Not sure whether I should take your opinions at face value, seeing as one of your recently awarded Badges is 'Troll', but it IS the governments responsability to ensure that unfair business practices are regulated. In my opinion this IS an unfair business practice, if you have disagree and believe it is fair fine, but there is clearly ground where the government COULD step in.Mornelithe said:You do realize I don't care, right? Kids don't buy themselves electronics, kids don't pay their own bills, kids don't own their own homes, kids don't buy their own food etc... etc... etc.. Parents are responsible for their children, not the Government, and not the rest of society. I feel real bad that someone got charged $1400 for smurfberries, but, them's the breaks when you enter in your card information without learning what it is you're buying into first, now isn't it? And by the way, the child wasn't in harms way, they were simply spending cash without realizing it. Usually, the parents are around to help the child understand the more complex aspects of day to day life. In this case, the parent screwed up, and learned the hard way.Hardcore_gamer said:You do realize this is a smurf game targeted at kids beneath the age of 10?Mornelithe said:No. Absolutely not.
Parents, RAISE YOUR CHILDREN YOURSELF! Learn about PC's, yourself! Just because you're ignorant, lazy, busy, stupid, complacent, and/or simply aloof of what your children do from day to day, is NOT a reason for the government to step in and do it for you. Hold parents responsible, make them deal with these companies, do not hold their hands and do it for them.
The parents should not have to montitor their kids when they are playing such games. They should be able to take it for granted that their kids won't find them self's in harms way while playing a fucking smurfs game.
Just because parents don't take the time and effort to research what their children do, doesn't mean it's a reason to increase government's roll in peoples lives.
On the same hand, lawsuits also cost money. While it hasn't resulted in this yet, if a company is not as willing to return payment for an accident like this, it very easily could happen.Mornelithe said:Take it, or don't, I could honestly care less what you think of my intentions. I'm not here to prove anything to you, simply voice my opinion on the matter. As someone who pays taxes, and understands the current economic climate, adding regulation to something that should be up to the parents, is stupid and needless waste of money and effort on the side of the government. It takes little to no time to research a game before you put it into your childs hands. It takes little to no time to realize certain aspects of it cost money. Unsupervised internet access is a failure on the part of the parents. Not the Federal Government.Kamehapa said:Not sure whether I should take your opinions at face value, seeing as one of your recently awarded Badges is 'Troll', but it IS the governements responsability to ensure that unfair business practices are regulated. In my opinion this IS an unfair business practice, if you have disagree and believe it is fair fine, but there is clearly ground where the government COULD step in.
Is a virtual smurf wagon really worth that amount of money? I see the point that the kid and parents should have known better about DLC that is similar to this, but even I wasn't aware of a wagon that was worth this amount of money (and I consider myself to be educated in these types of transactions). Plus I have family that didn't fully grasp what certain button presses can do (such as this option lets you do flamethrower, this option deletes the whole game, this option lets you walk forward) until they were a few years older than the girl at question. I'm all for trying to regulate DLC and see how DLC is helpful to a game, but education only goes so far for younger gamers, and even with education this is nothing but this is a scam.Formica Archonis said:The $99 wagon is the one people are most shocked about.Iridul said:My understanding is that the smurfberries in question can cost around $60 a barrow.
Yes, but only after the issue arose. What I am saying is that there should be a regulated standard on how to address the issue of transaction in Childrens games rather than have it decided in an abritrary way after the problem arises, so companies in the future know the basic standard they should maintain so that this does not become an issue in the future. I am not suggesting that the all money transactions have to go through the government, just that the government should set a standard for how it should be done.Mornelithe said:Which is why Capcom added additional layers of 'this costs actual money' to the game. If your kid can't read at 10, you may as well put it down, it's not going to get very far in life...well, maybe prostitution. Additionally, this mother got a refund. Again, your argument is just not really very valid.Kamehapa said:SnipMornelithe said:SnipKamehapa said:Snip
While I don't think legislation will be required, I'm in complete agreement that this needs to be looked into. It's similar to that kid with the bajillion dollar XBL bill, in that it is far too easy for kids to access and misinterpret these sorts of transactions.Greg Tito said:snip
Understatement of the decade! Too many Appstore developers seem to have a hard time remembering the difference between "MMORPG" and "Mafia Wars Ripoff". I know it's a successful formula, but I've had enough of them on facebook, and I've had enough of them on the Appstore.luckycharms8282 said:Anyone else notice that the vast majority of these free-to-play games are bad? Im sure that's probably why they're free to play.
Blame Capcom's mobile division, they seem to make a lot of mistakes, or do I have to bring MaXsplosion up againMr.K. said:Screw warning labels, this simply should not be possible, they are selling imaginary consumables for $99 to kids... they are worse then a mother f*ing crack dealer!
Just make the user input his credit card information every time he wants to make a transaction. Seems simple. A lot of companies store information to make it easier for customers to make transactions (read: give customers less time to think twice about what they're spending their money on). Unfortunately this has the nasty side effect of giving anyone who has access to the game account access to your credit card.Jiefu said:I think some sort of standardized warning label for transactions that will cost real world money is necessary - otherwise developers could just mislead consumers too easily. A mandatory warning would likely reduce accidental and misinformed purchases.
Eh, isn't this how it ususally works. I mean, i'm far from an expert on the subject, but, it seems to me, that compines will try and get away with whatever they can, for as long as they can, until the goverment starts to look into their practices, and then, in an effort to avoid that, they accually start to selfregulate.Johnnyallstar said:Yeah, there is something wrong with the general design of that game which should be addressed, but the government is definitely the wrong entity to address it.
I was alittle shocked to see anything for sale in a childs game over 10 bucks frankly. The stuff over and above that was jawdroping. And the idea you can by something in a free game that costs nearly as much as 2 new triple a games... boggles the mind.Formica Archonis said:The $99 wagon is the one people are most shocked about.Iridul said:My understanding is that the smurfberries in question can cost around $60 a barrow.