Great job guys! You have a knack for finding opening cutscenes where the events will only make sense in context. Are you guys planning on sticking to opening cinemas or are you willing to branch out to non-opening cutscenes?
I found DDS (and DDS2) to be the best Atlus game in the last years. Mainly for the really good story.roblikestoskate said:I love ATLUS's games, especially Shin Megami Tensei, but geez. Digital Devil Saga has to be the worst of the SMT bunch, which makes it such great cheese fodder.
You know you wanna do an Unskippable on Nocturne next...
It is weird but it (and part 2) has also a great story (the best one in any game ever IMO).ElephantGuts said:Ah yes, Spaceballs. And I think that was one of the most fucked up looking games I have ever seen. Especially the cat. But that's the reason I stay away from JRPGs and, well, any game coming out of Japan.
E-Mails sent by users probably.Ronwue said:Awesome. The final frontier for these people. And they've just crossed it. But seriously... where the hell do they find these strange and peculiar games?
The creepy underage teenage androgous boys and girls, the way its always them who are right and have to save the world with their painfully shrill voices, the fact that every JRPG is about 1 minute of gameplay per 1 hour of cutscene. Sonic and Mario and other J-Platformers are fine (Well, Sonic used to be fine) but every other Japanese game I've played was just so painful to even try.Vlane said:It is weird but it (and part 2) has also a great story (the best one in any game ever IMO).ElephantGuts said:Ah yes, Spaceballs. And I think that was one of the most fucked up looking games I have ever seen. Especially the cat. But that's the reason I stay away from JRPGs and, well, any game coming out of Japan.
And you don't like games from Japan? You library of games must be very limited....and maybe boring.
It's a cat. It goes "meow!" Why does that have to be a pop-culture reference?scotth266 said:Giant tentacled artichokes: the natural predator of game characters.
But seriously, I enjoyed this. Three Dog reference all the way.
The one thing I don't remember the reference to was the meow at the end... seems strangely familiar.
Now if only the giant glowing holes around my campus were filled with something other than radiation (if you get my drift).
1 minute of gameplay per 1 hour of cutscene? There we see that there is no grind in JRPG's.Doug said:The creepy underage teenage androgous boys and girls, the way its always them who are right and have to save the world with their painfully shrill voices, the fact that every JRPG is about 1 minute of gameplay per 1 hour of cutscene. Sonic and Mario and other J-Platformers are fine (Well, Sonic used to be fine) but every other Japanese game I've played was just so painful to even try.Vlane said:It is weird but it (and part 2) has also a great story (the best one in any game ever IMO).ElephantGuts said:Ah yes, Spaceballs. And I think that was one of the most fucked up looking games I have ever seen. Especially the cat. But that's the reason I stay away from JRPGs and, well, any game coming out of Japan.
And you don't like games from Japan? You library of games must be very limited....and maybe boring.
Plus, they don't seem to make anything aside from JRPGs and novel-games. Shooters, RTS, TBS, space sims, etc, are not apart of the typical Japanese gaming catalog.
That's the sterio type but it dosen't make it true. For example Romance of the Three Kingdoms one of the most famous turn based statagy games, is made by Koei, a japanese developer.Doug said:The creepy underage teenage androgous boys and girls, the way its always them who are right and have to save the world with their painfully shrill voices, the fact that every JRPG is about 1 minute of gameplay per 1 hour of cutscene. Sonic and Mario and other J-Platformers are fine (Well, Sonic used to be fine) but every other Japanese game I've played was just so painful to even try.
Plus, they don't seem to make anything aside from JRPGs and novel-games. Shooters, RTS, TBS, space sims, etc, are not apart of the typical Japanese gaming catalog.
True. There was no dialogue in Nocturne. It probably wouldn't work.Vlane said:I found DDS (and DDS2) to be the best Atlus game in the last years. Mainly for the really good story.roblikestoskate said:I love ATLUS's games, especially Shin Megami Tensei, but geez. Digital Devil Saga has to be the worst of the SMT bunch, which makes it such great cheese fodder.
You know you wanna do an Unskippable on Nocturne next...
Also Nocturne wouldn't be fun to watch because there is no spoken dialogue.
I haven't played Final Fanatasy. I've played Blue Dragon and Metal Gear Solid ... 2 (which is the one with the whiny bugger as your playable character?). And to be honest, I'm not buying a PS3 just to play JRPGs. Is Last Remant any good? The PC demo seems to be badly ported so I didn't give it a proper go.Vlane said:1 minute of gameplay per 1 hour of cutscene? There we see that there is no grind in JRPG's.Doug said:The creepy underage teenage androgous boys and girls, the way its always them who are right and have to save the world with their painfully shrill voices, the fact that every JRPG is about 1 minute of gameplay per 1 hour of cutscene. Sonic and Mario and other J-Platformers are fine (Well, Sonic used to be fine) but every other Japanese game I've played was just so painful to even try.Vlane said:It is weird but it (and part 2) has also a great story (the best one in any game ever IMO).ElephantGuts said:Ah yes, Spaceballs. And I think that was one of the most fucked up looking games I have ever seen. Especially the cat. But that's the reason I stay away from JRPGs and, well, any game coming out of Japan.
And you don't like games from Japan? You library of games must be very limited....and maybe boring.
Plus, they don't seem to make anything aside from JRPGs and novel-games. Shooters, RTS, TBS, space sims, etc, are not apart of the typical Japanese gaming catalog.
You have to play some good JRPG's. Not that Final Fantasy crap.
The Romance of the Three Kingdoms? I did try a demo of one of them, but couldn't get a handle on them. Didn't even realise they (the series) where popular.Eric the Orange said:That's the sterio type but it dosen't make it true. For example one of the most famous turn based statagy games, is made by Koei a japanese developer.
Though it is true that FPS aren't popular in japan, so japanese companys dont make them.
The story really gets better in the second game.roblikestoskate said:True. There was no dialogue in Nocturne. It probably wouldn't work.Vlane said:I found DDS (and DDS2) to be the best Atlus game in the last years. Mainly for the really good story.roblikestoskate said:I love ATLUS's games, especially Shin Megami Tensei, but geez. Digital Devil Saga has to be the worst of the SMT bunch, which makes it such great cheese fodder.
You know you wanna do an Unskippable on Nocturne next...
Also Nocturne wouldn't be fun to watch because there is no spoken dialogue.
The story of DDS had better damn well be good, because the gameplay was two huge steps backward compared to Nocturne's Hard Mode, and thus hard to accept. In fact, Nocturne is the only RPG where the gameplay kept me interested rather than the story. And I'm relieved to hear that DDS's story was good, because I lost interest about half way through the first disc. I think I was on that abandoned cruise ship or something when I just hit threshold on gameplay tedium. And maybe the characters develop further, but I just didn't find them to be particularly interesting and I didn't see the story going anywhere. Take your input on good faith and give the game another chance. I have both discs, so perhaps DDS2 is where the storyline payoff occurs. I guess my philosophy is that playing the game should be its own reward, not the work required to get to a juicy storyline snippet.