sky pies said:
Loonyyy said:
Battlezone 2. I think I've only ever come across one other person who'd played it.
Was an FPS/RPG hybrid, where you flew around in what amounted to landspeeders. There was base building, sort of along the lines of Starcraft, you had to build power, mine scrap, and build more advanced buildings, gear, and eventually an army to crush the enemy. The campaign was a lot of fun too. The controls really had a nice sense of speed in a lot of the ships.
I could definitely do with seeing another of those.
Someone tried to get me into that game but I couldn't ever actually get to play more than a few minutes of it. I think they gave me an extremely dodgy disc or something.
That reminds, however, of
Ground Control, an amazing early 3D RTS game that to this day is utterly entertaining for me.
It launched with a looooot of bugs, and the multiplayer was non-functional. It was one of my first PC games, my Dad had a computer which was able to run games, and he and my brothers went shopping and picked up a couple of games. There was the Spiderman game (Not the movie one, this was the comic one released around the same time as the movie, which had a gamebreaking bug in the Venom chase), Battlezone 2 and some Shrek spelling thing (Oh god it was awful, but we needed one "educational" game).
It's very hand-holdy at first, but it gets interesting further along, until you're building bases all by yourself, and then the game amps it up by adding in tricky scenarios, like limited scrap, limited pools, or not having certain buildings, which makes things really interesting.
The gameplay on the shooting end is mostly circle strafing, the big change is controlling units and upgrading your vehicles, that gives you the real edge.
Unfortunately, the AI is pretty rubbish, and they'll follow the same pathing, large groups of units will clump and get stuck, and they all use the same sort of attack patterns.
Still, one of the best experiences I've had in gaming.