Personally I just see it as them trying to duck that time a year ago when they constantly had their foot in their mouth about womez being 2 hrd to animate.
Perhaps. But then why specify "various gender identities" as in its stead? If the goal was to simplify the statement by condensation, that would make sense. After all, "religious faith" is just as much an "identity" as "gender identities".LifeCharacter said:Somehow I imagine "beliefs" is meant to include the religious ones.Ambient_Malice said:It wasn't "expanded". The new disclaimer no longer mentions "various religious faiths". That line was the key reason why the statement was seen as an attempt to weasel out of responsibility for offending people.
I am playing the game right now. I have met Ned Wynert, the "controversial" character who is literally only controversial because some people are obsessive when it comes to celebrating or scorning these sorts of characters, and because Ubisoft decide to refer to him/her as "a young man" in the ingame bio. Under any other circumstances, people would just assume the character is a woman dressed as a man, (Every person who wasn't blind, deaf, and/or stupid knew James Kidd in Black Flag was a woman dressed in drag from the moment she appeared onscreen) which is not exactly a new storytelling device.LifeCharacter said:Well, according to some people in this thread, there's a transgender (or some such, it's apparently vague) person of in Syndicate so, yeah. Have you actually played the game?Exactly what content in AC: Syndicate is so offensive to people of "various sexual orientations and gender identities" that it needs a disclaimer? Because that disclaimer is, IMO, meant to be Ubisoft's "I have a black friend" defense. When Assassin's Creed offends billions of such-and-such-ians, they can whine, "B-B-But we have Such-and-suchians on the development team!" Like when Tyler the Creator fans defend his lyrics by pointing to his "diverse" band members.
They never said any such thing, and it annoys me this claim still floats around. That said, it's also important to note Unity and Syndicate are by different lead teams (Ubisoft Montreal vs Ubisoft Quebec) with totally different main staff. Who knows whether the next Assassin's Creed will have Syndicate's disclaimer, revert to the old one, or even come up with a new one?erttheking said:Personally I just see it as them trying to duck that time a year ago when they constantly had their foot in their mouth about womez being 2 hrd to animate.
Weirdly enough, when you frame it that way, the men must only be in there for inclusivity, becuase Victorian England was nowhere near as absurd as that with the men in gangs, either. Seems like a rather poor way to make the argument that this is senseless or somehow done specifically for inclusivity.Tohuvabohu said:Alright my snark aside, my grasp on history isn't doctorate level, but I never heard of the prevalence of a large amount of brutal, violent female enforcer thugs in the Victorian era criminal underworld ready to beat people to death(As is the case with every enemy you meet in every Assassins Creed game).
I don't know why you'd think I'd take either your prior "address" or this question as serious. Especially since the answer to this one should be clear from context. It seems you don't want actual discourse, so I'll bow out now.But hey, I did my best to address your points so I think it's reasonable of me to ask you a serious question. Do you genuinely believe there's a "sudden" problem regarding the quality of the series now, because of the game's efforts to be inclusive?
Did you see how poor that game was? Clearly, women were too hard to animate.erttheking said:Personally I just see it as them trying to duck that time a year ago when they constantly had their foot in their mouth about womez being 2 hrd to animate.
Unity was a technologically impressive game with decent story and gameplay torpedoed by technical issues. It is also the game where Assassin's Creed very clearly had finally lost any sense of story direction. The "real" Assassin's Creed storyline behind the ultimately pointless "running around as (fictional) historical figures to find hints to the location of the bits and bobs" is spinning its wheels, going nowhere in a hurry.Something Amyss said:Did you see how poor that game was? Clearly, women were too hard to animate.erttheking said:Personally I just see it as them trying to duck that time a year ago when they constantly had their foot in their mouth about womez being 2 hrd to animate.
Ok lets be honest, Assassin's Creed has a skin deep portrayal of history. Every single important character in the time period somehow needs to have something to do with the main character, Leonado Da Vinci's tank, machine-gun and war based flying machine are all actually real things, all the thieves in II somehow know parkour, the Boston Tea Party in III was all wrong as it was done in silence and wasn't a riot that ended with several dozen dead (The Intolerable Acts would've been downright reasonable if that had happened) and in Assassin's Creed II portrays Lorenzo de' Medici as a very good man...when history seems to rather disagree with that. Also apparently the Borgias aren't as bad as they were made out to be and apparently there's some criticisms on how it showed the politics of the French Revolution. Also I haven't played Syndicate but could you please tell me if any of these words were used?Casual Shinji said:The thing is, even with all the supernatural/conspiracy nonsense in this series, it always seemed to pride itself on making the periods as authentic as possible. Just as with a period piece, the point is to transport the audience to that time in history. Usually a slightly romanticized version of it, but still one that feels quite authentic. Having loads of women fighting in street gangs on par with men in 19th century London completely knocks me out of that, because I know it's complete bullcrap. Just as it would seeing female soldiers in the Waffen-SS in Indiana Jones.Happyninja42 said:If we're going to remove things from Assassin's Creed on the grounds that "it makes no fucking sense at all", then there would nothing in the game. xD
It's all crazy, fictional bullshit, so why sweat it over having women in gangs in a time period they probably didn't? On top of every other batshit crazy thing they let fly with their world setting, being gender diverse in their gangs isn't even a blip on my radar.
If it's fantasy steampunk London, or the universe of Dishonored, do what you will. I got no problem with Dragon Age, The Elder Scrolls, or Fallout either. But if you're going for a grounded and historically accurate depiction of the 19th century, I'm affraid you're going to have to be politically incorrect, because that time period unfortunately was.
And if we're being technically, I was technically impressed by how bad the technicals were.Ambient_Malice said:Unity was a technologically impressive game with decent story and gameplay torpedoed by technical issues.
In fairness, it has to be to protect from the SJWs. Nerd culture is always so welcoming of minorities when they appear in media. I mean, look at the warm welcome that black Storm Trooper got.LifeCharacter said:So, what's the problem if you're perfectly aware that there's a character that might generate controversy and they might want to have something to cover their ass? Is it because it involves sexuality and gender identity and those are evil, SJW, Tumblrite words and as such must be whined about at every possible instance?
And has since the first game. And the weird thing is, I thought we all knew and accepted this. I think Doctor Who has a better grasp of history.erttheking said:Ok lets be honest, Assassin's Creed has a skin deep portrayal of history.
Because the Assassin's Creed storyline is explicitly offensive to religious people. That's why it is so odd. We're not talking "A character who might be seen as demeaning" stuff. The entire overarching narrative of Assassin's Creed is offensive towards people who hold to a few major religions with billions of members. Taken with no sense of humour, it a direct attack on their beliefs and identity.LifeCharacter said:Because they likely imagined people wouldn't be so utterly in need of something to take issue with that turning "religious faiths and beliefs" into just "beliefs" would be a problem. In addition to that, "identity" is such an overly broad term that encompasses everything and, as such, means very little. The goal was probably to condense the beliefs part while expanding to sexuality and gender identity because to not do so would make it rather unwieldy, or, at least, more so than it already is.Ambient_Malice said:Perhaps. But then why specify "various gender identities" as in its stead? If the goal was to simplify the statement by condensation, that would make sense. After all, "religious faith" is just as much an "identity" as "gender identities".
Because Marc-Alexis Côté refers to the statement as being something that is "inclusive" vs "exclusive". The statement is a squirmy admission that originally served a very clear purpose because "offending every major religion" is arguably the linchpin of the Assassin's Creed story. Côté and his team don't seem to understand this, and seem to think the statement is something akin to a plaque commemorating a monument made by a diverse team working towards a singular goal. It's no longer being treated as a disclaimer/awkward apology with an excuse for creating a game that is inherently offensive on a catastrophic level towards billions, as it was interpreted before, but rather as some sort of cheerful mission statement with a special emphasis on sex and gender rather than religion -- which was, and remains, the biggest sticking point for the franchise.LifeCharacter said:So, what's the problem if you're perfectly aware that there's a character that might generate controversy and they might want to have something to cover their ass? Is it because it involves sexuality and gender identity and those are evil, SJW, Tumblrite words and as such must be whined about at every possible instance?I am playing the game right now. I have met Ned Wynert, the "controversial" character who is literally only controversial because some people are obsessive when it comes to celebrating or scorning these sorts of characters, and because Ubisoft decide to refer to him/her as "a young man" in the ingame bio. Under any other circumstances, people would just assume the character is a woman dressed as a man, (Every person who wasn't blind, deaf, and/or stupid knew James Kidd in Black Flag was a woman dressed in drag from the moment she appeared onscreen) which is not exactly a new storytelling device.
Religion was given special emphasis in the old disclaimer arguably due to how offensive the games are. I'm not sure what your point is exactly. My point is that Assassin's Creed and some of its developers have completely lost the plot in this particular regard partially because the original storyline -- the source of the offensive themes and implications -- has been forgotten. The new statement is just the latest manifestation of the series spinning its wheels narratively.LifeCharacter said:Though it's nice to know that sexuality and gender identity merely being included alongside belief means that they are being given a special emphasis; it's very reminiscent of the "gay people are asking for special treatment" line of thinking.
It actually said "religious faiths and beliefs", which is semantically different. Also, the new statement is supposed to be about "embracing diversity". Aside from me disagreeing that the statement should strive for that, since it's supposed to be grovelling and grovelling is good, it's an extremely half-arsed effort at creating a diversity statement.LifeCharacter said:Yes, I'm aware, mostly because this point has been repeated. None of this explains why "Beliefs" needs to have "religious" in front of it nor why sexuality and gender identity needs to be completely absent.
When did I say that? I'm saying that the disclaimer is bizarre because this team at Ubisoft have forgotten that the statement is a form of apology for the offensive material in the game, yet they're actually proud of how diverse and inclusive they think their game is. They can put whatever they want on the disclaimer so long as they recognise that they're pre-emptively apologising for including those things.LifeCharacter said:My point is that you seem to regard the mere inclusion of sexual orientation and gender identity as giving them some sort of special emphasis over religious belief based on nothing more than your insistence that simply saying "beliefs" isn't enough. That said, your point seems to be one about the changing plot of the series but, instead of possibly making a thread discussing that in regards to the actual games and their story, you decided to complain about the disclaimer including people you don't think it should include.Ambient_Malice said:Religion was given special emphasis in the old disclaimer arguably due to how offensive the games are. I'm not sure what your point is exactly. My point is that Assassin's Creed and some of its developers have completely lost the plot in this particular regard partially because the original storyline -- the source of the offensive themes and implications -- has been forgotten. The new statement is just the latest manifestation of the series spinning its wheels narratively.
It's not really that simple. Assassin's Creed once upon a time had this storyline about Templars and Assassins and their complex war to achieve more or less the same thing via different methods. The Assassins are not necessarily the "good" side. But that storyline has fallen apart as the games have turned into these meaningless side stories that are mostly disconnected to the main story that Ubisoft forgot it was telling after Assassin's Creed 3.RedRockRun said:Assassin's Creed is like Tumblr's wet dream:
A small and diverse group of oppressed but enlightened, anarchist-esque individuals fighting The Man. But really what this disclaimer is truly saying is, "We're heroes."
As you yourself mention, Religion has not been a major thing in Assassin's Creed since Assassin's Creed 2. The first and second game dealt with the premise that the Abrahamic religions were lies perpetuated by the Templars to establish control over society and hide the truth of the Progenitors ("Adam and Eve"). Every game since has dealt less and less with this idea (Brotherhood paying lip service to it by having you fight the Pope) and turned attention to Templars trying to manipulate other facets of society to gain the control they want, resulting in Unity exploring the concept of revolutions and their fallout and putting a twist on the French Revolution.Ambient_Malice said:Religion was given special emphasis in the old disclaimer arguably due to how offensive the games are. I'm not sure what your point is exactly. My point is that Assassin's Creed and some of its developers have completely lost the plot in this particular regard partially because the original storyline -- the source of the offensive themes and implications -- has been forgotten. The new statement is just the latest manifestation of the series spinning its wheels narratively.LifeCharacter said:Though it's nice to know that sexuality and gender identity merely being included alongside belief means that they are being given a special emphasis; it's very reminiscent of the "gay people are asking for special treatment" line of thinking.
It's not quite so simple.Gethsemani said:As you yourself mention, Religion has not been a major thing in Assassin's Creed since Assassin's Creed 2.
I'm sorry but your explanation makes about as much sense as having Baldur's Gate, Game of Thrones or any other media with fictional religions carry a disclaimer about the religious diversity of the developers/authors. The inclusion of fictional religions or gods is not in itself offensive. The reason the disclaimer was made in the first place was because Assassin's Creed took a very dim and cynical view of religion in general and Christianity in particular (opiate of the masses and tyrant's tool) and pretty much said that religion was hogwash. The whole plot about the progenitors and their shenanigans has not been about religion since the Adam and Eve reveal in AC2 and it has since stopped being a conspiratorial take on the Adam and Eve story and has delved straight into sci-fi territory.Ambient_Malice said:So religion-esque subject matter remains the core of Assassin's Creed, regardless of individual entries failing to add anything meaningful to this storyline. The First Civilization are, for all intents and purposes, gods. And in this context, the Ubisoft religion disclaimer makes a lot of sense.
Again, I'll point toward the likes of Indiana Jones; A series filled with magic mcguffins and ridiculous stunts. Despite all that lunacy, if you had Indy fighting a bunch of female nazi soldiers on the battlefield you'd be hard pressed not to raise an eyebrow.Something Amyss said:Agreed. I mean, I can accept Batman-style grappling hooks that I can see existed through DNA-encoded memories accessed to look for pieces of artifacts left by ancient aliens, but this nonsense with chicks in gangs is totally blowing my immersion.Casual Shinji said:I suppose that's why Syndicate has women running around in street gangs and goon squads during 19th century London, even if it makes no fucking sense at all.
You know, I'm just going to stop for a moment and be serious, and point out that the one part of that sentence that actually happened historically was the women in street gangs. Yup...no sense at all.