Watch Dogs Legion sounds interesting but from people who've played it worry it's going to get stale. YongYea already pointed out in his 4 hour playtime he ended up doing the same recruitment mission, in the same location fro two different character who also have the exact same lines as one another.
That was a big problem in 2. Besides the missions being super-bite sized (which initself isn't an awful concept, though you'd expect some meatier ones), the same locale with the same guards would also be used for an optional quest, then again for a "co-op mission", and possibly also have a collectible in it.
Although that same thing leaked into Origins (idk how many times I broke into the same forts on 2, 3, or even 4 separate quests). I don't know if thats they don't have enough ideas, don't have anyone with good thoughts for level design, or they're trying to be "realistic" and theres only so many spots that make sense to be fortified hostile zones, or what.
Or an attempt to be seamless (because WD1 actually had fairly solid mission/level design... but also used actual levels that were not omnipresent in the open world.)