, a game engine, same as any other engine. Many people associate Source with Valve's first-person shooters, which do all, for the most part, have similar movement physics, jumping physics, weapon physics, and... you know. Valve's games have basically been cut from the Half-Life 2 mould for the better half of a decade now. But Source is used for all kinds of games, it can be tweaked to do... well... anything other game engines can.
I understand there is, colloquially, a difference between "Source game" and "game that runs on Source," definitely. Just needs pointing out, sometimes, that just because an engine is so often used for similar products, that does not mean the engine isn't versatile.