So undertale [http://undertale.com/] has been out for almost a week now.
Remember that demo from 2 years ago, an oldschool pixel rpg where you murder the goatmom because the flower told you everyone is out for you and then feel all bad about yourself, restart the game and try to do things differently but the game keeps track about your saving habits and points out that it didn't forget what you did?
Yeah it's that.
I was fully expecting it to be crap since the demo layed all the cards of the game out already so I thought you couldn't really follow up on it without disappointing and that whole concept of "every monster is an individual" combined with random encounters seemed like a weird choice that is bound to collapse in itself since there's only so much you can do to keep that barebones bullet hell minigame interesting.
That whole concept of "you can choose to be jesus or hitler" is kind of tired too so I expected nothing interesting to come out of that either.
So I was pleasantly surprised by the quality of writing in this game which is very funny and keeps it engaging for its entire duration.
The fighting minigame also gets enough twists thrown at it to never become stale.
Also neither mass effect nor skyrim or any other game where "choices matter" made me truly feel as a horrible human being for going for a "kill everything" run as undertale.
It becomes quite gutwrenching because of how likeable the characters are and that is an accomplishment for a game so simplistic that has already layed out all its plot twists in the demo.
So have played it yet?
How do you like it?
Remember that demo from 2 years ago, an oldschool pixel rpg where you murder the goatmom because the flower told you everyone is out for you and then feel all bad about yourself, restart the game and try to do things differently but the game keeps track about your saving habits and points out that it didn't forget what you did?
Yeah it's that.
I was fully expecting it to be crap since the demo layed all the cards of the game out already so I thought you couldn't really follow up on it without disappointing and that whole concept of "every monster is an individual" combined with random encounters seemed like a weird choice that is bound to collapse in itself since there's only so much you can do to keep that barebones bullet hell minigame interesting.
That whole concept of "you can choose to be jesus or hitler" is kind of tired too so I expected nothing interesting to come out of that either.
So I was pleasantly surprised by the quality of writing in this game which is very funny and keeps it engaging for its entire duration.
The fighting minigame also gets enough twists thrown at it to never become stale.
Also neither mass effect nor skyrim or any other game where "choices matter" made me truly feel as a horrible human being for going for a "kill everything" run as undertale.
It becomes quite gutwrenching because of how likeable the characters are and that is an accomplishment for a game so simplistic that has already layed out all its plot twists in the demo.
And then the game tops it off with the whole "saving, resetting and reloading is canon" shtick because the very fact that your murder run that you did just to see what happens is just being that, one playthrough of many, is actually part of the story.
The meta storytelling gets really interesting and I don't think any other game ever tried something like that.
The meta storytelling gets really interesting and I don't think any other game ever tried something like that.
So have played it yet?
How do you like it?