The problem that I see this game having is that justification for the conflict in this game seems super weak. One side wants to leave the boat city thing, and the other side wants to fix it; I see no direct conflict of interests here, the side respective objectives certainly don't seem to be mutually exclusive. I mean, do the blues hate the reds so badly that it makes more sense to slaughter them in the streets, riddling nearby building with bullet holes and openly counteracting the whole "save the ark" thing, than it does let them leave peacefully? Or maybe the reason the place is so white is because it is made from bleached bones and so they need to kill everyone in order to have enough supplies to fix the place. Lets just assume for a second that people in this post-apocalyptic world, or whatever it is, can build boats; they can obviously cobble guns together out of scraps so it doesn't seem too unreasonable. From the look of the place there is no scarcity of scrap metal, so what is stopping the reds from just up and leaving? Or was I right about the whole "everything is made of bones." When I first saw trailers for this game there was an element of mystery, what with the tower off in the distance and such, so I was expecting some sort of actual interesting plot. I guess I can only really blame my disappointment on myself.