A it is!
You put down your glass of mead and sneak out the back door. You localise the two men - they´re pretty hard to miss. You pull up the hood on your outfit and begin to follow them. You duck behind stands, hide in alleys and blend in with the crowds. You nearly lose them once, but manage to pick up the trail before to long.
After about 5 minutes of following them, they enter the woods. Strange. Why would they enter the woods? There´s nothing out there except an old windmill an- WITCH OF THE WIND! Of course! How did you not make the connection?! Damn it! But that still leaves the question of what they want with her.
You better tail them some more. You continue following them, but it´s much harder in the woods. There´s no people to blend in with. Nevertheless, you follow them to the best of your ability. But then, the men start talking.
"So, how should we go about this?"
"There´s a chance she´s a Mokapo. We question her first."
"Alright."
Mokapo? What the hell is that? This just keeps on getting more intriguing.
You walk over a fallen tree, but slip and crush a stick.
You quickly roll into a bush. Did they see you?
"Must have been a mouse." says one of them.
The forest is lush and green this time a year, but that doesn´t help you especially. You stick out like a sore thumb. But at least they didn´t discover you.
You keep walking for a couple of more minutes until you reach a clear-felled area where the windmill stands proudly in the middle.
It´s old, broken and dirty, but it looks like it could potentially support one inhabitant. The whole place seems creepy and deserted. Nobody could possibly live in that dump, could they? The men walk up to the windmill. There´s nothing for you to hide behind in that area, so you stay back and hide behind a tree.
"We call forward the woman known as the Witch of the Wind." says one of the men.
The door on the windmill bursts open and forward walks a woman dressed in black and with a spiky hat. She has holster, but it´s not for a weapon. Is that a stick? Or...Or a wand?
But she can´t be a witch. She looks fine. A little pretty, actually.
"Hello there, gents. What can I do for you?" she says in a slick voice.
"We´ve had rapports of deaths in the area that sounded very odd. You happend to know anything about that?"
"No, I´m afraid I don´t."
The two men look at her with stern expressions.
"You´re lying."
The witch´s face turns a shade of red, but she maintains her composure.
"Gentlemen, I´m not sure what you´re accusing me off here?"
"Skip the smalltalk. We know you´re a witch."
The woman sighs and takes a step back.
"Okay. You got me there. I´m a witch. But you´re surely not so close-minded as to hate witches. Why are you here."
"As we said. We´ve had rapports of deaths in the area. Do you know anything about that?"
The womans sighs again.
"Yes. I´m the one who killed those people. But they deserved it!"
"On what grounds?" asks one of the men.
"They were whores. They were all whores." says the woman in disgust.
"And that justifies murder?"
"Yes!" screams the woman.
"And what about that lady? She was married!"
"She was a killer! A murderer! A theif! Besides, I wanted her house gone. I mean, have you seen that place? It´s a dump!"
Her harsh words hurt you a little, but you brush it off.
The woman pulls up her wand.
"But I´m afraid I don´t want anyone to know this. Farewell, gentlemen."
"DIRKOLIA!" she screams.
The two men smile at her. Her face then turns a shade whiter. Her eyes sharpen and she moistens her lips.
She mumbles something. Something like "Wtcbld".
The two men pull up their crossbows.
But their crossbows are strange. They are small enough to fit your hand, and they appear to have some sort of magazine on the bottom. They look like that new invention "pistol" you´ve heard so much about.
"Witch of the Wind, we find you guilty of multiple murders and attempted murders, crimes for which you will now be executed." says one of the men.
"That´s how it is then." says the witch. All of them enter a fighting stance.
Perhaps it´s time to intervene? Or should you wait it out?
A: Intervene - run straight in and give her what you have!
B: Intervene - sneak around the back and knock her out!
C: Intervene - attack the men.
D: Wait it out!