Ubisoft: Controversial Topics Need Polish

The Wooster

King Snap
Jul 15, 2008
15,305
0
0
Ubisoft: Controversial Topics Need Polish


Ubisoft's Jade Raymond explains how to walk the line between controversial and offensive.

The mainstream game industry is going through a kind of awkward, drawn-out puberty. Much like your average teenager, it wants to talk about the big issues, but its voice keeps cracking, and it's easily distracted by breasts. That hasn't stopped a number of developers from tackling topics like religion, war, torture, sexual assault and drug abuse in their games, with mixed results. Talking to Official Xbox Magazine, Ubisoft Toronto managing director, Jade Raymond, outlined her stance on covering controversial topics.

"At Ubisoft we have studios all over the world, and there's a very fine line between what you think is interesting and what someone else may think is not respectful - you don't want to offend anyone," she said.

As a producer, Raymond worked on Assassin's Creed, a series that offers a less-than-sympathetic take on religion. Her team at Ubisoft Toronto is currently working on Splinter Cell: Blacklist which, according to this <url=http://youtu.be/YuhfD48VRGE>gameplay trailer, has Sam Fisher torturing wily foreigners for information.

"I do think that certain topics, in order to be treated properly, do need a certain level of polish and quality," she said. "There are certain topics that we are able to just jump right into, and one that a lot of people have tackled wholeheartedly is environmentalism. That one doesn't feel so touchy because we can make a statement, we can simulate stuff and say 'this is what's going on.'"

"We could make a game about that topic very easily and still make it a big success. Others, I agree, would be better to try in indie games and maybe the statement or experience can be better expressed that way."

Recently, Square Enix sparked controversy with its trailer for Tomb Raider, in which tiger-hating protagonist, Lara Croft, faces what Crystal Dynamics describes as "close physical intimidation." [http://www.escapistmagazine.com/news/view/118203-Tomb-Raider-Dev-Rape-is-Not-in-Our-Vocabulary] Online arena game, Smite, has been criticized by Hindus and Christians alike for its portrayal religious deities. And let us not forget Six Days in Fallujah, a third-person action game from Atomic games that was canceled after a media outcry deemed it well ... too relevant, [http://www.escapistmagazine.com/news/view/105335-Its-Reality-or-Nothing-for-Six-Days-in-Fallujah] for lack of a better term.

Source: Gamasutra [http://www.gamesindustry.biz/articles/2012-08-13-ubisofts-raymond-controversial-topics-need-certain-level-of-polish]


Permalink
 

NinjaDeathSlap

Leaf on the wind
Feb 20, 2011
4,474
0
0
Of course you shouldn't specifically want to offend anyone, but I don't think you should necessarily go out of your way not to. For one thing, it's a thankless task, because some twitching media hack or another will always get offended whenever you try to say something relevant, no matter how careful and sensitive you try to be. Personally, I'd rather play a game that said what it wanted to say and said it plain, pulling no punches, than a game that tried too hard to be inoffensive and ended up delivering a message that was toothless and lukewarm.

As for Assassin's Creed, I wouldn't say the series has it in for religion at all. What the series speaks out against is corruption, the actions of a few greedy men take in order to keep their fellow man beneath them. In AC 2/Brotherhood, the Catholic Church isn't your enemy, the Borgia's are, and they are using the Church for their own personal gain. The actual religion in question isn't relevant to the actions or motivations of either side, and anyone who would claim that the games are offensive to Catholics is an idiot who is clearly too sensitive to separate the faith that they follow from the individuals who represent it (if they could, perhaps they'd be more willing to open their eyes to the same sort of corruption that exists in the same institution even today, and maybe even actually do something about it).
 

TheScottishFella

The Know-it all Detective
Nov 9, 2009
613
0
0
Yes, what Ninja said. I do think that PR should never talk about a certain controversial aspect in their game and instead allow the game to do the talking for them instead. I feel Crystal Dynamic is a victim of horrible wording and speech and we should see how the game tackles the issue before jumping the gun.
 

Dastardly

Imaginary Friend
Apr 19, 2010
2,420
0
0
Grey Carter said:
Ubisoft: Controversial Topics Need Polish
In two words, these kind of topics require intent and specificity. Whatever it is you want to say about a topic, go for it, but know exactly what it is you want to say and whether or not your product inadvertently adds to or subtracts from it.

There are too many games and stories that include edgy topics in the sense that something related to that topic occurs in the story, but they don't include the topic in a thematic sense beyond the scene in which it occurs. They knew they wanted to "do something with X," but they didn't pin down what they wanted.

And if you're not intentionally doing something right, odds are you're accidentally doing something wrong.
 

BrotherRool

New member
Oct 31, 2008
3,834
0
0
The reason assassins creed isn't offensive is because it's too darn goofy. There isn't a wider message you can take it way, it's just blockbuster conspiracy schlock.

IF you really want to do something controversial it's less about polish and more about you taking it seriously and make it part of everything. You can't talk properly about gender politics if your game involves shooting people in the crotch. You can't talk about death, the meaning of way and sancitity of life if you gun people down for a combo multiplyer (unless that's the point). You can't talk about rape unless you really want to talk about rape and are willing to bear the consequences of that (not that CD want to talk about it)

In general there's only be a handful of games that have been clever enough to talk about controversial issues in a meaningful way
 

Azuaron

New member
Mar 17, 2010
621
0
0
NinjaDeathSlap said:
Of course you shouldn't specifically want to offend anyone, but I don't think you should necessarily go out of your way not to. For one thing, it's a thankless task, because some twitching media hack or another will always get offended whenever you try to say something relevant, no matter how careful and sensitive you try to be. Personally, I'd rather play a game that said what it wanted to say and said it plain, pulling no punches, than a game that tried too hard to be inoffensive and ended up delivering a message that was toothless and lukewarm.

As for Assassin's Creed, I wouldn't say the series has it in for religion at all. What the series speaks out against is corruption, the actions of a few greedy men take in order to keep their fellow man beneath them. In AC 2/Brotherhood, the Catholic Church isn't your enemy, the Borgia's are, and they are using the Church for their own personal gain. The actual religion in question isn't relevant to the actions or motivations of either side, and anyone who would claim that the games are offensive to Catholics is an idiot who is clearly too sensitive to separate the faith that they follow from the individuals who represent it (if they could, perhaps they'd be more willing to open their eyes to the same sort of corruption that exists in the same institution even today, and maybe even actually do something about it).
There's a difference between pulling your punches and being respectful, though. Back to AC, the easy way to make that story is to have the religious people be trying to take over the world. They chose not to do that, and it's instead a story of people trying to use the church (and everything else) to take over the world. The first game, in particular, I thought did a great job of showing how both sides of the Crusade weren't exactly saintly, nor was either side completely villainous. Respectful, in this case, was representing both sides, and putting the focus on the people, not the religions.

Compare to The Binding of Isaac which is (obviously) highly offensive to Christians and makes no effort to be even a little respectful.
 

Something Amyss

Aswyng and Amyss
Dec 3, 2008
24,759
0
0
Boudica said:
Anyone else feel like Jade sort of... said nothing? Interview seems largely pointless.
I had to reread the damn thing, because I was left with the feeling I zoned out and miss something.

Yup. She could be a politician.
 

Don Reba

Bishop and Councilor of War
Jun 2, 2009
999
0
0
Basically, yes, Witcher clearly shows that the Polish are awesome at tackling controversial topics. I believe, this is what Jade was really trying to say.
 

Metalrocks

New member
Jan 15, 2009
2,406
0
0
like ninja said, doesnt matter what you do, there are always people who get offended in some way.

i also never saw AC as a religious game. i think its pretty neutral towards every known religion out there.

coulndt help my self to put this one is regarding religion.

and this documentary is really funny
 

Kiyeri

New member
Mar 8, 2010
98
0
0
Don Reba said:
Basically, yes, Witcher clearly shows that the Polish are awesome at tackling controversial topics. I believe, this is what Jade was really trying to say.
I'm glad I'm not the only one who read it like that. Who doesn't love Poland?
 

FinalFreak16

New member
Mar 23, 2010
98
0
0
I think this is relevent as well.


Sure you shouldnt go out of your way to deliberatly offend someone. But like Ninja said no matter what you do someone somewhere will find something offensive in your work.
 

The Random One

New member
May 29, 2008
3,310
0
0
On the one hand, Assassin's Creed 2, for instance, tells you that Jesus came back from the dead because he had a magic cloak, and then tells you that creationists are right but in the worst way possible, in a move that pretty much ought to have offended anyone, but didn't, probably because they didn't pull an EA and built their marketing around making fun of religion, and boy this is a run-on sentence or what.

On the other hand... Didn't Ubisoft publish Call of Juarez: The Cartel? ' Nuff said.

Also, having Tomb Raider's rape demo and Smite's depiction of Shiva - two obvious instances of one dude deciding he totally can deal with sensitive topics like rape/Hindu religion and then proceeding to give solid proof he had never even been in the same room as a rape victim/Hinduism follower - and Six Days in Fallujah - a game about the horrors of war written by those who wanted to tell their real story - even share a sentence, let alone the implication that they are held back by the same thing, is the kind of odious, insidious ignorance rarely seen outside of an IGN editor-at-large.
 

ViciousTide

New member
Aug 5, 2011
210
0
0
Imagine a game where you can Assasinate the Presidents of every country to form a new World Order. Offensive or Fun? Actions are Illegal in the real world, Ideas and simulation of actions are legal in the virtual world.
 

Otters34

New member
Jun 2, 2012
2
0
0
If you taunt and deride something purely for the purpose of being edgy and daring(and to prove to everyone watching that you're modern and uninhibited), that's called acting like a brat, whatever your age and station. Treating what other people believe with respect is neither oppressive nor some kind of plot to deny free speech, it simply makes things easier for everyone because all too often people take attacks on their personal views(wait for it..)personally. If I made a game portraying everyone who had beliefs other than my own as ridiculous simpletons, should I not expect someone to see in it an attack on them, personally, for their holding that belief?

Sure, if you have some dazzling insight into something people are touchy about go ahead with it, but don't go around insulting other people's views just because they are not yours, and especially don't do it for applause.

On-topic:
What was said above by Boudica, it seemed like a lot of words to say a very short message. It's not exactly important, but I would love to know more about how the people running Ubisoft aim to bring up hot-button topics and try to make them non-offensive, though that Splinter Cell thing...yeah, that's a pretty big turn-off for me. Not a fan of torture in games, whatever the reason for it being present.