Elfgore said:
3. You're right. I still agree that if writers truly don't want to that they shouldn't have to. My first post said "if it doesn't effect the writer's final vision". Onto the whole other bit, I agree for the most part as well. If a developer is creating an authentic as possible game in medieval times and marketed it as such. I'd expect them to make the protagonist a white male. But most games nowadays, having a woman/trans/gay/whatev, would not be too outlandish for their setting.
Your are correct here, having gay/trans/whatev characters would not be outlandish. But is it necessary? Look in a different diversity thread I put out the question that if you took a main character and simply made him gay, would it even fucking matter? Sexuality as a means for diversity is dumb because in most games it would change absolutely nothing. You could even assume in many characters cases that they are gay or trans or whatever.
For instance...Mario might be Gay. Think about it. Sure he goes and saves the Princess, but he never shags her. He typically gets a kiss on the nose and a big fucking cake (possibly with a naked dude in it). In Mario 64 the princess kisses him and he turns beat red. It is implied that he enjoyed the kiss, but perhap it might have simply embarrassed him because he doesn't like her like that. The question then becomes, why would Mario save her if not for love or some reason? The answer of course is simple because she's the princess and it is the right thing to do....plus Bowser is a fucking asshole.
A character's sexually has no purpose in the overall narrative of a game unless than game contains outright sex scenes. Which really cuts the game pool into little more than a handful of games, most notably Bioware games which with the recent Dragon Age game you can shag whoever and whatever you want. Hot girl? Sure shag away? Hot guy? Butt of course! Hunky dude demon? If that's your thing have fun!
So, sexual preference is becoming a moot point where Diversity in gaming is concerned. As stated above, unless the game contains sex, or romance, as far the the story is concerned, then sexual orientation does NOT fucking matter.
So let's go with gender....well you are either a dude or a chick. More and more games are either creating strong female characters, or giving the player the option to be either genders. Sometimes also an animal.
Frankly there are loads and loads of strong female characters in gaming so what this whole debate really becomes about is trying to increase the number of MAIN protagonists that are not white.
But is this really that big of a problem anymore? Think about this because really you have three skin color options realistically. White, brown, and black. That's it. Most ethic backgrounds are pretty much white, hate to be the barer of bad news.
I mean:
Scottish - White
Chinese - White
Japanese - White
Redneck - White
Canadian - White
Italian - White
German - White
Russian - White
British - White
Aussie - White
And on and on we go. So I can make my main character a burly dudette from any one of those countries and it will still be a burly white chick with a random accent.
What people need to do is really take a look at gaming and come up with a true definition of diversity. Frankly gaming contains one of, if not THE MOST diverse collection of characters in entertainment as a whole.
One last question for you all then.
What is it you fucking want? Because you already have diversity.
Here is my call for diversity. More body types. Give me more heroes with beer guts and man tits! I mean more than a single Duck Dynasty game, or Redneck Revenge. Give me a Tomb Raider game where Lara croft is in her forties and has had six kids and raids ancient sofas with different flavors of ice cream. Now that would be a game!