Shadow was okay, I'll tenuously admit that. And yes, the Day Spagonia stage was completely awesome. The problem with Unleashed for me was those damn Night stages were too slow, boring, and rather frustratingly difficult for all the wrong reasons. They also seemed to make up the majority of the game up until the point I quit entirely.Durxom said:Except Shadow the Hedgehog wasn't that bad. It may have gotten 5-6 from the critics, but it got around 7-8s from all of the readers/users.
It was the last game to use the Sonic Adventure style of gameplay, and while the levels were kind of meh, the gameplay, replay value of the game, and the story well made up for its downfalls. It's far from being one of the worst Sonic games.
Back on topic though, I get it. The old school Sonic games were fun and still are fun, but something with Sonic Unleashed clicked. The day stages fused the 2 playstyles of the clasic Sonic games(Sonic 1-CD) and the Sonic Adventure games (Sonic Adventure-Shadow). It had all the platforming and other elements from the classics, and it also had the speed, homing attack and other parts from the Adventure games. If the based a game solely on those day stages, I'm sure it would be THE best Sonic game ever. We need more stages/games like this..
Instead of moving backwards with Sonic 4. =/
Make a Sonic game that cuts out all that extraneous bullshit that you keep putting in for whatever stupid reason, and I'll consider actually buying your games again, Sonic Team. I mean, fishing? Scavenger hunts? A poor man's God of War? Really?
Given Sonic Team's habit of always claiming to "go back to the roots," then throw in some stupid "innovative" crap at the last second, I am still skeptical of Sonic 4.