DVS BSTrD said:
And somehow for all your talk, I don't think you would buy a PC game from Ubisoft anyway.
I find this statement quite interesting. I'm not trying to say that Ubisoft aren't a bad company, I'm saying that this isn't something in particular that we should blame them for. What we should blame them for is that horrible horrible always online games they keep trying for. Just not forgetting to include product keys
The second reason I find it interesting is that presumably the people in this thread who are pissed at Ubisoft and hate the company, all decided to buy a Ubisoft PC game for this to happen to them. So if they buy an Ubisoft PC game, why would I who am partially defending them avoid that?
The third reason is because it's right in that I don't play games on the PC of the standard that Ubisoft makes, more of a console gamer, also its correct that I would never buy an Ubisoft game with always online DRM. But it's false in that I've bought plenty of games from EA and Ubisoft quite happily, providing it doesn't do that and if I played games on the PC I'd continue.
snowbear said:
Valve actually show they care about their customers though with free DLC, updates and communication. Its a give and take relationship. They offer great service, quality games and are always looking to improve. Hence so many people are happy enough to let their DRM go pretty much unnoticed.
Ubisoft seems to do the opposite there DRM has been so in your face in the past that even a blind hamster would be appalled and shocked by it.
This latest event is just Proof that PC customers are an after thought. Could you imagine the outcry if they had forgotten to put the online pass in console version of AC3. Id bet you any money they would be all over the media assuring people that they were sorting it and going to compensate the customers in some way.
What do we get?
"No CD key? oh we have to check you haven't stolen it first. Then we will think about giving you a code when we have a spare five minutes next week some time"
All this for a game where DRM is not really even needed, as you cant play the game without the cable they supply anyway.
I'm really not trying to prove that Ubisoft are a nice company, I find them the worst of all companies regarding DRM because of the always online stuff, which is the first DRM that would ever persuade me from not buying a game. However I'm just not going to take an opportunity that really wasn't their fault and is causing them a huge amount of hassle probably, to rip into them on that. If this was a thread about how much Ubisoft DRM sucked, I'd be right in there. Since this is a thread about how Ubisoft DRM sucks because of a factory mistake and it;s unfair, that their staff who have families and lives and fully scheduled jobs with plenty of work already are struggling to validate thousands of games in a very messy situation, I'm not joining in.
I agree they should have thought of some compensation, but I think you're undervaluing the pure logistics of sorting the situation as far as sending people CD-keys goes. Think of the problem like a programmer or event manager, how do you go from the situation you're in to the situation where you can deal with peoples problems? Either you using people who are already working in this company, in which case someone needs to look at all their tasks, which ones can be postponed which ones need to be done now, who can spare the time, how much overtime you can reasonably force a person to do, or you're hiring in which case you need to contact a hiring agency, advertise, meet x people and tell them that they've got a job (and run it through accounting)
And then after that, you need to train them how to do it and give them the space equipment to do it. It sounds like an incredibly time consuming process and it must be very hard to get sufficient staff to keep up with the demand.
Seneschal said:
Huh? They wouldn't relinquish their copyright by doing so; it's totally within their rights to modify their own game through fixes and updates. And that's precisely what this would be - a "fix" for a "bug". If GOG can digitally distribute DRM-free games and make it a part of their image, so can Ubi.
Except they don't want to. They probably have signed contracts with DRM companies, whose only money-source is piggybacking onto paranoid publishers. And the higher-ups at Ubi (which I can guarantee came up with the "take a photo of your receipt"-idea, yet surely won't be the ones who flip through those photos) can't see past their fucking eyelashes, so they crib their IP in order to fool investors into thinking their company is "risk-averse" and "safe" and "takes precautions", and all of this is for naught because they get pirated like every other publisher. Now, if they would finally realize that the future lies in consumer trust, brand loyalty and providing a consistently user-friendly service, they wouldn't care what their parasite DRM company has to say about them issuing a crack. Or a "fix".
I'm not lawyer, but remember the Scrolls vs Bestheda case? Where it turns out in copyright law if you don't actively sue anyone who breaks it then it weakens your claim if you want to sue another person for breaking it? This could easily be the case if you're providing consumers with a way to break your own security.
The difference with GoG is they license everything from the start with no DRM in mind, they've got no contracts that assume x must be protected and no contracts with companies like Securom. And there are stories of GOG games that took years to be released because they were hunting down licenses and agreeing contracts
Imagine this game was FiFA 13, and in FIFA 13 you'd licensed a Lady Gaga song. The record company that controls that song has an anti-piracy stance and included legislation that any reproduction of the song in game would be protected by some form of DRM, at least as strong as the DRM they use. Now this happens and you decide to freely offer a crack to that DRM.
We know that companies sublicense their development and they use third-party engines and software which is also copyrightable. They could easily have the same sort of problem
Now I'm not saying that Ubisoft should have DRM. But the fact of the matter is they have and they plan to continue using it, so they still have to value their SecurRom relationship. What you're asking for them right now, is on the strength of this accident, to change their stance completely on DRM.
Maybe they should do that, the point is that it's unreasonable to be asking them to do this because of this incident in particular. If this was a thread complaining purely about Ubisofts DRM policies, I wouldn't have interjected, my issue was that people are taking issue with something they didn't attempt to do and could really have happened to anyone.