Dishonored - Daring Escapes Trailer
In Dishonored there are so many different ways to run away.
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In Dishonored there are so many different ways to run away.
Watch Video
Im pretty sure the protagonist doesnt have access to all those powers at once, and we're also not seeing the limitations (for example how many of those fancy sleeping darts does he have? how many times can he use magic long jumps?). I think this game may be a lot more balanced than you think, but only time will tell I guess.Zhukov said:I still think the protagonist is hopelessly overpowered. This game is going to be pathetically easy.
Level layouts and visual design look good though.
Well the protagonist basically made a pact with the devil, so divine powers are a given, on top of that I think most of these demos are done in god mode.Zhukov said:I still think the protagonist is hopelessly overpowered. This game is going to be pathetically easy.
Level layouts and visual design look good though.
Don't forget trailers like this often make it look easy and give the person demoing unlimited access to their ammo and other abilities. They want to make everything look smooth and easy to perform.Zhukov said:I still think the protagonist is hopelessly overpowered. This game is going to be pathetically easy.
Level layouts and visual design look good though.
Yes. The words "really badly" after want. oh and I in front of want to please the grammar nazis.Waaghpowa said:Is there much else to say about this game other than "Want"?
It's definitely pushing its own aesthetic over photo-realism, so I wouldn't count on it radically changing.StBishop said:How far off of the gold build do we think this gameplay footage looks? I am somewhat of a graphics whore and I can't get over how ugly it looks.
I don't know, maybe I need to watch a HD version of the trailer, but while the game looks really fun and probably awesome, it also looks really, really fucking ugly. I don't know that I'll be able to get past that.
Yes. Yes it is. It's also possible to summon a swarm of rats to attack and distract enemies and then possess one of the rats.Susurrus said:Was that fish possession, along towards the end?
To describe DXHR to someone, Jenson would sound overpoweredZhukov said:I still think the protagonist is hopelessly overpowered. This game is going to be pathetically easy.
Level layouts and visual design look good though.
Or prototypeYou play as Adam Jensen, he has these blades that come out of his arms, and he can turn invisible. He's super strong, able to throw stuff even as large as a vending machine with ease, can jump really high, fall from any height without dying, he can see through walls and he has this bomb type device that kills everyone near him.
Both of these protagonists seem hopelessly overpowered from what I've just described. And maybe in other games they would be. Soul Calibur would be a much shorter game if you played it as Mercer, but in their respective gameworlds the characters feel just powerful enough to overcome the obstacles in their path.You play as Alex Mercer, he can shapeshift his body into different weapons, able to slice people in half, rip helicopters out of the sky, throw tanks and even run up the side of a skyscraper.
Both those protagonists were hopelessly overpowered.WaysideMaze said:To describe DXHR to someone, Jenson would sound overpoweredZhukov said:I still think the protagonist is hopelessly overpowered. This game is going to be pathetically easy.
Level layouts and visual design look good though.
Or prototypeYou play as Adam Jensen, he has these blades that come out of his arms, and he can turn invisible. He's super strong, able to throw stuff even as large as a vending machine with ease, can jump really high, fall from any height without dying, he can see through walls and he has this bomb type device that kills everyone near him.
Both of these protagonists seem hopelessly overpowered from what I've just described. And maybe in other games they would be. Soul Calibur would be a much shorter game if you played it as Mercer, but in their respective gameworlds the characters feel just powerful enough to overcome the obstacles in their path.You play as Alex Mercer, he can shapeshift his body into different weapons, able to slice people in half, rip helicopters out of the sky, throw tanks and even run up the side of a skyscraper.
I'm sure when the final game does come out, there will be a lot more challenge than what we've seen in the trailers.
I guess we're just in disagreement then. I thought both of those protagonists were just powerful enough for the games. Maybe you're just better than meZhukov said:Both those protagonists were hopelessly overpowered.
I played DE:HR on the hardest difficulty and I still had to handicap myself (pacifist, no cloak, no heavy weapons, don't abuse melee) to make it challenging.
Mercer somewhat less so, but the disguise ability basically broke the game.
However, in the case of Dishonored, I'm not going off out-of-context written descriptions. I'm going off actual gameplay demonstrations, both this and the 'Golden Cat' walkthroughs. My conclusion is that the protagonist is ridiculously overpowered and the game will subsequently be pathetically easy regardless of difficulty setting. It still looks like fun and I'll still buy it, but I'm calling the utter lack of challenge right now.
God-Emperor... Corvo is basically an Eversor assassin!!! I need this even more.kouriichi said:Wheres the escape that he goes "WRRRRYYYYYYYYYYYY!" and shoots lightening out of his eyes, cutting everyone within 45 miles in half?
But im pretty "hyped" for this game i guess. It looks like a nice change of pace, which is exactly what the market needs. More single player. Less space marines.