I saw this on dtoid and I have to ask here as well, is 95 percent rate really that unbelievable? 2dBoy reported similar numbers a few years ago, and they're an Indie company. You'd think their rates would be smaller.
Generally speaking I don't concatenate deaths and rapes with Ubisoft acting like a bunch of prats again, which might be why I find this funny and not depressing.erttheking said:Yeah well, let's face it, they're Human, they're going to do stupid shit, we all are. I'm just saying that this is sort of similar to what the modern media is doing, shoving every last death, robbery and rape into my face. Eventually I just get to the point where I say "...why should I care?"
You're missing the point I was trying to make. It's the whole, this is this stuff getting shoved down my throat every time I go onto this website therefore I am desensitized to it and stop caring a long time ago.BloatedGuppy said:Generally speaking I don't concatenate deaths and rapes with Ubisoft acting like a bunch of prats again, which might be why I find this funny and not depressing.erttheking said:Yeah well, let's face it, they're Human, they're going to do stupid shit, we all are. I'm just saying that this is sort of similar to what the modern media is doing, shoving every last death, robbery and rape into my face. Eventually I just get to the point where I say "...why should I care?"
I don't think you're meant to care really. Well, maybe RPS wants you to care. I find it funny. I don't get desensitized to funny things. Each new outrage is a fresh opportunity to laugh. They are clowns, errtheking. Look at their funny shoes. Look at their silly noses. Are you not entertained?erttheking said:You're missing the point I was trying to make. It's the whole, this is this stuff getting shoved down my throat every time I go onto this website therefore I am desensitized to it and stop caring a long time ago.
It feels like he just dragged his sweaty nutsack over every single game I purchased for PC. Not that I'm surprised, I'm used to this sort of treatment by Ubisoft.erttheking said:...am I the only one getting tired of constantly shitting on developers? Really it seems like the only time that there's a thread about them it's because they fucked up or did something stupid.
...Can't say that I am. Just a little depressed. I've been a little unhappy personally for the past couple of days but then again I've never found pointing out someone else's idoicy to be funny. I don't know, maybe it's because I actually like Assassin's Creed (I wonder how many people on this website now think I'm an idiot for admitting that?) and I really don't care what a company does so long as their games still have a quality that I can enjoy at a reasonable price but...I dunno, I really just don't know. I guess I just don't get as fired up as other people do about these things...heh, guess that makes me a dirty casual.BloatedGuppy said:I don't think you're meant to care really. Well, maybe RPS wants you to care. I find it funny. I don't get desensitized to funny things. Each new outrage is a fresh opportunity to laugh. They are clowns, errtheking. Look at their funny shoes. Look at their silly noses. Are you not entertained?erttheking said:You're missing the point I was trying to make. It's the whole, this is this stuff getting shoved down my throat every time I go onto this website therefore I am desensitized to it and stop caring a long time ago.
While most sane ppl see it as ppl just not buying their games due to DRM and instead buying alternatives on steam.nikki191 said:october 2011
However, Ubisoft provides a test-case. We are almost two years into its aggressive attack on PC piracy. Recently, Ubisoft called its ?always-on? DRM a success, claiming ?a clear reduction in piracy.?
In terms of actual sales, however, the results seem decidedly mixed. Michael Pachter told Eurogamer that Ubisoft?s ?PC game sales are down 90% without a corresponding lift in console sales.?
so they are assuming the 90% loss in sales is due to piracy which they defeated in octber last year haha
BloatedGuppy said:1. I'm probably one of the more pro-developer people on this website. Or at least one of the least rabidly anti-developer. I even put up a pro-EA thread once. True story.erttheking said:I don't know, I guess I'm just getting tired of going onto the Escapist and seeing about how much (Activision/Ubisoft/EA/Zynga) sucks so much. Personal taste probably, I'd much rather talk about something else than how every single person in the industry sucks. Really this community seems to thrive off of it.
2. It would really help the developers cause if they'd stop saying and doing stupid things. =\
Oh shut up. I DO know the difference. I'm just lazy and dumb.Kenneth Duncan McClymont said:It would also help if you (and others like you) learned the difference between a Game Developer and a Game Publisher...
lol.
Not familiar with the evidence that it doesn't hurt (as far as I'm aware, there's just no hard evidence that it does hurt sales) but the anecdotal evidence comes from several people claiming to have "tried games out" by pirating them, liking them, then buying them.Wayneguard said:Because I'm primarily a console gamer, I'm kind of unfamiliar with this DRM/anti-piracy controversy. However, the economics of this situation really interest me. The author of the RPS article makes some claims about evidence showing that piracy rarely leads to lost sales and that there is anecdotal evidence that it even encourages them. Could somebody just give me a quick rundown on the accepted theory as to why that is? To me, that seems counterintuitive; I would expect piracy to severely hurt sales. What's the deal?
It is generally accepted that media companies in general greatly overestimate the negative impact of piracy. Often the impact of piracy is measured in a 1 to 1 way, suggesting that every instance of pirating is a lost sale. This is a stupid thing to say, it is rare for people to have the money to cover all the piracy they get up to. That is why they pirate it. The actual impact varies greatly from product to product and is impossible to measure.Wayneguard said:Because I'm primarily a console gamer, I'm kind of unfamiliar with this DRM/anti-piracy controversy. However, the economics of this situation really interest me. The author of the RPS article makes some claims about evidence showing that piracy rarely leads to lost sales and that there is anecdotal evidence that it even encourages them. Could somebody just give me a quick rundown on the accepted theory as to why that is? To me, that seems counterintuitive; I would expect piracy to severely hurt sales. What's the deal?
Easy - for illustration purposes, let's assume that we have a game that sold 1000 copies and was illegally downloaded 5000 times from, say, a torrent tracker. The game costs $20, so it made profit of $20 000 but missed another $100 000 it seems. Let's examine this:Wayneguard said:Because I'm primarily a console gamer, I'm kind of unfamiliar with this DRM/anti-piracy controversy. However, the economics of this situation really interest me. The author of the RPS article makes some claims about evidence showing that piracy rarely leads to lost sales and that there is anecdotal evidence that it even encourages them. Could somebody just give me a quick rundown on the accepted theory as to why that is? To me, that seems counterintuitive; I would expect piracy to severely hurt sales. What's the deal?