Uncharted: Drake's Misdirected Anger

Daaaah Whoosh

New member
Jun 23, 2010
1,041
0
0
This is why I could barely finish Splinter Cell: Conviction. I thought my character would prefer to be stealthy and go around the guards, especially since he was the "I'm retired, I don't do that anymore" type at the beginning, but instead the game forced me to kill hundreds of people, most of the time just so I could talk to one guy who didn't even know anything. And then Sam had the gall to make little jokes to himself as he did it, slipping further from the adorable old guy with the muscles of a bull to that crazy old man who killed your dog with a shovel for barking too loud.
 

47_Ronin

New member
Jul 30, 2012
161
0
0
This was the main reason I was so put off by the Sleeping Dogs gameplay trailer. So you are supposed to be an undercover cop, but the game lets your murder people in the most gruesome ways. I am not strictly against gratuitous violence, but the developers missed a huge chance to broach the issue of morals when it comes to undercover work. Batman knocks about a few heads in both his Arkham installments, rarely is someone killed. Action packed gameplay that is consistent with the characters background is possible, but I feel many developers are simply too lazy. In GTA and RDR at least the violence was somewhat in line with the characters persona.
 

Zero=Interrupt

New member
Nov 9, 2009
252
0
0
I wish I could do that to whoever invented Annoying Flash Footer Ads. Also banner ads that pop up under TV shows.