I did like that Mass Effect 3 cutscene (and there are actually a few slight changes to the scene depending on your Warscore and how the Geth-Quarian battle got resolved). But on the other hand, it did indeed violate just about every rule of the ME-verse's spacefighting as detailed in the codex (to be fair, so did the space-battle cutscenes in all the other games). The codex had actually a moderately realistic model, the cutscenes could've been lifted from star wars.
I think both this and the attrocious ending would've benefitted from introducing playable space combat. That way there is one consisten way in how battles work, AND you don't need to write your ending such that all the important things can be done by one or three people on foot.
Oh, and while that starlancer mission is pretty cool, it's less fun that you have to do that whole slowly sneaking-up scene every time you screw up later in the mission. An auto-save when you dock and change back to your fighter would've been helpful.
I think both this and the attrocious ending would've benefitted from introducing playable space combat. That way there is one consisten way in how battles work, AND you don't need to write your ending such that all the important things can be done by one or three people on foot.
Oh, and while that starlancer mission is pretty cool, it's less fun that you have to do that whole slowly sneaking-up scene every time you screw up later in the mission. An auto-save when you dock and change back to your fighter would've been helpful.