Mine did too. Maybe that's why I have the dissenting viewpoint, I liked Watch Dogs. It was just Assassin's Creed the Modern Day, but super easy and overpowered. It utilized the stealth and cover systems making them almost too simple and easy to use. The story was terrible, but really unobtrusive and super easy to ignore. The sandbox city was properly big and really felt alive (by comparison to most sandboxes.) Pedestrians were plentiful, made a satisfying crunch when ran over, and you even got a little pop up telling you if you killed or just maimed them. The driving was so easy/good they really need to make it clunkier for some realism. When you can basically go full throttle constantly through crowded city streets and still control well enough not to have huge bombastic crashes unless you want to... it really needs to be a bit harder than that. AI needed to be much better. Police chases were over in seconds, really any kind of pursuit was way to easy to shake.direkiller said:i wonder how many of the 9 million are from GPU sales
because mine came with watchdogs
Really all 2 needs is to be a bit harder with control and mechanics that don't make it so super easy. Better AI would be good. And if they're just refusing to have a good story or characters, then they need to keep it as bland as Watchdogs was so it's at least easy to ignore.
Oh and they need to make hacking less effective than "it magically and instantaneously fixes all problems." Maybe make it a little less effective or make it take longer or something.