Tribes: Ascend Becomes PC Exclusive

The Random One

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May 29, 2008
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Man, Microsoft has been shooting itself in the foot repeatedly lately. It's like they're trying to make Xlive like GFWL when they should be doing the opposite.
 

Roboto

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Nov 18, 2009
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fanklok said:
So wait it's getting a good PC release and the consoles are going to get the shitty port? Is this the twilight zone?
Define good release: This game takes everything hardcore tribes players (the few remaining) love about Tribes and twisting it into a barely recognizable shadow of itself.

Tribes depends on mapping and mod support, and the F2P model doesn't look like it will be host to that at all.

I like owning the games I play. The F2P model makes me feel like I'm only renting a game or allowed use of it in small quantities.
 

AbsoluteVirtue18

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Atmos Duality said:
If the previous Tribes games are any indication, a mouse is required; the slow response of a thumbstick just can't hack the break-neck pace.

Without hit-scan weapons and relatively slow movement speed, depth (as in the third dimension) actually matters a LOT.
In Tribes 2, there was no Wunder-Pistol/Quickscope exploits. There were only two hitscan weapons; one of them sprayed badly, the other took a minimal of two shots to kill with AND drained your entire energy bar; hit or miss.
Wow, because I remember Aerial Assault being pretty damn fun.
 

Atmos Duality

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AbsoluteVirtue18 said:
Atmos Duality said:
If the previous Tribes games are any indication, a mouse is required; the slow response of a thumbstick just can't hack the break-neck pace.

Without hit-scan weapons and relatively slow movement speed, depth (as in the third dimension) actually matters a LOT.
In Tribes 2, there was no Wunder-Pistol/Quickscope exploits. There were only two hitscan weapons; one of them sprayed badly, the other took a minimal of two shots to kill with AND drained your entire energy bar; hit or miss.
Wow, because I remember Aerial Assault being pretty damn fun.
Fun as it was, the controls just worked much MUCH better in the original PC flavor of Tribes 2.
It's not impossible to port to consoles, but damn do you lose something when you move over to thumbsticks.
 

DayDark

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Oct 31, 2007
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Atmos Duality said:
AbsoluteVirtue18 said:
Atmos Duality said:
If the previous Tribes games are any indication, a mouse is required; the slow response of a thumbstick just can't hack the break-neck pace.

Without hit-scan weapons and relatively slow movement speed, depth (as in the third dimension) actually matters a LOT.
In Tribes 2, there was no Wunder-Pistol/Quickscope exploits. There were only two hitscan weapons; one of them sprayed badly, the other took a minimal of two shots to kill with AND drained your entire energy bar; hit or miss.
Wow, because I remember Aerial Assault being pretty damn fun.
Fun as it was, the controls just worked much MUCH better in the original PC flavor of Tribes 2.
It's not impossible to port to consoles, but damn do you lose something when you move over to thumbsticks.
No console player is gonna feel that loss though, you can't lose something you never had.