Strazdas said:
Snotnarok said:
Strazdas said:
The game worked perfectly at launch it was missing game modes which they happily put out for free. The likely issue being MS wanted them to get the game out ASAP to help sell consoles. No one really knows why things weren't implemented but the fact they're fixing this mistake is a good thing.
Man I'd hate to have to apologize to you when it seems like you'd slap the apology in my face because nothing is good enough. Nothing seems to satisfy you so I really don't have anything to say to you because it doesn't seem like it matters in any respect. Be grateful when devs try and make things up or just don't buy their game, because right now it seems like you've never been satisfied with any game made by anyone and yet still support them by buying their stuff.
I don't really care who makes the game for what, I just want to play an amusing game but getting this stuff is nice, yes we should always expect more of game makers but berating them for fixing is just ignorant.
the game worked with some functions, other functions were not present. It is true that it could be MS fault here but so far we got no proof of it and the developers said MS was hands-off about it.
Apologizing is fine as long as you learn something from it. This wasnt an apology though. Your stance however is toxic. "be glad you have something" is a bad viewpoint. this allows developers abusing its costumers. No, people complain
because they want it to be better. Being contempt with uncomplete product only sends a message that they can keep doing that. Did people that bought X: rebirth also had no right to complain because hey they keep buying the game?
And we are not berating them for fixing it. If anything were saying a thanks that they finally fixed a missing part of the game, but they shouldnt act like they are going above and beyond when they are merely fixing what was missing.
You are complaining about something that was never promised in the initial release but was added to the game less than 3 months after release in a free update because people wanted it. It's not standard, it wasn't promised, they added because it was asked for. That's straight up ungrateful, you want bad ethics?
Konami releasing that Castlevania game on the PSN, the one made of sprites and backgrounds from dozens of other games in packs that added up over 70 bucks total.
Konami putting out that joke of a Metal Gear demo for 30 bucks that lasts 2 hours.
Square putting out Final Fantasty all the bravest, a game that revolves around people giving up money to to enjoy an addictive microtransaction feist of nonsense.
Microsoft trying to push always online DRM to manage how people play games and then insulting their consumer base by saying the consumers are to blame for lack of innovation and progress in technology.
Tiny Thief coming that cost people money to unlock the full game, they change their purchase policy and people who previously bought the game can now only access the free levels and have to rebuy the content they have already paid for.
Whatever nonsense went on between capcom, marvel and disney that got all the Marvel vs Capcom 3 DLC removed from the store leaving no one to be able to access it, same happening to Grand Turismo 5.
Capcom pushing on disc dlc and outright lying it's not on there when it's been proven it is.
Ubisoft putting insulting install limits into all their games, revolking that then putting always online DRM into their games customers enduring endless down time because of attacks against the company servers because of the backlash of anger made them finally cave and make Uplay, something they force onto other DRM platforms such as steam and origin.
Maxis and EA lying about Always online DRM being mandatory for their Sim City game, being proven wrong, lying about it, then finally caving after months of excuses.
Call of Duty extending their crappy rein of bullshit from 1 game a year + 60 dollars of mappacks to 2 games a year and 120 dollars in map packs to further separate the player base.
^ Even more insulting when Titanfall came out their entire CoD library went on super sale to try and spite their previous employees at Respawn in the largest childish move since capcom having a employee hospitalized from fatigue then hammering him for more excessive work upon his return.
Numerous ports to PC being insultingly bad money grabs such as Deus Ex: The Fall where the game is practically unplayable because of bugs and other issues and is not up to standards of games made even 10 years ago.
Nintendo locking games to hardware, meaning anyone who's taken advantage of a store warranty for their console will lose any of their virtual console games because they're strictly hardware locked. One guy had over 400 dollars in content and Nintendo graciously gave him ...200 dollars in credit for something that costs them nothing.
SEGA flagging youtube content makers for any kind of relation to their Shining Force series, even those who had nothing to do with it.
The numerous addictive microtransaction filled mobile games that play with peoples minds to make them spend more money.
^ That is abuse, that is things they need to be kicked in the head for, those are things that developers and publishers need to sort their shit on.
My attitude is toxic? Because they're putting out a game mode that was never listed on the box, website or anywhere else, for free, because it was asked of them by fans? They didn't lie, they didn't misrepresent their product, they didn't boast a feature that it launched without.
No I'm just realistic, nothing is free, they didn't need to do it, it wasn't promised and I'm glad they did it. Always expect more from a company but be realistic and put things into perspective. I'm grateful they did it and I hope they keep up with trying to make customers happy by putting out things they want.