Triple Buffering

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Yostbeef

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Apr 14, 2010
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Hello,I just had a few question about triple buffering.I basically understand what it does,which is why I find it puzzling that I rarely see it as an in game graphics option.I can enable it through my Nvida control panel,my question is,should I enable it for every game?Do all games benefit from triple buffering,or can it have a negative response to performance in some cases while other games would benefit,or will some games just not respond to it at all?


Just looking for a clearer understanding,like should I force it on Assassin's Creed Brotherhood?I have a descent rig,my gpu is a GTX 470.Thank you in advance for taking the time to read this and/or taking the time respond.
 

Kabutos

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Oct 21, 2008
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Go ahead, it's a quick performance booster if you play with vsync on.

However it only works in OpenGL games, and won't work with SLI/Crossfire.