Geekosaurus said:
I'm fairly certain that Treyarch have just gone back on a lot of stuff in their game. They made quite a big deal of nerfing quick-scopers, but they un-nerfed it with the patch? Same deal with footsteps - they made them louder. And apparently when the game first came out there was no sound when you plant and defuse a bomb...but now there is. I like the idea of these things being nerfed, so why are Treyarch just giving in and changing them back?
I'm not here to complain about quick-scopers or how people play, I want to complain about Treyarch giving in and changing features they advertised as major difference before the game came out.
What do you guys think about the changes? And can you think of any more?
Because they are listening to the community and actually making changes to the game that people wanna see?
Sniping: You couldn't even snipe at the beginning of the game. You pick up a sniper rifle, you better be damn sure that person is planning on standing still for 5 seconds.
They made it so you can now reasonably snipe, quickscoping is relatively hard though. Its almost perfect. If you were one of the people complaining about sniping in the first place, that was because you played to much MW2. Quickscoping in that game was out of control, and I advise anyone who thought that to play COD4, where it was almost perfect.
Footsteps: Sound has always been a core part of the CoD games, and it was more along the lines that they accidentally screwed up the sounds. Considering
sound cheap is completely stupid, to be blunt about it.
Bomb planting: Yet again with sound, it plays a major and tactical part in the game. I don't know what else to tell you about that.
Edit: The only problem I have with the game is the AK-74, bot for the fact that it is a little overpowered (it is), but for the fact that people think it is overpowered, and therefore use and abuse the shit out of it.
A little more recoil wouldn't have hurt.