Trailers: Dragon's Dogma Hydra Gameplay

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Apr 28, 2008
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That was a little short...

Still, seems like its taking elements from Shadow of the Colossus. This is awesome.
 

Owlslayer

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Nov 26, 2009
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Looks like more and more devs realize that people enjoy a fight against something much, much bigger (well, at least when they can win against it) than what the player is controlling. This will eventually lead to fights against whole Galaxies or whatnots.

Though, all jokes or whatever the hell that was i just said aside, this did look nice, though i haven't heard of it before. The trailer made it seem like a co-op multiplayer game where the goal is to kill Hydras.
But as i said, i haven't heard of this before, so I might as well just guess randomly.
 

Camaranth

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Feb 4, 2011
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All I can think is

"Would you stop with the head slicing thing!!!"

This looks like something I could get my teeth into, provided everything else holds up
 

airwolfe591

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Dec 11, 2009
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Irridium said:
That was a little short...

Still, seems like its taking elements from Shadow of the Colossus. This is awesome.
I've been waiting for a game to take those elements and mix it into RPGs, makes fighting big monsters more dynamic and fun. I'm actually excited for this game and hope to see more soon.
 

Blank Kold

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Aug 24, 2010
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Seems to be a bit rough right now, but iirc, it's not to far into its dev cycle.

Heads don't just randomly explode.
 

HappyDD

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Jul 14, 2009
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Camaranth said:
All I can think is

"Would you stop with the head slicing thing!!!"
My thoughts exactly. Now I am running through the songs of that movie in my head and the workday will never be the same.
 

Marohen

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Jun 30, 2009
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"Get up on the Hydra's back!"

Joking aside, it's nice to see an action-oriented western RPG; no offence, of course, I like me some Dragon Age and Elder Scrolls as much as the next guy, but I do feel this is a niche that's been pretty barren as of late. It does look a little rough around the edges but one can't really judge a game until you see the finished product.

Now if only they could think of a better name. =/
 

Grabbin Keelz

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Jun 3, 2009
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Either he's just a steroid pumped Robin Hood or someone forgot to tell the game designers that it's a little weird to decapitate a giant snake with an arrow.
 

Gentleman_Reptile

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Jan 25, 2010
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The skin texture looks absolutely fantastic. I was really impressed and interested until that one little arrow somehow managed to blow off an entire head.
 

runedeadthA

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Feb 18, 2009
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Monster hunter + Shadow of colossus + Western RPG. I love that combo, unfortunately it seems console exclusive -_- *Ports only crap games an bad ports*
 

Shoggoth2588

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Aug 31, 2009
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It looks pretty but...well I kind of got bored watching the thing. It just seems like the combat is going to be kind of bland. (For the Archer) hold shoulder button 1 and tap shoulder 2 to fire. Rapid-Tap A or X once inside the Hydra's mouth to escape.

The redeeming quality was the end; watching the archer crawl around on the giant copperhead without the aid of a QTE. The game is pretty though and that was the first I've seen of it. Maybe the warrior/ sneaky rouge (as opposed to long range) will be more appealing to me.

One last petty gripe: Why does the hydra look like several copperheads stapled together? Couldn't it have been red or, yellow or, neon pink or...well...any other color?
 

Brutal Peanut

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Oct 15, 2010
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Was anyone else as happy as I was that they had the hydras head grow back? I know that's such a weird thing to be happy about. lol

I don't really want to jump to any assumptions from such a short trailer, but the game looks very very purdy and like something I would buy and play many times. Me love it long time. *nods*
 

LadyMint

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Apr 22, 2010
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Brutal Peanut said:
Was anyone else as happy as I was that they had the hydras head grow back? I know that's such a weird thing to be happy about. lol

I don't really want to jump to any assumptions from such a short trailer, but the game looks very very purdy and like something I would buy and play many times. Me love it long time. *nods*
I was prettymuch expecting it to grow two heads in the place of that one.