Well, that certainly was a waste of my time.
The first Borderlands was pretty terrible, and instead of showing how this game could be, ya know, better. They don't.
They tease at varied areas in the game, god only knows if they'll deliver or if we'll be stuck in deserted wasteland again. Will the level design be good this time, instead of having a sparse ammount of enemies in a small cluster on a huge linear map, or is it going to be the same formula - get in the car until you run into enemies/objectives.
Are the menus gonna suck ass again? Will spec actually mean anything for any class other than the sniper? Will content be balanced so certain classes aren't useless and other classes can do whatever the hell they damn well please (looking at you again sniper)?
Thats why I hate teaser trailers. They're just a waste of time and money, used to hype up people who are going to buy your product anyways. They didn't show how they plan to build on the first game, they didn't show off any new unique features (Duel Weilding has been done before. Alot of times before). It just went "Oooh shiny" so fanboys could wet themselves over it.
Taken straight from Square Enix's practices I see. This one will definately be skip for me then.