Ultimate Marvel Vs Capcom 3 Info Blowout

StriderShinryu

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Negatempest said:
StriderShinryu said:
Negatempest said:
StriderShinryu said:
Flailing Escapist said:
It really seemed in MvC2 that they tried to put in as many characters from both sides as possible but unless making the 38 characters released in the original MvC3 were much harder to make than the 56 in MvC2
The characters in MvC3 were made from scratch, even if they were in many cases based off of their 2D sprite counterparts. Outside of a few new characters, the cast of MvC2 was pretty much just sprites pulled from a handful of other Capcom fighting games. There really wasn't much work involved outside of crafting the engine, which itself was an upgraded hand me down from earlier games in the series.
So I wasn't the only one that noticed, even though MvsC2 was fun, that most the characters were copy/paste sprites from other games.

Gorgeous and animated backgrounds. characters saying the name of the partner called in. Far better balance than MvsC2. characters made from scratch.

My point with this is......I don't know...*brain fart*
Yeah, I'm not certain if Capcom ever stood up and boldly announced it, but it certainly was the case and was the only reason they were able to cobble together a roster of 50+ characters so quickly. It also helps to explain why the game was so imbalanced seeing as how the characters as they originally existed were never really meant to be in the same game.

To this point, the fact that Morrigan used the exact same sprite from the very first DarkStalkers game all the way through to her first redesign in MvC3 is a bit of a running joke amongst Capcom fighting game fans. Well, I guess she was redesigned once.. when they had to give her a chibi version to fit in the Gem Fighter games. :)
To me I don't understand the *****ing about the roster size. I could understand the characters, sure, maybe you don't like what is available. But what MvsC2 gave was one of the worst roster, balance wise, in a video game since Mike Tyson.
No kidding. While I like a decent amount of the characters in MvC2, I can't really say that I like the game. Only having maybe 6 of the characters be worth using anywhere near competitively in a fighter with a standard roster of, say, 30 is bad. Having only 6 in a roster of more than 50? That's just garbage.
 

StriderShinryu

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Scrythe said:
That's all nice and everything, but unless they add the ability to double/triple up the same character, then I couldn't care any fucking less.
I can't say I've ever heard that complaint before. Any particular reason why you want that ability so bad? Not criticizing, just curious.
 

Scrythe

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StriderShinryu said:
Scrythe said:
That's all nice and everything, but unless they add the ability to double/triple up the same character, then I couldn't care any fucking less.
I can't say I've ever heard that complaint before. Any particular reason why you want that ability so bad? Not criticizing, just curious.
It was the main reason why I played MvC2 for so long. I'm no professional player by any form of the definition, but being able to double/triple up gives you much more time to learn a character instead of having one or two you're decent with, and a rest you picked at random because you suck with them.

Say if I really wanted to get used to Deadpool. I'd have to pick him and two other characters I don't care about each time. Yeah sure, I could just to training mode, but even with CPU turned on, training mode doesn't teach flexibility. That's why with SSFIV or the PSN version of MvC3, it stuck with getting my ass handed to me on multiplayer over and over again, rather than go through challenge modes that I could get two or three useful combos out of.

I'll probably do the same with the new release of SFIII:TS unless the new challenge mode is worth it.
 

StriderShinryu

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Scrythe said:
StriderShinryu said:
Scrythe said:
That's all nice and everything, but unless they add the ability to double/triple up the same character, then I couldn't care any fucking less.
I can't say I've ever heard that complaint before. Any particular reason why you want that ability so bad? Not criticizing, just curious.
It was the main reason why I played MvC2 for so long. I'm no professional player by any form of the definition, but being able to double/triple up gives you much more time to learn a character instead of having one or two you're decent with, and a rest you picked at random because you suck with them.

Say if I really wanted to get used to Deadpool. I'd have to pick him and two other characters I don't care about each time. Yeah sure, I could just to training mode, but even with CPU turned on, training mode doesn't teach flexibility. That's why with SSFIV or the PSN version of MvC3, it stuck with getting my ass handed to me on multiplayer over and over again, rather than go through challenge modes that I could get two or three useful combos out of.

I'll probably do the same with the new release of SFIII:TS unless the new challenge mode is worth it.
Hmm.. never really thought about that before, but that's a very interesting point and, seeing it written out, is one that I've struggled with a bit too. The topic sort of reminds me of the ratio system from the Capcom VS SNK games (or what will be featured in the upcoming Skull Girls). You can't pick more than one of the same character for your team, but you can just pick a single character. You'll miss out on some of the versatility of having a multi character team, but your single character will be a powerhouse compared to each individual character on your opponents team.
 

blackavengre

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Man, Capcoms new approach to the industry is beginning to piss me off. I remember the days when Capcom took pride in their staple franchises, keeping them strong with regular releases, example Megaman. 3 years ago we got Megaman 9 and 10, which I'm not particularly a big fan of, but i can imagine fans were reeling in a mix of childhood nostalgia and fond memories of ream-sessions almost 25 years in the making. Now, they've cancelled Legends 3, Universe caught the sly boot, and even now they are whoring out a new version of MvC3 and guess who is absent from the list... Is this really the kind of message Capcom want to be sending out to their fans of almost 3 decades? I, for one, am truly disappointed by one of my favorite 3rd party developers of all time.

With that in mind, roll on Dmc and UMvC3, and lets hope that this new secret game (hinted at with the DmC art competition) along with future announcements from them, are a little more fan-friendly.
 

RanceJustice

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All worthy additions, but Strider Hiryu and Phoenix Wright are the main reasons I'm even considering buying this update - and that is how I see the game: an update. Reduced pricing is the absolute MINIMUM they should do. I see no reason this can't be sold as a $15 "Arcade Edition"-like SSFIV DLC option. MVC3 was unfinished and had shitty single and multiplayer, not even up to Capcom's SSFIV standard much less something like BlazBlue Continuum Shift. Those of us who spent $60 believing that it would be of a similar quality and supported like SSFIV lost out and should not have to pay $40 for the privilege of getting the game as it was meant to be, such as watching versus bouts instead of 2 card smashing together for 10 minutes (Who the hell thought that was a good idea?)

I had though that with Arcade Edition being released as both a standalone disc and downloadable, Capcom had finally turned over a new leaf realizing that selling minor upgrades in new additions is over. We have an internet infrastructure and hardware capable of patching and upgrades of nearly any size. This SHOULD be a boon to devs/production too as it means less pressing discs to ship, but I can't see why they are still stuck in this rut? Unacceptable.

I don't care how they do it, but this should be $15 at the most for existing owners of MVC3.
 

blackavengre

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Oh and in relation to people bitching about having to buy another disc over DLC, I'll tell you why this happens...

Its because, only 3-4 years ago, fighting games were pretty much in the shadows, but with the release of games like SCIV, Tekken 6 and of course the now notoriously re-released SF4, brought the fighting genre back into the spotlight, and also put new life into the tournament scene. Now don't get me wrong, I know not everyone is a pro reamer, and the casual gamer blatantly outweigh the tourney freaks in number. But with the tourney scene in mind, its a lot easier to distribute a newer balance in gameplay, as well as new characters (which are all tournament legal) on a disc, rather than making them DLC which, in all fairness, would probably be more expensive. Especially seeing as, from the looks of the debut trailer, a lot of the old char's moves are gonna have new properties, as well as additional moves (my fave, Spencer, seems to have a new air move which brings him down on the opponent, giving him combo opportunity.)

Not only this, but once again, the stores don't lose out on money to ridiculous amounts of DLC (as my apt friend corecctly pointed out).
 

MB202

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My opinions on the new inclusions:

Doctor Strange: It's about time he was included, since they already included two villains from his respective series.

Ghost Rider: I never read his comics, nor do I know anything about him, but damn does he look badass!

Hawkeye: Well, since he's going to be included in the Avengers movie, it feels natural that he'll make an appearance here.

Iron Fist: I remember seeing him in Marvel Ultimate Alliance 2... But that's about it.

Nova: Never heard of him. That's probably a good thing, since this game is the perfect chance to introduce people to more obscure Marvel characters.

Rocket Raccoon: They chose this guy over Howard the Duck? Eh, whatever, Marvel could use some oddball characters in their roster.

Firebrand: An enemy from Ghost 'n' Goblins? Not an actual character, but an enemy? Even if he is pretty infamous in the game, it's right up there with including Sentinel. Oh well, he looks so damn cool.

Franky West: Sweet. He was awesome in Tatsunoko vs. Capcom, so he'll be awesome here, with any luck.

Nemesis: Another Resident Evil character. Okay.

Phoenix Wright: So they finally bit the bullet, did they? This should be interesting...

Strider Hiryu: A very popular choice if I'm not mistaken. Glad to see Capcom listened.

Vergil: From the Devil May Cry series, right? Okay then...
 

CrazyCapnMorgan

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Furbyz said:
And now I want to see Phoenix Wright OBJECTION!!! Dark Phoenix. I want to see this very much.
Dark Phoenix? Screw that - I want him to "Objection!!!" Galactus right out of the physical cosmos.

(Captcha: deepest sympathy. Suuuuuuuuuuuuuuure, it is.)
 

CrazyCapnMorgan

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MB202 said:
My opinions on the new inclusions:

Doctor Strange: It's about time he was included, since they already included two villains from his respective series.

Ghost Rider: I never read his comics, nor do I know anything about him, but damn does he look badass!

Hawkeye: Well, since he's going to be included in the Avengers movie, it feels natural that he'll make an appearance here.

Iron Fist: I remember seeing him in Marvel Ultimate Alliance 2... But that's about it.

Nova: Never heard of him. That's probably a good thing, since this game is the perfect chance to introduce people to more obscure Marvel characters.

Rocket Raccoon: They chose this guy over Howard the Duck? Eh, whatever, Marvel could use some oddball characters in their roster.

Firebrand: An enemy from Ghost 'n' Goblins? Not an actual character, but an enemy? Even if he is pretty infamous in the game, it's right up there with including Sentinel. Oh well, he looks so damn cool.

Franky West: Sweet. He was awesome in Tatsunoko vs. Capcom, so he'll be awesome here, with any luck.

Nemesis: Another Resident Evil character. Okay.

Phoenix Wright: So they finally bit the bullet, did they? This should be interesting...

Strider Hiryu: A very popular choice if I'm not mistaken. Glad to see Capcom listened.

Vergil: From the Devil May Cry series, right? Okay then...
I believe Nova could be a couple of Marvel characters: either the male superhero or the female herald of Galactus.

Firebrand had a number of earlier games dedicated to him. Demon's Crest was one such game for the SNES, and it was an awesome game IMO.

Also, I'm waiting to see if one of Vergil's alternate costumes is his Nelo Angelo form.
 

MB202

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CrazyCapnMorgan said:
I believe Nova could be a couple of Marvel characters: either the male superhero or the female herald of Galactus.

Firebrand had a number of earlier games dedicated to him. Demon's Crest was one such game for the SNES, and it was an awesome game IMO.
Personally, I would have preferred to see other Marvel characters aside from him, but I'm not going to complain, since it's pretty much pointless at this point.

Is that so? I'd better check them out if I ever get the chance!
 

CrazyCapnMorgan

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MB202 said:
CrazyCapnMorgan said:
I believe Nova could be a couple of Marvel characters: either the male superhero or the female herald of Galactus.

Firebrand had a number of earlier games dedicated to him. Demon's Crest was one such game for the SNES, and it was an awesome game IMO.
Personally, I would have preferred to see other Marvel characters aside from him, but I'm not going to complain, since it's pretty much pointless at this point.

Is that so? I'd better check them out if I ever get the chance!
The ones I remember with Firebrand as the main character were back in the golden days of gaming. There were a couple for GameBoy and a couple for the SNES; hell, there might be one of him for the NES, but I'm not quite sure of that one.

Judging from the videos, the gave him a move set similar to Ghouls 'n Ghosts. It isn't bad, but if they incorporated moves from the Demon Crest game, he'd have been an even more badass character. Actually, one of his Hyper Moves looks like it gives him something similar to Dante's Devil Trigger ability.
 

MB202

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CrazyCapnMorgan said:
MB202 said:
CrazyCapnMorgan said:
I believe Nova could be a couple of Marvel characters: either the male superhero or the female herald of Galactus.

Firebrand had a number of earlier games dedicated to him. Demon's Crest was one such game for the SNES, and it was an awesome game IMO.
Personally, I would have preferred to see other Marvel characters aside from him, but I'm not going to complain, since it's pretty much pointless at this point.

Is that so? I'd better check them out if I ever get the chance!
The ones I remember with Firebrand as the main character were back in the golden days of gaming. There were a couple for GameBoy and a couple for the SNES; hell, there might be one of him for the NES, but I'm not quite sure of that one.

Judging from the videos, the gave him a move set similar to Ghouls 'n Ghosts. It isn't bad, but if they incorporated moves from the Demon Crest game, he'd have been an even more badass character. Actually, one of his Hyper Moves looks like it gives him something similar to Dante's Devil Trigger ability.
Hrm... Perhaps we could convince Nintendo to release those games on the Virtual Console? I'd play them...

Either way, it's so totally cool that Capcom uses this huge, crossover games to include characters from their more obscure titles. It's part of why I like Super Smash Bros. and the Sega Superstars games.
 

L4Y Duke

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Crimson_Dragoon said:
Edit: (Spoilers: or at least as spoilerish as you can get in a game with no real story) I do find it interesting that Iron Fist and Ghost Rider are in, as they showed up in Ryu and Dante's endings, respectively.
Phoenix Wright was in She-Hulks, and Dr. Strange was in Hsien-Ko's ending.

I'm more interested in whether or not you'll be able to still see Nemesis in the vat in the Tricell Lab if he's on the field, or if it'll be like the Legends stage where Tron's back there if she's not fighting.

Assuming of course that IS Nemesis back there. I'm not exactly the most fluent in the garbled mess that is the RE mythos.
 

Ghored

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L4Y Duke said:
Crimson_Dragoon said:
Edit: (Spoilers: or at least as spoilerish as you can get in a game with no real story) I do find it interesting that Iron Fist and Ghost Rider are in, as they showed up in Ryu and Dante's endings, respectively.
Phoenix Wright was in She-Hulks, and Dr. Strange was in Hsien-Ko's ending.

I'm more interested in whether or not you'll be able to still see Nemesis in the vat in the Tricell Lab if he's on the field, or if it'll be like the Legends stage where Tron's back there if she's not fighting.

Assuming of course that IS Nemesis back there. I'm not exactly the most fluent in the garbled mess that is the RE mythos.

I'm pretty sure that's Tyrant, the final boss of Resident Evil 1 and one of Jill's hyper combos in MvC2.




I got MvC3 at day one, and I'll probably do the same for this one. Call me a fool if you want.
 

Beautiful End

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I don't know. I'm kinda disappointed with Capcom as of lately. This just seems like a rip-off. I mean, they're great characters, yes. And it's a true bargain, sure. But still...it just seems like they were planning this all along. I know a lot of people complained about the small number of characters that came out for MvC3. And then boom! DLC in the shape of a new game.

I hated the fact that they did this with Street Fighter; releasing Super and Arcade when it's basically a better version of the original. So I don't know if I wanna buy it now. For all I know, we're gonna see a MvC Arcade edition in about a year.
 

Mr. GameBrain

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You know, Marvel vs Capcom 3 was a pretty good game.

Even the roster was pretty good overall.

Taking the extra characters into account in this new one, (and assuming the leak was true), there are only about 11 or 12 characters I feel don't really fit in the game

Marvel:

From MvsC3:

- Taskmaster (even moreso now that Hawkeye is going to be in the game)
- She Hulk
- X-23 (Cool character, but there are better choices IMO)

From Ultimate:

- Rocket Racoon (who?)
- Nova (better choices)

Capcom:

From MvsC3:
- Nathan Spencer (The new Bionic Commando just sucks. Everyone hates it, and I can't see why classic commando couldn't do the same sort of moves. Plus there are MUCH better choices)
- Trish (waste of a slot)
- Akuma (already have Ryu, doesn't fit in with the other villains. Would have preffered Bison)
- Chun Li (gonna get some hate here, but Chun Li is in EVERYTHING. Plus we got Ryu already representing classic Street Fighter, and Crimson Viper reps SF4)

From Ulitimate:

- Virgil (do we really need more than Dante? I just think there are better choices)
- Nemesis (We already have Wesker, and Chris, AND JILL)

Even though I hate Capcom for what they have done to Megaman recently, I'll probably still pick this up.

Now for the rest of the post, lets have some fun.

I got 5 Marvel and 6 Capcom slots to fill, now lets see:

Marvel

- Venom/Green Goblin (Spidey looks lonely...)
- Black Panther/Daredevil
- Morph/Impossible Man
- Sentry/Void
- Man-Thing

Capcom:

- Megaman.exe (Tron reps Legend, Zero reps MMX, Battle Network Megaman would be cool and interesting to play as)
- Akira (Rival Schools. Batsu is an obvious choice, but he's similar to ryu)
- Edward Falcon (Powerstone)
- Captain Commando (shouldn't have been removed! He's a classic. Complements Arthur)
- Samanosuke/Jubei Yagyu (Onimusha 2. Samonosuke is the main character, and Tatsunoko had Onimusha rep as well. Jubei is pretty cool since he is half-oni)