Event_Horizon said:
Gindil said:
So how exactly is this making my family go out to achieve their own success rather than work to make my success irrelevant?
How does Paris Hilton achieve her success rather than mooch of her family's wealth? Oh... wait. In a free society you have to accept the decisions of other people even if you don't personally like it.
... She's a socialite with her parents able to finance her beginnings. Nowadays, her TV shows provide other forms of revenue. That's all done through contracts but still... I agree she's useless just not that somehow her form of "mooching" is relevant to familial success in copyright causes.
Gindil said:
Better question, how many people remember my stories rather than the estate who wants to lock up and monetize my name? Essentially, Tolkien's estate along with Hemingway's has done just that. You can't write about his books without paying some fee. If you do, and they find out, they sue for damages. That's truly not incentive to create. It's gaming the system created by copyright.
If they want to do they and ruin their brand it's up to them. And if you want to create something derived from their work then you're not really creating anything new anyways. If you really want to be successful, create your own thing, or ask permission.
Permission culture does NOT lead to financial success. There's more evidence of the latter being a detriment in so many ways. Valve wouldn't have as much success with their source engine if people had to ask permission first. Further, as provided by the Crimson Echoes and Silver Knight links, this can truly hurt creativity fostered by the need to tell a unique story. The three members of the Crimson Echoes team weren't trying to be successful. They were fans that wanted to tell a unique story on Chrono Trigger, linking it like Square hasn't done. The Silver Knight story is all about taking care of the loose ends of the King's Quest series. Square has no reps that gave permission, merely lawyers that used the high statutory damages claim to cause a chilling effect. Activision just RECENTLY changed to a better place for mods and older games. Having someone destroy their work on King's Quest is a lot worse because A) King's Quest isn't really viable on the marketplace and B) it does nothing for the love of a fan who is dedicating their time and energy to their own work. Granted, some people respect that wish. It's not right in the slightest. But it happens that others will continue that work for their own reasons. Case in point [http://www.geekosystem.com/fan-made-chrono-trigger-sequel/]...
Now... Here's the questions that need to be asked.
Did this hurt Square's sales on a game that they have yet to update (in this case Chrono Cross)?
Did their copyright infringement need to be litigated away?
Did Square have to threaten three people with a legal battle PLUS a high statutory damage claim that would have taken time out of their lives to battle this thing? I want you to know that when the C&D came out, Fenris (one of the CE programmers) talked about how he didn't keep them working on the project exclusively. What he did was allow them to be with family and not shut in on just this one thing. If they had decided to fight this, they would have had to disrupt their lives with a court case that may have destroyed them. It was far easier to just destroy their work, posting it on Youtube to show what could have been.
Those are the types of things that I truly am against. If copyright infringement can do those things, I am against it, author be damned. That's too much abuse in the hands of authors. It's like the concept of an internet kill switch in the hands of Obama. That's too much to give one president, one person, regardless of the reasons. I can't say that copyright infringement is just, but I can say it happens. How do we do things to live in our new society and what can we do make people love our work and support us? Those are far better questions of an author destroying lives by a long legal court battle over economics.
Literature - the concept of an orc is not conducive to Tolkien. It's in the Warhammer series, along with any other concept of scifi/fantasy. If I had to ask permission to use either orcs, it would truly cause the numbers of books on the subject to decrease considerably. There's more but this is getting long regardless.
Gindil said:
Ok... Let's take this a step further. Show me a person that failed because their book was pirated. Show me a movie that failed because someone else distributed it. Show me music that has gained no attraction because of the advent of a digital age.
http://www.afterdawn.com/news/article.cfm/2009/04/18/piracy_causes_nightmares_for_stardock_s_demigod
There's an example of a game's failure as the direct result of piracy. Look, I'm not going to disagree that piracy increases sales. I already said it does. However it is not the pirate's choice. They don't get to choose the benefits of other people. If a person is sick, you cannot force them into a hospital.
Rebuttal - Link to Minecraft [http://notch.tumblr.com/post/1121596044/how-piracy-works]
Notch said:
Instead of just relying on guilt tripping pirates into buying, or wasting time and money trying to stop them, I can offer online-only services that actually add to the game experience. Online level saving, centralized skins, friends lists and secure name verification for multiplayer. None of these features can be accessed by people with pirated versions of the game, and hopefully they can be features that turn pirates from thieves into potential customers.
Also, let's go back to Demigod for a second:
Link [http://frogboy.impulsedriven.net/article/347149/Demigod_Day_2_Status_Report]
Frogboy said:
We aren?t blaming piracy for the fact that the day 0 multiplayer experience absolutely sucked. The issue boiled down to us having put together a multiplayer infrastructure that was designed to handle around 50,000 or so connected users. If the game took off, we would simply add more servers as the load increased.
But what happened was that we ended up with 140,000 connected users, of which about 12% were actually legitimate customers. Now, the roughly 120,000 users that weren?t running legitimate copies of the game weren?t online playing multiplayer or anything. The issue with those users was as benign as a handful of HTTP calls that did things like check for updates and general server keep alive. Pretty trivial on its own until you have 120,000 of them. Then you have what amounts to a DDOS attack on yourself.
So far, it encouraged sales [http://forums.demigodthegame.com/346287]
But yet you said copyright was a nightmare, and right there you say that there are plenty of great things coming out. So are we in a golden age, or a dark age? Pick your side.[/quote]
I rail against copyright being used as a hammer with the consumer being the anvil. When I read all the problems with copyright law used to prevent consumers from using legal media, or even preventing content from being shown in new ways [http://arstechnica.com/tech-policy/news/2011/02/can-big-cable-block-the-google-tv-revolution.ars], it's an issue. Copyright issues are a nightmare when it can force someone to pay 10x the amount for a song or you're hit with a domain seizure from ICE. Still, this doesn't stop people from trying new things, it just makes it so that people are innovative in more unique ways. Bar Karma for example... [http://www.wired.com/underwire/2011/02/bar-karma-will-wright/]
Gindil said:
What I've failed to see is creators being protected along with securing livelihoods...
Of course you failed to see creators being protected because you haven't gone out and LOOKED for it. You've allowed confirmation bias you selectively perceive articles and factoids that corroborate your point. You don't see the author who is protected in court, because those cases don't get media attention. Copyright doesn't get its praise when it works, only when it doesn't, so your whole world view is skewed by the negative press releases. You say that copyright enforcement destroys the fan base, but that is only correlation not causation. Could it be the creator's imposed limitations on their product that limit the fan base and not copyright itself? That is the solution and not the problem. Strict limitations should be a negative affect on success of a product, but copyright law allows creators to express that right if they want to. Copyright doesn't force creators to do anything, but allows the creators to express their desires.
No... I've seen more people shy away from the major record labels and I'm watching more people create with smaller resources. You want to say the author is "protected" but that protection by Salinger is a ban on books. Last I checked, McCarthyism didn't work. And the proof of copyright enforcement doing wanton destruction is in the ICE takedowns. It has dire consequences with our ability to tax US domain sites [http://torrentfreak.com/bittorrent-domain-exodus-continues-as-torrentz-dumps-com-101218/]. It's also in the fact that More [http://torrentfreak.com/makers-of-the-expendables-sue-6500-bittorrent-users-110208/] and more [http://torrentfreak.com/mpaa-sues-hotfile-cyberlocker-service-110209/], the enforcement angle is like fighting terrorism... Once you put down one threat, about 500 more pop up because of your actions. We don't need protection for old business models. We need people to realize that those ones and zeroes are potential to sell other things than overinflated DVDs. I have hard drive space, I like games, I like movies, and I like music. Whether I get it from TPB, torrentfreak, or Blizzard shouldn't matter (btw, there ARE private servers for WoW. Though not technically legal, that's another area that shows that piracy could anecdotally increase sales of the original games. Still, some people play for $15 a month for things other than the price.)
Gindil said:
TheBetamax case [http://en.wikipedia.org/wiki/Sony_Corp._of_America_v._Universal_City_Studios,_Inc.] disagrees with you.
Not in the least, because copying your own tapes is not distribution, and is not infringing on copyright.
The MPAA fought on this one hard and I'll say they lost. Now we have an abundance of goods, not a scarcity. If they want to remain solvent, they can make their own Netflix option and work with smaller creators of content. If they go down the road they're going, they'll look all the more like Luddites and all the more like they're out of touch with today's reality.
And if you don't like the actions of the copyright holder, don't spend your money with them. Pirates are wanting to have their cake and eat it too by taking things they want, and to not support the people who make them. They're the ones who are hitting the bees nest. The best way to stop the corporate tyrants is to simply not support them at all, and walk away. If they want to abuse the law, then their greedy reputation will be their downfall. Now if the law itself is unfair, then the constitution protects against abuse, and if there is abuse going on than it's a problem that needs to be addressed. However if I want to limit my fan base and charge 50$ to read a short story, that is my right. If I want to defend my choice in court I can do that. As I said, the incentive is to create open works, but only pirates force that onto other people.
*scratches head*
I dunno what to tell ya.. [http://torrentfreak.com/torrent-butler-serving-movie-torrents-with-class-110209/] It takes more time to take down the greedy people than it does to watch others use the resources available [http://torrentfreak.com/neil-gaiman-loves-piracy-its-advertising/]
Even then, this all points to piracy used more as a scapegoat rather than looking at it as another form of business to be tapped. I figure if someone has a reason to pirate, they will. Give them less of a reason and they'll buy from you. Case in point... [http://www.techdirt.com/articles/20110209/04221613023/once-again-if-you-dont-offer-authorized-versions-released-content-dont-be-surprised-if-people-get-unauthorized-copies.shtml]
Gindil said:
Further proof that smaller artists barely copyright --> Link [http://www.techdirt.com/articles/20110207/02222612989/if-artists-dont-value-copyright-their-works-why-do-we-force-it-them.shtml]
That is perfectly consistent with my views. Copyright is a choice, pirates on the other hand take that choice away.
It looks like you want to lump all pirates into the same category...
Gindil said:
Copyright is supposed to be about creating incentives to create.
And it does, for many reasons. 1: it instills creator confidence. 2: it provides a profit motive. 3: it grants the creator options as how to distribute their work which therefore directly impact their chance of success.
1 - If all the "sue em all" lawsuits have proven, creator confidence in something not being pirated is a false incentive.
2 - ... Have we not discussed the litigation route being incredibly flawed, creating an incentive for lawyers to sue innocent people for copyright infringement? Have we also not talked about the statutory damages being woefully inept in the actual damages that piracy supposedly incurs?
3 - I don't think that matches up... Once something is on the internet, it's there. Once it's distributed, you can find other ways to make money flow. By all intents, I would look at the US's misguided attempts at thinking that creating more patents = more innovation. That's a joke actually. Real innovation comes from finding needs in society and filling them. If you put out a story on hardback, people are incentivized to see the ending of the series. Where they see the story, you may not even know. Hell, your biggest fan might also be the biggest pirate out there. You won't know. If anything, there's more to reaching an audience that you couldn't by just yourself, making your work all the more easier to distribute (as also shown with Steve Lieber's tale on 4chan)
Gindil said:
Yet, you say Shakespeare creating his work is an example of tradition, when he had no incentive to do it other than getting his name out there.
When you said Shakespeare didn't need copyright so therefore we don't is an argument from tradition and that is a logical fallacy. Your argument is based on a logical fallacy.[/quote]
Gindil said:
Hell, if copyright was so important to people, why is Beowulf still a celebrated epic poem from the 8-11th century?
Because of market forces. Beowulf has a novelty of being so old, and there the incentive not to change it.[/quote]
Wait, what...? Market forces? Ok, I'm callin non sequitar on this. If Shakespeare is supposedly not relevant, yet Beowulf is, there's an issue. No one claimed Beowulf as their own, it's a story with partial pagan and Christian beliefs, set to writing. If people are saying that we NEED copyright to create, both show how that's a fallacy. If anything, we have people continuing to create without worrying about copyright, be it too expensive for the protections of it, or not caring about it.
As I remind you of Shakespeare's work, it is still celebrated today because it was made before the Statute of Anne. People changed his plays and made their own variations, but we remember Shakespeare's best. The entire Renaissance era was about taking from one place such as Italy, and creating stories based off of those works in say, England. Beowulf was about adding to the story and putting your own parts to the epic tale of a warrior king. I don't think those parts can be dismissed. In essence, they show a different view than the current dichotomy of pirate/antipirate. The incentive isn't just profit as you seem to think. If the monetary incentive was accurate, and that's what artists and authors made their books for, it would be that MORE people would actually copyright their work and go to enforce it. Yet, with every link, I show artists that see it in different ways.
Look at who complains the loudest about piracy and you'll find the ones that have the most to lose from their old system. The points still stand that even traditionally, the copyright was less about the artist and more about the middlemen that gained to profit from it. Artists now have a direct link to their audience. My point wasn't that we didn't need copyright before the Statute of Anne, merely that the profit motive itself is a fallacy.
Gindil said:
For goodness sake, the Bible was created and has been shared for 2000+ years with no copyright claim from the Catholic church!
You want to talk about tyrannical ownership of a document, look no further than your own example. The Bible was translated to Latin, and it stayed in that language for centuries until the printing press was able to print it in German. For that time, people could not read Latin, hell they couldn't read in their own language. Talk about stifling knowledge, the Catholic church had a monopoly on the Bible. Copyright was not the problem there.[/quote]
I think they were pissed at Gutenberg too... Anyway, point taken though the Catholic church didn't want to spread the bible for a while.
Of course you ignore the moral issue because that goes completely against your argument. Instead of actually arguing for piracy as a moral issue, and failing miserably, you choose to look at technology only. The moral issue is that Pirates take away the freedom of the creator to do what they want. To argue that the freedom of the creator is less than the good of the collective is an issue no free person can agree with. I'm sorry, but all of the benefits in the world does NOT make piracy right if it takes away the freedom or ownership of the creator. I cannot force someone to take drugs to save their life, and I cannot force an artist to spread their work freely for their own good. Human rights is the foundation of enlightenment ethics, and you cannot simply toss them aside because you want to. Look to bull in the eye and see if you can make a moral argument in favor of piracy.[/quote]
I never was a person to sit here and tell others how they should view the world. So the moral imperative you keep describing is less about me saying pirates are taking something from the author, and more about how to gain from the exposure of the piracy. The freedom of the creator in every part of copyright law has been imposed upon for various reasons. When Forneaux created sheet music for pianos in the 1850s, authors became weaker as we got our first legal test of fair use. If I give a book away, it deprives an author of a sale but gains the benefit of allowing me to share something I like or enjoy with others. It's only in the digital era, where digital goods can be copied infinitely that it's supposedly a problem. That's shortening the arguments a considerable deal, but still trying to keep the main gist of each part.
I'm not ever in favor of the moral position that somehow I am superior to someone that doesn't pirate. It's too similar to lumping everyone in one category without finding out why they would do it. And, after finding out the reasons to gain from copyright such as the Performance Rights Organizations, the Copyright Boards, the mechanical rights accrued, and all the ways that copyright is used to nickel and dime artists and consumer alike, it's a bloated thing that needs a massive overhaul from the monster it is today.
When you have to pay a PRO 16% of your income to try to shut down a bar for playing your song once, that's one issue. When you have a secretive Copyright Board that puts up the tax on copyrights "due to inflation", that's another issue. When the PRO (BMI, Sesac, and one other) only pay the top 200 acts in the US for all the money they collect because they can't listen to the radio 24-7, the issue is not only in how the laws are enforced (they have the backing of the government on their side...) but in their all consuming nature to make examples of the small businesses that take advantage of songs being played. Yet again, look for yourself at the damage that copyright maximalism does [http://www.techdirt.com/articles/20090109/1823043352.shtml]
Okay you haven't been listening. You're absolutely right that you have the CHOICE to innovate, but it's a CHOICE. The issue I have is with the individual who buys a CD, or a book, or a film, and decides to put it on the net for free. It's still a problem of someone taking something that's already there that doesn't belong to them, but I feel it is that big of a problem. The infringement of rights rests with the person uploading the media in the first place, not nearly as much with the person simply taking something that's already there.
If the business model is failing, then why are pirates increasing sales by pirating? Leave them alone and let them fail.
... Why does it matter? If one person didn't do it, someone else would. The incentive to be first in hacking circles in breaking the new DRM is one incentive. Making a superior product to the maker (ie, no DRM in music, etc.) is another incentive. People have different reasons for breaking a DRM or putting things out in certain formats. I fail to see how a dissonance in values = less opportunities for an author that takes advantage of it. The Neil Gaiman link shows exactly that problem being fixed. Russia is HUGE on piracy because of a price differentiation between US sellers of goods and Russian sellers. If it's too high, well... This happens [http://www.escapistmagazine.com/articles/view/issues/issue_201/6059-A-Nation-of-Pirates]. I think where we're not connecting is the cause and effect. This story about Brazil going from legitimate to pirate country may help to show where I stand on copyright law. It doesn't matter if someone thinks it's just or right. Can you avoid it, can you ensure you're making money, and can you compete?
The problem with the "let them fail" approach is when an already failing business or artist uses piracy to complain about something that CAN be changed on their end. Maybe they didn't save their money, maybe they didn't do everything they could to alleviate the problem, or perhaps they priced the product too high. The end result is that they might come to be customers if people stopped trying to dismiss the pirates and instead looked at them as potential customers. Neil Gaiman learned it, along with all of the other artists I linked to.
Gindil said:
Nope, [http://www.techdirt.com/articles/20110208/00095113002/ip-czar-report-hits-all-lobbyist-talking-points-warns-more-draconian-copyright-laws-to-come.shtml] if you're dealing all your time in enforcement, that's less time in putting your nose to the grind stone and working to make better products in general.
Isn't all that enforcement the pirates' own fault in the first place?...
Nope. Cause and effect don't follow each other here.
Gindil said:
I've shown more or less how the corporate abuse is destroying the entire system.
Well yeah, corporations are going to try to abuse the system. The problem is with the corporations, not the system. As you said, we had Copyright for decades, centuries even, but it wasn't until 1976 that you say it became a real problem. Well why did it become a problem? Laws don't magically appear, they had to be created by someone. So the corporations co-opted with the government to give them an advantage, and you have a problem with everything the copyright laws stand for, not JUST the laws that were created then? I'd say the government and corporate monstrosity created the problem, not the idea of copyright as property protection. To say we then need to give up personal property rights to solve the problem, when you have no evidence to show that a system like that will even work, is totally ridiculous.[/quote]
Copyright laws are NOT personal property protection. Look, if I give you a mix CD with the Jackson 5 on it, it's not the property of the Jackson 5. They got the money for that song, LOOOONG long ago. When I go to DeviantArt, pick a Mario drawing to put as an avatar, the artist can put their signature on it, but it doesn't automatically make my copy invalid. When I put up a walkthrough of Dead Space, with my commentary on it, it's not magically EA's property once again. I bought the game for my entertainment. I bought the console (no matter how much Sony says otherwise) and it belongs to me. Yes, they made the creepy music but I own my copy of the game.
I for one, am strong on personal property. But if you put out music, games, whatever, I'm strong on consumer choice in how they obtain their media. No two people are the same, and they have their own reasons for doing what they do. I don't want to limit the technology because someone else decries its bad. It's not a taboo to use Bittorrent. It's not a crime to download a song. If I like it, I support the artists through other means. But decrying that somehow, the author needs to be protected from me and what I want to do is ridiculous.
Further, I'll suggest looking up Thomas Jefferson and our Founding fathers. Their ideas on both are for limited times. The entire "limited times" actually came as a compromise. So before we get to another argument of tradition, this one IS outright important because of the context it gives to our Constitution. They had just fought against England regarding imposing tax laws. They saw firsthand what a monopoly on goods could do. They wanted a democracy and more liberal freedoms to see the country succeed. They had words:
Link [http://www.movingtofreedom.org/2006/10/06/thomas-jefferson-on-patents-and-freedom-of-ideas/]
Thomas Jefferson said:
If nature has made any one thing less susceptible than all others of exclusive property, it is the action of the thinking power called an idea, which an individual may exclusively possess as long as he keeps it to himself; but the moment it is divulged, it forces itself into the possession of every one, and the receiver cannot dispossess himself of it. Its peculiar character, too, is that no one possesses the less, because every other possesses the whole of it. He who receives an idea from me, receives instruction himself without lessening mine; as he who lights his taper at mine, receives light without darkening me.
Gindil said:
This is how copyright should be enforced? By simply taking a website without judicial process and a look at prior restraint? I would find that to be a terribly oppressive system that is not flexible, all things considered.
I also find that the be an oppressive system, but the principle of private ownership did not create that system. As I said before, many times, I cannot condone the actions of the newer oppressive laws. Right now I feel you're trying to latch onto anything you can use against me, even things I did not say.
No, but it seems you want to support the system, just to a smaller extent. That of personal artists when I'm actually showing that artists don't necessarily need it in the manner currently being used. If you look on Nina Paley's site, she has a great notice for how to have copyright work for artists. CC licensing is great (but I'm still leery about the ND, NS clauses... Too oppressive). The main people that use copyright law in its entirety is the bigger fish of record labels and movie labels, which is where I focus most of the disdain on. Any author or artist that feels those laws work well raise my ire unless they can be educated. I think I told the story about the one artist that lost my respect by calling me ignorant in copyright law and how to make money in new ways? Problem was, piracy had nothing to do with me telling 5 of my closest friends to check out her words and see if they wanted to support her. Bad news travels fast...
Gindil said:
But neither can I ever stop piracy of their goods. All I've tried to do is point out that all of the evidence points to piracy being as big of a deal as it is.
I know you can't stop piracy of their goods. You can only stop yourself from putting the information online. I don't blame you (much) if you take what's already there. If it's free, people are going to take it. If they want to support the artists, they will. And the artists are incentivized to create a better product if they're in the mindset of earning a paying fan base instead of simply selling something. However the problem rests with the person who puts the data on the internet in the first place. I know that if they don't do it, another person will, and that's a problem. The oppressive regime of the media corporations have been handling it wrong, but with a problem as pervasive as this, and yes it is a problem if people's rights are infringed, then are you really surprised they would take such a violent approach? Piracy is, most of the time, good for sales, and it increases recognition, but what are the costs of a system where a person cannot chose how to distribute their work? A system where the masses control the creative property of one person is pretty much mob rule. If the same allowance were around in the renaissance, how long do you think it would be before someone put a mustache on the Mina Lisa and ruined everyone else's fun? At some point you have to let the creator own their property. The creator must choose whether to keep their project pure, or allow the mustache.
We agree that the corps are reacting violently to a paradigm shift. We agree it can't be changed. We accept that it's here to stay and those in power are fighting a losing battle.
But here, I disgree in a lot of ways. This thread shows games that are unique and innovative in their own rights. Regardless of the legality of these creative endeavors, they show exactly what people love to do and their love for different types of art. Does the creator control the song from the Ghostbusters, or is it used as inspiration for various projects? Can I make a movie based on a video game or do I have to pay for every sound (wait, Scott Pilgrim was an AWESOME movie...) No one controls these specific endeavors and I doubt they really need to be controlled. If anything, Leonardo da Vinci created a lot of projects as a Renaissance man that greatly inspired the next generation. Along with the next few years afterwards. And I find it truly odd that you talk about the Mona Lisa when people still draw it in Photoshop. They made it as a replica. And yet, the author is still known...
I'm sure we've had plenty of people who see the benefits of piracy. Just for fun [http://www.cracked.com/article_18513_5-insane-file-sharing-panics-from-before-internet.html]
Gindil said:
How I view copyright, it's to make the environment easy. But we're talking 200 years of different copyright law... Every time the wind changed, someone made a complaint that they weren't getting their fair share and tacked on something else to copyright law. Hell man... Have you seen [http://photos.pcpro.co.uk/blogs/wp-content/uploads/2010/08/rights-loyalties-slide.jpg] all of the issues with copyright law just for music? I tried to make a chart for movies and games one day... Look at that chart and tell me that's an efficient way for an artist and consumer to do business together.
No it isn't an efficient system, and that's why it's crumbling, and that's why it should crumble. If copyright law is as detrimental as you say, then it will naturally collapse, and the aspects of copyright law that are beneficial will stay. Judging by the track record of the early copyright laws, they survived because a society that had them worked better than a society without. People were better off having ownership and protection of things they created.[/quote]
They survived because they were tacked on. Before they give out completely I'm sure you'll have a lot of people still wanting to justify them.
There is a ton of value; I don't dispute that. The part that I dispute is that the entire process should be voluntary. Everything about the economy is based on volunteering in a mutually beneficial relationship. To do what you say means that it is a parasitic relationship, with one party benefiting at the expense of another. You're probably aware of the tragedy of the commons, which means that people take care of their own property better than they take care of someone else's. Give a plot of land private ownership, and the owner will maintain it; give a plot of land to the public, and it will be exploited. To give creative property to the masses, and not the owner, just asks for exploitation.[/quote]
...
I'm referring you back to the public domain link. Also, more regarding the commons, Lawrence Lessig [http://books.google.com/books?id=dWf-p2SkGQ8C&printsec=frontcover&dq=lawrence+lessig&hl=en&ei=H95WTeuIIIGClAfP6YnCBw&sa=X&oi=book_result&ct=result&resnum=3&ved=0CDUQ6AEwAg#v=onepage&q&f=false]. He's more or less why I don't believe you can devalue a resource such as digital goods. Read it if you want. I still find it funny how you seem to think that somehow, my copying a song is exploiting the author in a parasitic relationship but I'll wait on this one...
Yes we were better off, but at what expense? Authors in Europe weren't happy, and probably felt disincentivized to create. America was basically a parasite, profiting off the creative potential of the outside world. If American authors didn't come up with new ideas and instead took ideas from Europe, how does that increase the creative potential of society? If someone can rip someone off, they'll do it.
BS, I say [http://arstechnica.com/telecom/news/2010/08/drool-britannia-did-weak-copyright-laws-help-germany-outpace-the-united-kingdom.ars]. Same problem occurs, if the book is too expensive to import, I find another source that's cheaper. Germany took advantage of it, so did the US back in the say. The result is a plethora of books that are quickly divulged unlike London in the 1700s.
But there are other concerns to be vetted. Even if we expand the discussion beyond Germany, it appears that we're really talking about world copyright policy versus London and its immediate environs. True enough, with the Statute of Anne in cement by the 1770s, "the general practice [among London booksellers] was to publish new books in low volumes and at high prices," historian Starr notes. "The trade was still able to restrain price-cutting."
Sound familiar? Remember when I talked about pdfs costing more than a hardcover book? Same problem, where people WILL find the cheaper solution. If the price is fair to the consumer, then they buy. If not, they go elsewhere. Basic economics says that the net result of piracy is the fact that digital software is not an agreed upon price. Unless you can control the market (*hint* 90s Microsoft) you need to find ways to make people love you (*hint pirated Adobe) Sometimes, the results are more brand loyalty which pay off in the long run.
Gindil said:
Nope, I'm not a communist and that's not part of the argument put forth. If you want the government to decide the benefits of society, that won't be a pretty sight.
What's almost as bad as communism is democracy (mob rule). Instead of the government making it okay to do whatever egregious deed, all it takes is 51% of the population to agree, and it's done. If you can get 51% of the population to take away the rights of a group of people, it's done. To say the creator has no property, or if you justify someone else taking ownership away without consent is saying that mob rule should decide on how a person distributes their creation. Basically it says throw it to the mob and have them handle it. Instead of the creator going into a mutually beneficial relationship with their buyers, the balance of power shifts in favor of the mob.[/quote]
Communism is all about enforcing "fair share" to everyone at the point of the gun. It's also about one group superior since they're holding the gun. This still isn't relevant to our discussion about copyright laws.
Gindil said:
In this entire debate we've had, I have merely impressed upon you the various ideas that I see. I don't shove anything at anyone. I do want to make that clear.
When you justify piracy, you are justifying the imposing of someone's will onto another. Free distribution and torrent sites are fantastic tools for people to get their stuff our for free. That is a distribution method widely used by many people, and it works well for them. Pirates however are the third party that takes someone's property and puts it on those distribution networks without consent. If the pirates cause someone harm in that manner, it's a bad thing; but even if the pirates cause benefit to someone, it's still a bad thing. The consequences of them doing something good is overridden by their first action of doing something bad: infringing on a person's right to own the result of their work. That is the moral issue here. I cannot force you to take a pill to save your life if you don't want it.[/quote]
Since I explained the moral issue/ property issue above, I'll only leave this one sentence.
You're absolutely right that artists have gone into different avenues of distribution and marketing, and yes they are successful, but that is not relevant to the debate here. Whether or not they succeed or fail has no consequence of a third party taking something that doesn't belong to them. In the end, anyone who desperately holds onto their creation will lose because of others who endorse other methods, but it isn't up to a pirate to manipulate a system they have no stake in. The companies will fail on their own; they don't need anyone's help.
Notice the ones that complain about piracy. Notice the ones failing. The ones that fail to take advantage of these things are usually the same ones that will point a blind finger at piracy instead of finding solutions. I love my old games, but they're not supported on the most recent systems. Nintendo no longer makes the SNES. NO ONE has brought Dragon Force (Sega Saturn) to the PC... Emulators are legal. Yet Roms are not...
Point is, there's more to the Piracy theme than someone putting out something for nothing. Usually, it has other things behind it.
Gindil said:
So the question is... How can so many people create with these copyright problems and make money in the new area and not be bogged by it?
Well obviously if they are creating their own unique work then copyright won't be a problem for them. And if they allow people access to that work, they don't have to worry about copyright going against others from their side. I'll agree that some copyright laws can indeed be scaled back, because special interests have usurped the government, but to say pieces are broken, and therefore we should do away with copyright law, is like saying you don't like the speed limit so we have to do away with all traffic laws. Pick what specific aspects of the law you don't like, and begin there, don't take the easy route and just disqualify all copyright laws because a few aspects are negative. Do the ground work. Know what you're against.[/quote]
I thought I quoted statutory damages along with the lack of exceptions...?
Gindil said:
Also, this explains why I feel the term Intellectual Property is actually intellectually dishonest. My words now are the property of a few ideas running in my head. The property you have is in terms of tangible goods in most circumstances. I bought a CD, I buy a book. What's on that is what I am interested in. But digital sources aren't scarce even with industry players trying to make artificial scarcities. Personally, since we're talking about copyrights and piracy, I keep to those words.
Does a digital copy of a story make it any less yours than a book? I don't think so. the only difference I see between digital and physical items is that digital things can be copied over and over, which creates only one problem that physical copies do not have, and that is the ease of distribution. The song you buy, whether from a CD or direct download, you can modify. Once it is distributed the game changes. Like I explained before, distribution rests with the owner, because they stand to gain or lose from their creation, the stakes are on them, and so should the responsibility.
Er... If I have a book of Tale of Two Cities and a friend wants to see it, I'm not going to go and ask Charles Dickens for permission, nor his estate. Same thing if we are both playing Starcraft with one copy. Finally, if I have music, I'm not paying them a quarter because 3 extra people heard it instead of me. The devil is in the details of how the owner wants to limit what I do with media. Whether these rules apply to these small examples or me making a pdf of a book and posting online, it's a decision that people make. All people can do is use it wisely.
Gindil said:
I should ask why you feel piracy is causing vast amounts of harm when after Napster, Pirate Bay, and other places, the reason that Hollywood and the music industry aren't richer is because they scare everyone away from doing business with them and won't change their minds.
1. Let me make it clear that I don't think piracy is doing nearly as much monetary harm as others say it is. It can even be good.
2. If Hollywood and the music industry are failing because they are forcing fans out, they will fail on their own, not because that copyright itself is bad, but because they are using copyright law badly.
3. If pirates do increase revenue, then pirating Hollywood movies and music is only keeping the juggernaut alive, therefore increasing the problem.
4. What harm pirates do is to the individual creator's rights by taking away ownership control, even if it is for their benefit.
1) true. 2) It keeps getting worse... 3) Mmmm... Look at what I posted about blocking Google TV... 4) And yet... You're not showing #4... If anything, #4 is more a myth if artists are using other means to gain fanhood, readers, and devotees... I've been saying that it's a paradigm shift. What you're watching is the last dying breath of those imposing copyright laws for control. More and more, I believe you'll hear artists listening to their fan base more than the major labels. Link [http://torrentfreak.com/why-most-artists-profit-from-piracy/]
In conclusion we could say that music is more alive than ever before, that piracy is a tool to build a fanbase, and that the times when the music industry could dictate what we were listening to are over.
And that?s a good thing?
Gindil said:
Regardless, has greater governmental enforcement actually caused piracy to go down, or increase?
Do copyright laws themselves cause the problem, or do organizations who abuse copyright cause the problems? If you take copyright law out of the equation vs. taking the organizations out of the equation, you'll get pretty clear answers. If copyright were personal protection for personal property, and you could modify its use to however you want (like a creative commons), there would be far less abuses of the law.
If copyright were allowed to expire, there wouldn't be a problem. But by the time you get through that mess, your idea is probably out of date.
Gindil said:
You say you agree that the system is borked, and yet you make it seem as if these people have no freedom in their choices.
Which people? The creators or the consumers? The creators have freedom, and they should have freedom, because it is the result of their labor. The consumers also have freedom, except when it infringes on the freedom of the creator. The line that gets drawn is drawn by the creator, and if the rules are too strict, consumers will go someplace else. The government and special interests try to move that line just the same way the pirates do. The government limits the freedom of the consumer, and the pirate limits the freedom of the creator. The best answer is to have neither government oppression nor pirate subversion.
Odd wording... That seems closely thin to a "damned if you do, damned if you don't" considering what people do anyway.
Gindil said:
Finally, a tyrannical position really isn't supported by most small time artists. It's usually those that have the money to lobby and have the government support that tyrannical problem in the first place. I'm sure if you took away copyright (or at least limited greatly to 5 years...) we would actually see a lot more innovation in the entertainment field as people used older ideas infused with newer ones. As it stands, copyright as a monopoly on ideas really has hurt us (*points to public domain link*)
I agree with you wholeheartedly here (except for the 5 year thing, I think creators should decide). Government exacerbating an already charged situation isn't helping, and I think it's overstepping the government's grounds. Ideally the government should provide a court building to allow others to settle disputes and not distribute the law with an iron fist.
But like I said further up the page, there are aspects of the copyright law that do not work, and you haven't identified those. You've just painted copyright with a wide brush. The specifics you've given have dealt with particular abuses of the law, but that is the result of confirmation bias. You haven't identified the things that work, and yes there are plenty of things that work. It's no different than the people who write off capitalism because there are one or two things (they think) don't work, when they don't entirely understand the system.
*ahem*
BS on confirmation bias. The DMCA is pretty egregious since it shifted most of the copyright infringement onto consumers for the first time in copyright's history. It shifted the fair use claim to one that says "follow the law or be punished for $150,000" and if your IP comes up on a site, expect to be identified for no other reason than someone's payroll is affected. Link [http://en.wikipedia.org/wiki/Digital_Millennium_Copyright_Act#Title_II:_Online_Copyright_Infringement_Liability_Limitation_Act]
There's a lot of examples of bad laws. Inducement was pretty bad for filesharing networks, but that's a Supreme Court Decision that still haunts the filesharing world.
Anyway, anticircumvention of your legally owned machine is one problem. It's what has Sony suing Hotlinkz or whatever his name is.
The statutory damages is another huge problem. The DMCA takedown notice that hits suddenly for no other reason than Youtube's ID system, without you having a say is plain annoying. It's actually kept me from posting content on Youtube because of their three strikes policy which is really, REALLY bad when someone has their own posted content. Think about this, I post content of a concert that I went to. Yet, if the artists didn't want it on there and puts in a DMCA takedown notice, it takes down all of my "infringing" work. I went to a concert with my friends, to listen to their music. Yet, it has occurred that people have lost their account because of Youtube's three strikes laws. It's why I am not in favor of authors having more control than creators, as you seem to favor. In certain respects it puts on a pedastal the author as if they're sancrosanct. We're not.

We mess up too and have to pass or fail on our own merits, same as any other industry.
DRM - The most asstastic way to screw over people, which I'm glad that more people found reasons to pop that thing like a zit...
Effects of DMCA - We now have less research because of patent law. Congress and the Executive Branch believe all the money is in enforcing copyright. We have legacy businesses impeding on the new innovators and how business is being done to promote their old business models as the best.
It's an innovator's dilemma more or less:
The list goes on and on with copyright being used as a way to control the newest works out there. It not only affects how we get products, it affects newer goods. I don't rail because of confirmation bias. I've watched for 10 years as copyright is used more and more as a cudgel for legal extortion. Individual artists should have choice but all of the good points of getting your name out far exceed any moral imperative to "control your work".