Aeonknight said:
Tbh, I'm not seeing these death machines from the sky that is a common criticism of MW2. Cold Blooded nullifies just about any automated form of racking up kills (Harrier, Attack Chopper, Pavelow, Sentry Turrets, UAV, and to lesser extent: Chopper Gunner/AC130)
Cold Blooded prevents automated air support from targeting you, yes. In my own experience, it did little to prevent a chopper gunner from targeting those players.
Chances are if the enemy team has acquired a killstreak reward like a chopper gunner, then someone is already dominating your team. Not necessarily yourself specifically, but either way they've gone over 10 kills unanswered, which means your team is doin' it wrong.
Yes. Yet, how many players play COD as a team, even in the team based modes? I actually really like how IW have revamped the points system from one of killstreaks to point streaks and have developed strike packages correspondingly. Hopefully this encourages players to be more team conscious because I agree: players suffered if they were grouped with an incoherent team.
MW2 emphasized player-centric abilities a bit too much and was reflected in the disproportionate game scores at the end of a match. Certain perks and killstreak combos were just too easy to exploit I feel. I think BO did a good job of balancing things, such as providing more options for anti air, restricting the number of air units at a given time to one and eliminating and refining certain perks which gave a bit too much of an advantage. In BO class composition mattered, but there was much more nuance behind it and more emphasis on raw skill.
I never said that things were overpowered. Not necessarily. However,
balance was an issue. Skilled players will generally perform well regardless, yet I don't see the need to amplify their scores to ridiculous levels and inversely, those of bad players who take advantage of certain combos.
I had a lot of fun with MW2, but for such a fast paced and twitch-centric game the pace was too often disrupted by entire teams camping either to get that certain killstreak combo, or hiding in an attempt to escape the rain of death called in by players hidden out of site on the other side of the map.
Such were my experiences.