Uncharted did this too. They were both stupidly easy in Easy, Normal and even Hard... yet I had to sit through the multiple replays to unlock the next difficulty up
I suppose i just have a different view of games and I dont see a need to unlock things like that. So it really doesnt bother me when I dont unlock everything. I can see the desire to get 100% of the game completed but it just doesnt concern meLordNue said:Good or not it's still stupid to make someone play through Easy after they beat the final boss to death with his own cock on the hardest difficulty just so they can unlock the main character in a tutu.zimtheawesome said:I see your reasoning. Although rarely is there a really good unlockable that comes from the easiest difficulty. It just makes more sense to be rewarded for completing the more difficult difficulties.LordNue said:Not just achievements though. Lets say rather then just getting achievements you got costumes for beating each difficulty. Would it not be a pain in the ass if, like many games do, you had to beat each difficulty to unlock each costume rather then just beating the hardest one and unlocking them all?zimtheawesome said:This is what is known as being an achievment whore.StriderShinryu said:Indeed, I hate when games do this. If I finish the game on Hard, why don't I get the Achievements/etc. for Easy and Medium too?LordNue said:I more or less hate it when say beating "drinking the piss of Satan while Beelzebub rapes you" difficulty doesn't also unlock the bonuses of "an irate kitten" difficulty. I can understand keeping the hardest difficulty unlockable like God of War but non-stacking unlockables for beating that difficulty isn't fair.
On topic, I dont really mind. If you want to play on a harder difficulty, then it should be an extremely easy feat to get to a harder difficulty. I do agreee maybe on a long game this would be annoying. But if you bought a game, may as well get your moneys worth.
Well it depends on the game, I agree if it's just screwing around with numbers, i.e NPC hits for X on Y setting it's plain stupid, but if like in say (again) Mass Effect 2 it makes the NPCs smarter, taking cover, giving each other supporting fire, using their powers more often, etc, it does at least IMO make it more fun.Nincompoop said:Difficulty isn't really an issue for me. I don't play games to get a challenge, but to mess around in an awesome universe, and enjoy the cosmetic delights in which it exists.
When upping the difficulty only adds less health, more enemy dmg, and so forth, I feel it to be absolutely redundant. Not unless upping the difficulty changes the gameplay a bit, and in some circumstances adds more enemies, it's worth it.
Well to a degree it comes down to if I find a game "too easy" it's not as much fun, so I'll have less incentive to play it again, I know it's not logical, but that's just me, if I can just up the level a little bit until it feels like a challenge, it's fun for me.zimtheawesome said:This is what is known as being an achievment whore.StriderShinryu said:Indeed, I hate when games do this. If I finish the game on Hard, why don't I get the Achievements/etc. for Easy and Medium too?LordNue said:I more or less hate it when say beating "drinking the piss of Satan while Beelzebub rapes you" difficulty doesn't also unlock the bonuses of "an irate kitten" difficulty. I can understand keeping the hardest difficulty unlockable like God of War but non-stacking unlockables for beating that difficulty isn't fair.
On topic, I dont really mind. If you want to play on a harder difficulty, then it should be an extremely easy feat to get to a harder difficulty. I do agreee maybe on a long game this would be annoying. But if you bought a game, may as well get your moneys worth.
I agree with you a 100%, and I really only quoted you to let you know I enjoy your name for the hardest difficulty on some games. I personally go for the middle difficultly of "Slaughter generic NPC's until a Boss comes and Satan gives you a Red Flag Touch" If you don't know what a "Red Flag Touch" is ask my elementary school guidance counselor.LordNue said:I more or less hate it when say beating "drinking the piss of Satan while Beelzebub rapes you" difficulty doesn't also unlock the bonuses of "an irate kitten" difficulty. I can understand keeping the hardest difficulty unlockable like God of War but non-stacking unlockables for beating that difficulty isn't fair.
Nice way to put it, everything's going all good until it comes to the drop your drawers and cough part! It also relates in the fact if you just man up it's all over soon, I mean except for the reoccurring nightmares of course.LordNue said:I prefer calling it Satan's Prostate Exam when the boss comes out to do his job as your local doctor.jackyjack13579 said:I agree with you a 100%, and I really only quoted you to let you know I enjoy your name for the hardest difficulty on some games. I personally go for the middle difficultly of "Slaughter generic NPC's until a Boss comes and Satan gives you a Red Flag Touch" If you don't know what a "Red Flag Touch" is ask my elementary school guidance counselor.LordNue said:I more or less hate it when say beating "drinking the piss of Satan while Beelzebub rapes you" difficulty doesn't also unlock the bonuses of "an irate kitten" difficulty. I can understand keeping the hardest difficulty unlockable like God of War but non-stacking unlockables for beating that difficulty isn't fair.