Some random fucker no one's ever heard of, who happens to work at a university...what do you think?Nicolaus99 said:Please tell me no one on that side of the pond takes this lunatic seriously.
I don't. Even a fine would be an extreme extension of indirect censorship and brutally invasive, if assessed closely. A law of the sort, sans immediate ramifications, would be almost impossible to codify, if only for the ridiculous responsibilities it would delegate to law enforcement and the retailer, both in terms of security and accountability. How would you define "possession" in scenarios where the parent owned the game, yet it was being unknowingly accessed by one of their children? Are we going to begin enforcing movies and books similarly, or violent art and media in general? What are they going to do with the copy? Confiscate and burn the fucking thing? Are we really so childish, so immature, and so morbidly overassured in the ability of the government to regulate our lives such as to incarcerate or fine parents for....Abandon4093 said:Yea, I think a fine is sufficient here really.Riobux said:So to prevent children from being potentially damaged (possible, but not certain or likely) by violent video games, they're going to jail parents? I think he might need to have a glance at all the research of how having a parent in jail may damage the development of a child and work out if it really is worth it.
You see, a system like this would not only persecute the lazy parents who unknowinly buy mature games for their children. But also the parents who, after informing themselves, decide that their kids are mature enough to play said game.Nuke_em_05 said:Did I read the same article everyone else did?
This guy said "prosecute", not specifically "jail" or "arrest". Maybe he means like a fine? Who here has ever received a traffic ticket? Tada! You've been "prosecuted". This guy wants to make it illegal for parents to buy these games for their children, which is currently how many circumvent PEGI (and ESRB in the U.S.), but then the "parents" still turn around and run these ridiculous campaigns about the violent videogames that somehow got into their children's hands.
Isn't this suggestion the logical conclusion to the "blame the parents, not the game" mantra when the "games community" feels threatened by major media or legislation against violent videogames?
Personally, I'd rather government just stay out of everyone's business, but the dichotomy here confuses me.
I understood it the same as you.Reaper195 said:So from what I can read here...it sounds like he thinks developers actually have any real power over how and where games are sold. I'm pretty sure id had no control whatsoever over the actual publication and selling of Rage, since they are only developers, while Bethesda were the publishers....Timothy Chang said:He also points the finger at game developers for shying away from the responsibility of keeping kids from playing their products. He states that game makers are "absolved from the burden of responsibility" and instead defer to the state and regulator. He concludes that, as a result, more violent games are released into the market since companies are protected by the ratings framework.
Also, that's like saying it's Einsteins' fault for the bomb being used to blow up Hiroshima and Nagasaki. Yeah, sure, he founded the formula and whatnot behind it, but then his research was used by the military to bomb two cities into dust. Damn Einstein for not having control over the people that used his research. Damn id for not having control over Bethesda. Damn people with no power for not having the power to control things which they CAN'T ACTUALLY FUCKING DO!
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Unless, I read that paragraph entirely wrong.
I think this is the same thing. What could brewers possibly do, if parents buy beer and their kids drink them at home?He also points the finger at breweries for shying away from the responsibility of keeping kids from drinking their products. He states that breweries are "absolved from the burden of responsibility" and instead defer to the state and regulator. He concludes that, as a result, more alcoholic drinks are released into the market since companies are protected by the ratings framework.
I didn't say it was a good idea. Simply, it isn't as bad an idea as people seem to be making it out to be. As a matter-of-fact, it seems to be the exact same idea that this community rallies behind whenever parent's associations and the like lash out at "vidyagames". You are quite right, though; this, like any other hypothetical legislation, has the potential to be abused if you assume it is a simple law. Most laws, however, anywhere you are, end up with so many caveats and exceptions (like for your "responsible parent" scenario) that they prove largely ineffective or unenforceable once implemented.Two-A said:You see, a system like this would not only persecute the lazy parents who unknowinly buy mature games for their children. But also the parents who, after informing themselves, decide that their kids are mature enough to play said game.Nuke_em_05 said:Did I read the same article everyone else did?
This guy said "prosecute", not specifically "jail" or "arrest". Maybe he means like a fine? Who here has ever received a traffic ticket? Tada! You've been "prosecuted". This guy wants to make it illegal for parents to buy these games for their children, which is currently how many circumvent PEGI (and ESRB in the U.S.), but then the "parents" still turn around and run these ridiculous campaigns about the violent videogames that somehow got into their children's hands.
Isn't this suggestion the logical conclusion to the "blame the parents, not the game" mantra when the "games community" feels threatened by major media or legislation against violent videogames?
Personally, I'd rather government just stay out of everyone's business, but the dichotomy here confuses me.
An awareness campaign would be much better in this case, a parents association would not be taken as seriously when they say this games are poisoning their children when there's a sign outside the retailer store saying that the M in the cover means that someone under 17 should not play this game
The parents should be responsible, aye, but not responsible by law. Parents should be able, based on a game's content, to decide if it's appropriate for their child.getoffmycloud said:I just love how everyone on this site say parents should be the ones responsible not the developers, publishers or retailers yet when someone comes out and says that everyone complains at him.
And the arresting part of it is only in the title and is never mentioned in the article, escapist should really change that.
You know, I don't like this idea, but I would love to see the face of a lazy parent when they tell him that he has to pay a 100$ fine because he bought little Timmy "Adventures of the Super Cool Murderer 5"Nuke_em_05 said:I didn't say it was a good idea. Simply, it isn't as bad an idea as people seem to be making it out to be. As a matter-of-fact, it seems to be the exact same idea that this community rallies behind whenever parent's associations and the like lash out at "vidyagames". You are quite right, though; this, like any other hypothetical legislation, has the potential to be abused if you assume it is a simple law. Most laws, however, anywhere you are, end up with so many caveats and exceptions (like for your "responsible parent" scenario) that they prove largely ineffective or unenforceable once implemented.Two-A said:Nuke_em_05 said:Did I read the same article everyone else did?
This guy said "prosecute", not specifically "jail" or "arrest". Maybe he means like a fine? Who here has ever received a traffic ticket? Tada! You've been "prosecuted". This guy wants to make it illegal for parents to buy these games for their children, which is currently how many circumvent PEGI (and ESRB in the U.S.), but then the "parents" still turn around and run these ridiculous campaigns about the violent videogames that somehow got into their children's hands.
Isn't this suggestion the logical conclusion to the "blame the parents, not the game" mantra when the "games community" feels threatened by major media or legislation against violent videogames?
Personally, I'd rather government just stay out of everyone's business, but the dichotomy here confuses me.You see, a system like this would not only persecute the lazy parents who unknowinly buy mature games for their children. But also the parents who, after informing themselves, decide that their kids are mature enough to play said game.
An awareness campaign would be much better in this case, a parents association would not be taken as seriously when they say this games are poisoning their children when there's a sign outside the retailer store saying that the M in the cover means that someone under 17 should not play this game
The problem with "awareness campaigns" is that ignorant fools do not wish to make themselves "aware". The rating is on the box, most retailers card, ESRB posters are in most stores in the U.S., not sure about PEGI in the UK. Granted that anecdotal evidence isn't much to go on in official venues, but here goes: how many video game retail clerks can attest to warning a parent that a "Mature" game would not be appropriate for their child, only to have that parent scoff at them about "knowing what they're doing" only for the parent to return furious that the store allowed their child to play this "terrible" game? That is the kind of person we are up against in this situation.
Again, personally, I think the government should just stay out of everyone's business. I think the current systems are as good as we can get; developers and retailers follow ESRB/PEGI, those that don't tend not to last. "Responsible" parents follow the ratings, irresponsible parents don't and will continue to blame other people for their own failings.
Your right they should be but large numbers of them aren't. I think legislation would be a good thing it would give the industry some protection for the parents that use there games consoles to raise there kid without doing some simple research on the games they are playing it isn't like it is hard to do and the threat of fines could help them do it.Iszfury said:The parents should be responsible, aye, but not responsible by law. Parents should be able, based on a game's content, to decide if it's appropriate for their child.getoffmycloud said:I just love how everyone on this site say parents should be the ones responsible not the developers, publishers or retailers yet when someone comes out and says that everyone complains at him.
And the arresting part of it is only in the title and is never mentioned in the article, escapist should really change that.