MopBox said:
Parakeettheprawn said:
MopBox said:
Parakeettheprawn said:
MopBox said:
Parakeettheprawn said:
They had a great tech demo and were looking to hybrid management sim with Bioshock, XCOM, and Mass Effect with a great art style and genuinely unique enemies... .
I give you the genuinely unique enemies, but everything else about the tech demo just kind of seemed like a retread of other titles. How many versions of Bioshock does a gamer actually need?
Bioshock is pretty much just used to mean "inventive and non-standard weaponry/abilities". Really, it was more like Mass Effect, XCOM, and Republic Commando, with a little of Fallout 3 with the AP style commands and squad controls. I seem to remember you even zoomed out to a view like in EU to command your squad, the game pausing like in Brothers in Arms.
Yeah, I mean you're probably right but it really just semantics. But my point remains the same, hell, mass effect two was the lazy mass effect and do you really want to buy a lazy version of mass effect two?
...not everyone wants their game to be D&D rulesets. If anything, Mass Effect 1 was probably one of the easiest and sloppiest RPG combat systems I ever saw. Mass Effect 2 pretty much made it a TPS, I'm not gonna argue that, but you keep suggesting it's just one game, when it's a crossroads of several. I -would- love a Republic Commando, Mass Effect, XCOM hybrid game with first person gunplay, tactical squad control/progression, gameplay centric choices that define my play style, non-linear mission progression, and management sim elements when not fighting it out with aliens.
Right, that's exactly my point. Not everyone wants their game to be an actioneer shooter either, but every game on the console seems to go that way.
Hold it, so what you're arguing against the possibility someone wants a game like this is simply going down to "Yeah, but I don't want it, blergh action games everywhere!" Go to Desura, to Steam, tell me there aren't armies worth of indie, AA, and AAA games that are wishing for audiences not into action games. If you can't get your preferred brand of deoderant at Weis, just go to Wal-Mart. No one is even demanding you play this game or any other game -- but there are those of us who do because it'd give us an experience we rarely get thanks to games like CoD. Some of us miss the day of games like FEAR and System Shock where it actually required some amount of mental input beyond quick scoping. Just like how people wanted Company of Heroes and similar RTS games where FPS mechanics like cover and squad based combat did the genre good -- it's the exact same thing here, only on the flipside. So, yeah, you don't want it? Okay, that's fine. Just don't act like -no one- wants it, because people like me do, and I'm about tired of this shit after Syndicate. I'm sorry it's not your ideal game -- it is for me, so therefore I'm gonna want it, and I shouldn't have to feel worried because I dared to suggest the FPS spin-off game might actually be good. Because apparently God forbade anyone make their opinions based on actually PLAYING a game rather than just observing trailers.