Wait, just a sec, the "What were you saying?" stuff was an organic thing?
I thought it was a scripted event!
Sully said "Where was I?" so convincingly, I thought it was scripted to get interrupted and pick it back up.
Also, with this new information, I just want to appreciate how cool it is that Sully says "Where was I," they could have picked up the story without him saying that, without Nate or whoever asking him and I would have thought it was neat that they would continue the story but these little details make it so natural, this game is awesome.
Xsjadoblayde said:
Had some problems with Nathe not wanting to leave his comfy little wall cover during tense stealth moments, where upon i push the analogue stick harder with a tap of the roll, only to convince him to cheerily fall to his death in a sneaky ravine behind or a drop distance he would usually survive only in the player areas allowed. Indeed, they were my most frequent deaths.
While not too frequent, I had the same problem sometimes.
One area in particular, can't say where it was or what I was doing (I have the memory of an amnesiac goldfish) but I was hangin' from my rope, shimmied all the way down, at this point, the ground it half the distance of some of the highest jumps I've survived.
I drop, *DEAD*.
A Thief's End by way of player no-go zones.