Trying to get back into "Payday 2"... This isn't going to be easy.

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American Tanker

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Feb 25, 2015
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Okay, so, I said I was thinking about wiping my progress so I could instead get my points into Muscle. I went through with it, but am already back to Rep 52. The more I play, though, the more I realize that Muscle really does require the full perk deck before it actually becomes useful, unlike Kingpin that gives you the regen effect as soon as you've put that first 200 points in. Still, I did find the manually activated injector too finicky for my tastes, and Muscle's already working well for me.

Just got done with a run on the "Hotline Miami" heist. Made out with 26 bags of loot; few bags from the motel on Day 1, three of those being coke and at least four others being money; cooked an additional six bags of meth to add a massive amount of value; Day 2 was a massive jackpot of coke thanks to the OVE9000 power saw, and I managed to save the guy with the bomb vest, who happened to have an additional four bags of money with him. Total payout in excess of $3 MILLION. Had just shy of a million in spending afterwards, so I decided to buy the Commando 101 rocket launcher.

Still running the MP7, uh, I mean "SpecOps" SMG. Have taken a liking to the Contractor .308 sniper rifle, which I'll run if the heist has open spaces good for sniping. Otherwise, I'll run the UAR paired with either the saw or the Commando(though I had bought a Judge shotgun and was using that with HE shells before buying the Commando). Still trying to get my drill skills and shaped charges and etc. etc. up. At least I have Aced Extra Lead and silencer skills.
 

American Tanker

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Feb 25, 2015
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Vlad Kozak is now my single most hated contractor of them all. Why? GOAT. SIMULATOR. Yeah, Payday 2 did a crossover with fucking Goat Simulator of all god damn things. And the heist that resulted just plain fucking sucks.

Day 1, you have to track down these fucking goats all over downtown DC, and load them into a semi. You think the Longfellow muscle car would make that easier? NOPE, the car drives like absolute shit. Oh, and there's no fucking cover for if you decide to do it the hard way and lug the goats around on foot. And despite the claims that said goats have cocaine up their asses, they're only worth $2500?!?!?! This job's payout sucks. You'll make more money from breaking into an ATM than you will from securing the goats.

Day 2 somehow manages to be even worse. You have to defend this fucking barn against attacking gangsters, and their gunfire draws the cops. So you have to do as you did back in "GO Bank" and sky-hook the goats out with a cage. Except there's no fucking cover anywhere outside the fucking barn, and you have to assemble the cage under heavy crossfire, then get the goats in the cage(after they've likely been moved all over the fucking map by the cops), AND THEN defend the fucking cage while being shot at the whole time. Then, after you get the goats out, you have to drive that fucking muscle car to make your escape. Yeah, this game's driving sucks balls, and it's a pretty long road to make your getaway.

*sigh* I'm going to force myself to run this heist again to get the Continental coins for extracting 25 goats. After that, I'm never touching this heist again. Fucking hell, I like "Alesso Heist" better than "Goat Sim". That's harsh, coming from me, considering I can't fucking stand Alesso's "music". Fucking electronic noise, get a real instrument.

At least there's always "Scarface Mansion"... Even if the end of that sees me hauling 16 bags out of the mansion, it's still more fun than "Goat Sim".